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Searched refs:k_ESteamNetworkingConnectionState_ClosedByPeer (Results 1 – 10 of 10) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_connections.cpp2005 case k_ESteamNetworkingConnectionState_ClosedByPeer: in APISendMessageToConnection()
2060 case k_ESteamNetworkingConnectionState_ClosedByPeer: in APISendMessageToConnection()
2105 case k_ESteamNetworkingConnectionState_ClosedByPeer: in APIFlushMessageOnConnection()
2357 case k_ESteamNetworkingConnectionState_ClosedByPeer: in APICloseConnection()
2412 case k_ESteamNetworkingConnectionState_ClosedByPeer: in SetState()
2518 case k_ESteamNetworkingConnectionState_ClosedByPeer: in SetState()
2838 case k_ESteamNetworkingConnectionState_ClosedByPeer: in ConnectionPopulateDiagnostics()
2938 case k_ESteamNetworkingConnectionState_ClosedByPeer: in ConnectionState_ProblemDetectedLocally()
2977 case k_ESteamNetworkingConnectionState_ClosedByPeer: in ConnectionState_FinWait()
3020 case k_ESteamNetworkingConnectionState_ClosedByPeer: in ConnectionState_ClosedByPeer()
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H A Dsteamnetworkingsockets_udp.cpp681 case k_ESteamNetworkingConnectionState_ClosedByPeer: in Received_Data()
778 if ( ConnectionWireState() == k_ESteamNetworkingConnectionState_ClosedByPeer ) in SendConnectionClosedOrNoConnection()
1327 case k_ESteamNetworkingConnectionState_ClosedByPeer: in TransportConnectionStateChanged()
1633 case k_ESteamNetworkingConnectionState_ClosedByPeer: in Received_ConnectOK()
1693 case k_ESteamNetworkingConnectionState_ClosedByPeer: in Received_ChallengeOrConnectRequest()
H A Dsteamnetworkingsockets_p2p.cpp924 case k_ESteamNetworkingConnectionState_ClosedByPeer: in FindDuplicateConnection()
1110 case k_ESteamNetworkingConnectionState_ClosedByPeer: in ConnectionStateChanged()
1235 case k_ESteamNetworkingConnectionState_ClosedByPeer: in ThinkSelectTransport()
1930 case k_ESteamNetworkingConnectionState_ClosedByPeer: in ProcessSignal()
2981 case k_ESteamNetworkingConnectionState_ClosedByPeer: // Uhhhhhh in InternalReceivedP2PSignal()
H A Dcsteamnetworkingmessages.cpp642 …mDetectedLocally || m_lastConnectionInfo.m_eState == k_ESteamNetworkingConnectionState_ClosedByPee… in CheckConnection()
H A Dcsteamnetworkingsockets.cpp242 case k_ESteamNetworkingConnectionState_ClosedByPeer: in BConnectionStateExistsToAPI()
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/tests/
H A Dtest_p2p.cpp69 case k_ESteamNetworkingConnectionState_ClosedByPeer: in OnSteamNetConnectionStatusChanged()
74 …( pInfo->m_info.m_eState == k_ESteamNetworkingConnectionState_ClosedByPeer ? "closed by peer" : "p… in OnSteamNetConnectionStatusChanged()
H A Dtest_connection.cpp193 case k_ESteamNetworkingConnectionState_ClosedByPeer: in OnSteamNetConnectionStatusChanged()
197 …( pInfo->m_info.m_eState == k_ESteamNetworkingConnectionState_ClosedByPeer ? "closed by peer" : "p… in OnSteamNetConnectionStatusChanged()
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/examples/
H A Dexample_chat.cpp401 case k_ESteamNetworkingConnectionState_ClosedByPeer: in OnSteamNetConnectionStatusChanged()
641 case k_ESteamNetworkingConnectionState_ClosedByPeer: in OnSteamNetConnectionStatusChanged()
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/include/steam/
H A Dsteamnetworkingtypes.h378 k_ESteamNetworkingConnectionState_ClosedByPeer = 4, enumerator
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/
H A Dsteamnetworkingsockets_stats.cpp1366 case k_ESteamNetworkingConnectionState_ClosedByPeer: in Print()