Searched refs:kb_ox (Results 1 – 2 of 2) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | player2.c | 438 short kb_ox[] = { 310,342,364,418,350,316,282,288,0,0 }; in displayweapon() local 442 x = weapon_xoffset + ((kb_ox[kb_frames[*kb]]>>1) - 12); in displayweapon() 451 short kb_ox[] = { 580,676,310,491,356,210,310,614 }; in displayweapon() local 454 x = weapon_xoffset + ((kb_ox[kb_frames[*kb]]>>1) - 12); in displayweapon() 623 short kb_ox[] = { 300,300,300,300,300,330,320,310,305,306,302 }; in displayweapon() local 633 x = weapon_xoffset+((kb_ox[kb_frames[*kb]]>>1)-12); in displayweapon() 647 x = weapon_xoffset+((kb_ox[kb_frames[*kb]]>>1)-12); in displayweapon() 757 short kb_ox[] = { 194,190,185,208,215,215,216,216,201,170 }; in displayweapon() local 762 x = weapon_xoffset+(kb_ox[kb_frames[*kb]]-12); in displayweapon() 774 short kb_ox[] = { 244,244,244 }; in displayweapon() local [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | player.cpp | 2518 static int kb_ox[] = { 300,300,300,300,300,330,320,310,305,306,302 }; in P_DisplayWeapon() local 2527 … G_DrawWeaponTileWithID(currentWeapon, weaponX + 52 - halfLookAng + (kb_ox[frm] >> 1), in P_DisplayWeapon() 2537 weaponX += (kb_ox[frm] >> 1) - 12; in P_DisplayWeapon() 2564 … G_DrawWeaponTileWithID(currentWeapon, weaponX + 52 - halfLookAng + (kb_ox[frm] >> 1), in P_DisplayWeapon() 2572 … G_DrawWeaponTileWithID(currentWeapon, weaponX + 52 - halfLookAng + (kb_ox[frm] >> 1), in P_DisplayWeapon() 2583 weaponX += (kb_ox[frm] >> 1) - 12; in P_DisplayWeapon()
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