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Searched refs:kb_ox (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dplayer2.c438 short kb_ox[] = { 310,342,364,418,350,316,282,288,0,0 }; in displayweapon() local
442 x = weapon_xoffset + ((kb_ox[kb_frames[*kb]]>>1) - 12); in displayweapon()
451 short kb_ox[] = { 580,676,310,491,356,210,310,614 }; in displayweapon() local
454 x = weapon_xoffset + ((kb_ox[kb_frames[*kb]]>>1) - 12); in displayweapon()
623 short kb_ox[] = { 300,300,300,300,300,330,320,310,305,306,302 }; in displayweapon() local
633 x = weapon_xoffset+((kb_ox[kb_frames[*kb]]>>1)-12); in displayweapon()
647 x = weapon_xoffset+((kb_ox[kb_frames[*kb]]>>1)-12); in displayweapon()
757 short kb_ox[] = { 194,190,185,208,215,215,216,216,201,170 }; in displayweapon() local
762 x = weapon_xoffset+(kb_ox[kb_frames[*kb]]-12); in displayweapon()
774 short kb_ox[] = { 244,244,244 }; in displayweapon() local
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.cpp2518 static int kb_ox[] = { 300,300,300,300,300,330,320,310,305,306,302 }; in P_DisplayWeapon() local
2527 … G_DrawWeaponTileWithID(currentWeapon, weaponX + 52 - halfLookAng + (kb_ox[frm] >> 1), in P_DisplayWeapon()
2537 weaponX += (kb_ox[frm] >> 1) - 12; in P_DisplayWeapon()
2564 … G_DrawWeaponTileWithID(currentWeapon, weaponX + 52 - halfLookAng + (kb_ox[frm] >> 1), in P_DisplayWeapon()
2572 … G_DrawWeaponTileWithID(currentWeapon, weaponX + 52 - halfLookAng + (kb_ox[frm] >> 1), in P_DisplayWeapon()
2583 weaponX += (kb_ox[frm] >> 1) - 12; in P_DisplayWeapon()