Searched refs:kYouGotToLevel (Results 1 – 4 of 4) sorted by relevance
85 extern char *kYouGotToLevel;
31 char *kYouGotToLevel = "You Get To "; variable323 MENUITEM_INACTIVE(kYouGotToLevel), in gameover_1p_menu_load()332 menu_items_set_font_for(go_menu, kYouGotToLevel, font); in gameover_1p_menu_load()
31 char *kYouGotToLevel = "You Get To ";323 MENUITEM_INACTIVE(kYouGotToLevel),332 menu_items_set_font_for(go_menu, kYouGotToLevel, font);
706 menu_set_value(commander->gameOverMenu, kYouGotToLevel, level); in run()