Searched refs:kTavernImage (Results 1 – 1 of 1) sorted by relevance
35 static const char *kTavernImage = "r2190ba0"; variable341 room->playAnimLoop(kTavernImage, 5000, kOffsetRightRoom); in handleClick()568 room->selectFrame(kTavernImage, kTavernImageZ, 0, kOffsetRightRoom); in handleEvent()875 room->selectFrame(kTavernImage, kTavernImageZ, 0, kOffsetRightRoom); in prepareRoom()