Searched refs:keepReplay (Results 1 – 6 of 6) sorted by relevance
61 void ODSocketClient::disconnect(bool keepReplay) in disconnect() argument93 if (!keepReplay) in disconnect()
76 void disconnect(bool keepReplay = false);
62 virtual void disconnect(bool keepReplay = false);
1062 void ODClient::disconnect(bool keepReplay) in disconnect() argument1064 ODSocketClient::disconnect(keepReplay); in disconnect()
58 void disconnect(bool keepReplay) override;
78 void ODClientTest::disconnect(bool keepReplay) in disconnect() argument80 ODSocketClient::disconnect(keepReplay); in disconnect()