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Searched refs:keyDown (Results 1 – 25 of 1662) sorted by relevance

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/dports/devel/tinygo/tinygo-0.14.1/vendor/github.com/chromedp/chromedp/kb/
H A Dkb.go60 keyDown := input.DispatchKeyEventParams{
65 keyUp := keyDown
66 keyDown.Type, keyUp.Type = input.KeyDown, input.KeyUp
70 keyChar := keyDown
78 return []*input.DispatchKeyEventParams{&keyDown, &keyUp}
95 keyDown := input.DispatchKeyEventParams{
102 keyDown.NativeVirtualKeyCode = 0
105 keyDown.Modifiers |= input.ModifierShift
107 keyUp := keyDown
108 keyDown.Type, keyUp.Type = input.KeyDown, input.KeyUp
[all …]
/dports/games/scorched3d/scorched/src/client/graph/
H A DTargetCamera.cpp788 keyDown = true; in keyboardCheck()
794 keyDown = true; in keyboardCheck()
800 keyDown = true; in keyboardCheck()
806 keyDown = true; in keyboardCheck()
812 keyDown = true; in keyboardCheck()
818 keyDown = true; in keyboardCheck()
832 keyDown = true; in keyboardCheck()
838 keyDown = true; in keyboardCheck()
844 keyDown = true; in keyboardCheck()
850 keyDown = true; in keyboardCheck()
[all …]
H A DSpeedChange.cpp97 if (x1Key->keyDown(buffer, keyState)) in keyboardCheck()
101 else if (x2Key->keyDown(buffer, keyState)) in keyboardCheck()
105 else if (x3Key->keyDown(buffer, keyState)) in keyboardCheck()
109 else if (x4Key->keyDown(buffer, keyState)) in keyboardCheck()
113 else if (xHalfKey->keyDown(buffer, keyState)) in keyboardCheck()
117 else if (xQuarterKey->keyDown(buffer, keyState)) in keyboardCheck()
121 else if (xEighthKey->keyDown(buffer, keyState)) in keyboardCheck()
H A DMainCamera.cpp305 if (hideWaterKey->keyDown(buffer, keyState, true)) in keyboardCheck()
319 if (saveScreenKey->keyDown(buffer, keyState, false)) in keyboardCheck()
325 showArena_ = showArena->keyDown(buffer, keyState); in keyboardCheck()
341 if (scrollUp->keyDown(buffer, keyState)) in keyboardCheck()
349 else if (scrollDown->keyDown(buffer, keyState)) in keyboardCheck()
357 else if (scrollLeft->keyDown(buffer, keyState)) in keyboardCheck()
365 else if (scrollRight->keyDown(buffer, keyState)) in keyboardCheck()
375 if (hideWindows->keyDown(buffer, keyState, false)) in keyboardCheck()
391 if (setQuick1->keyDown(buffer, keyState, false)) in keyboardCheck()
393 else if (setQuick2->keyDown(buffer, keyState, false)) in keyboardCheck()
[all …]
/dports/devel/juce/JUCE-f37e9a1/modules/juce_audio_basics/mpe/
H A Djuce_MPEInstrument.cpp582 if (note.keyState == MPENote::keyDown && isDown) in handleSustainOrSostenuto()
587 note.keyState = MPENote::keyDown; in handleSustainOrSostenuto()
981 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
983 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
984 expectNote (test.getNote (10, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
989 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1001 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1044 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1050 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1062 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
[all …]
/dports/audio/carla/Carla-2.4.1/source/modules/juce_audio_basics/mpe/
H A Djuce_MPEInstrument.cpp560 if (note.keyState == MPENote::keyDown && isDown) in handleSustainOrSostenuto()
565 note.keyState = MPENote::keyDown; in handleSustainOrSostenuto()
959 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
961 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
962 expectNote (test.getNote (10, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
967 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
979 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1022 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1028 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1040 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
[all …]
/dports/audio/libopenshot-audio/libopenshot-audio-0.2.2/JuceLibraryCode/modules/juce_audio_basics/mpe/
H A Djuce_MPEInstrument.cpp558 if (note.keyState == MPENote::keyDown && isDown) in handleSustainOrSostenuto()
563 note.keyState = MPENote::keyDown; in handleSustainOrSostenuto()
959 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
961 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
962 expectNote (test.getNote (10, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
967 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
979 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1022 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1028 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
1040 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest()
[all …]
/dports/games/scorched3d/scorched/src/client/tankgraph/
H A DTankKeyboardControlUtil.cpp82 if (fireKey->keyDown(buffer, keyState, false)) in keyboardCheck()
96 if (aimKey->keyDown(buffer, keyState)) in keyboardCheck()
102 if (parachuteKey->keyDown(buffer, keyState, false)) in keyboardCheck()
114 if (shieldKey->keyDown(buffer, keyState, false)) in keyboardCheck()
129 if (batteryKey->keyDown(buffer, keyState, false)) in keyboardCheck()
145 if (undoKey->keyDown(buffer, keyState, false)) in keyboardCheck()
277 bool leftK = leftKey->keyDown(buffer, keyState); in moveLeftRight()
367 bool upK = upKey->keyDown(buffer, keyState); in moveUpDown()
371 bool downK = downKey->keyDown(buffer, keyState); in moveUpDown()
440 bool incK = incKey->keyDown(buffer, keyState); in movePower()
[all …]
/dports/audio/muse-sequencer/muse-4.0.0/src/muse/midiedit/
H A Dpiano.cpp200 keyDown = -1; in Piano()
461 if (keyDown != -1) { in leaveEvent()
463 keyDown = -1; in leaveEvent()
495 if (nk != keyDown) { in viewMouseMoveEvent()
499 keyDown = nk; in viewMouseMoveEvent()
532 if (keyDown != -1) { in viewMousePressEvent()
534 keyDown = -1; in viewMousePressEvent()
537 if (keyDown < 0 || keyDown > 127) { in viewMousePressEvent()
538 keyDown = -1; in viewMousePressEvent()
568 if (keyDown != -1) { in viewMouseReleaseEvent()
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/
H A DSDL2Display.cxx413 _event.keyDown.ascii = 0; in setupEvent()
414 _event.keyDown.shift = 0; in setupEvent()
416 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent()
420 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent()
423 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent()
425 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent()
430 _event.keyDown.ascii = 0; in setupEvent()
431 _event.keyDown.shift = 0; in setupEvent()
433 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent()
437 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent()
[all …]
H A DBeOSWindow2.cxx95 bzfEvent.keyDown.ascii = 0; in MessageReceived()
97 bzfEvent.keyDown.shift = 0; in MessageReceived()
115 bzfEvent.keyDown.button = BzfKeyEvent::NoButton; in MessageReceived()
116 bzfEvent.keyDown.ascii = 0; in MessageReceived()
122 bzfEvent.keyDown.ascii = '\033'; in MessageReceived()
125 bzfEvent.keyDown.ascii = '\r'; in MessageReceived()
128 bzfEvent.keyDown.ascii = ' '; in MessageReceived()
131 bzfEvent.keyDown.button = BzfKeyEvent::Home; in MessageReceived()
134 bzfEvent.keyDown.button = BzfKeyEvent::End; in MessageReceived()
143 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived()
[all …]
H A DBeOSWindow.cxx114 win->bzfEvent.keyDown.ascii = 0; in MouseDown()
116 win->bzfEvent.keyDown.shift = 0; in MouseDown()
191 bzfEvent.keyDown.ascii = 0; in MessageReceived()
193 bzfEvent.keyDown.shift = 0; in MessageReceived()
216 bzfEvent.keyDown.ascii = 0; in MessageReceived()
217 bzfEvent.keyDown.shift = 0; in MessageReceived()
222 bzfEvent.keyDown.ascii = '\033'; in MessageReceived()
225 bzfEvent.keyDown.ascii = '\r'; in MessageReceived()
228 bzfEvent.keyDown.ascii = ' '; in MessageReceived()
243 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived()
[all …]
H A DSDLDisplay.cxx174 _event.keyDown.ascii = 0; in setupEvent()
175 _event.keyDown.shift = 0; in setupEvent()
177 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent()
181 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent()
186 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent()
195 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent()
198 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent()
234 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent()
243 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent()
246 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent()
[all …]
/dports/games/bzflag/bzflag-2.4.22/src/platform/
H A DSDL2Display.cxx413 _event.keyDown.ascii = 0; in setupEvent()
414 _event.keyDown.shift = 0; in setupEvent()
416 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent()
420 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent()
423 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent()
425 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent()
430 _event.keyDown.ascii = 0; in setupEvent()
431 _event.keyDown.shift = 0; in setupEvent()
433 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent()
437 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent()
[all …]
H A DBeOSWindow2.cxx95 bzfEvent.keyDown.ascii = 0; in MessageReceived()
97 bzfEvent.keyDown.shift = 0; in MessageReceived()
115 bzfEvent.keyDown.button = BzfKeyEvent::NoButton; in MessageReceived()
116 bzfEvent.keyDown.ascii = 0; in MessageReceived()
122 bzfEvent.keyDown.ascii = '\033'; in MessageReceived()
125 bzfEvent.keyDown.ascii = '\r'; in MessageReceived()
128 bzfEvent.keyDown.ascii = ' '; in MessageReceived()
131 bzfEvent.keyDown.button = BzfKeyEvent::Home; in MessageReceived()
134 bzfEvent.keyDown.button = BzfKeyEvent::End; in MessageReceived()
143 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived()
[all …]
H A DBeOSWindow.cxx114 win->bzfEvent.keyDown.ascii = 0; in MouseDown()
116 win->bzfEvent.keyDown.shift = 0; in MouseDown()
191 bzfEvent.keyDown.ascii = 0; in MessageReceived()
193 bzfEvent.keyDown.shift = 0; in MessageReceived()
216 bzfEvent.keyDown.ascii = 0; in MessageReceived()
217 bzfEvent.keyDown.shift = 0; in MessageReceived()
222 bzfEvent.keyDown.ascii = '\033'; in MessageReceived()
225 bzfEvent.keyDown.ascii = '\r'; in MessageReceived()
228 bzfEvent.keyDown.ascii = ' '; in MessageReceived()
243 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived()
[all …]
H A DSDLDisplay.cxx174 _event.keyDown.ascii = 0; in setupEvent()
175 _event.keyDown.shift = 0; in setupEvent()
177 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent()
181 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent()
186 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent()
195 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent()
198 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent()
234 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent()
243 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent()
246 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent()
[all …]
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Utils/
H A DInput.cpp23 bool keyDown[SDL_NUM_SCANCODES + 6]; variable
32 keyPressed[i] = !keyDown[i] && keyState[i]; in Tick()
33 keyDown[i] = keyState[i]; in Tick()
37 keyPressed[SDL_NUM_SCANCODES + i] = !keyDown[SDL_NUM_SCANCODES + i] && (mb & SDL_BUTTON(i)); in Tick()
38 keyDown[SDL_NUM_SCANCODES + i] = (mb & SDL_BUTTON(i)); in Tick()
47 return keyDown[k]; in isKeyDown()
/dports/games/sdl-ball/SDL-Ball_src/
H A Dinput.cpp147 Uint8 keyDown[3]; //Need this since its not a good idea to write to keyStates for some reason in get() local
151 keyDown[0] = keyStates[setting.keyLeft]; in get()
152 keyDown[1] = keyStates[setting.keyRight]; in get()
153 keyDown[2] = keyStates[setting.keyShoot]; in get()
168 keyDown[2] = 1; in get()
180 keyDown[0]=1; in get()
183 keyDown[1]=1; in get()
228 keyDown[2]=1; in get()
264 if(keyDown[0]) in get()
270 } else if(keyDown[1]) in get()
[all …]
/dports/www/grafana8/grafana-8.3.6/packages/grafana-ui/src/components/Menu/
H A Dhooks.test.tsx35 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' });
46 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' });
57 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowUp' });
68 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowUp' });
87 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' });
98 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowLeft' });
117 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' });
118 fireEvent.keyDown(screen.getByTestId(testid), { key: 'Home' });
168 fireEvent.keyDown(screen.getByTestId(testid), { key: 'Enter' });
183 fireEvent.keyDown(screen.getByTestId(testid), { key: 'Tab' });
[all …]
/dports/news/lusernet/LuserNET-0.4.2/
H A DKeyWindow.m12 -(void) keyDown: (NSEvent *)e
15 if ([[self delegate] respondsToSelector: @selector(keyDown:inWindow:)])
16 if ([[self delegate] keyDown: e inWindow: self])
18 [super keyDown: e];
/dports/games/warzone2100/warzone2100/lib/framework/
H A Dinput.h188 bool keyDown(KEY_CODE code);
271 …return keyDown(KEY_LALT) || keyDown(KEY_RALT) || keyDown(KEY_LMETA) || keyDown(KEY_RMETA) || keyDo… in specialOrderKeyDown()
/dports/games/zaz/zaz-1.0.1/src/
H A Dscene.cpp223 if (events.keyDown.size() > 0) in Go()
224 … for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Go()
235 if (events.keyDown.size() > 0) in Go()
236 … for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Go()
327 ev.keyDown.push_back(event.key.keysym.sym); in CreateFrameEvents()
443 … ev.keyDown.push_back((SDLKey)atoi(fields[1].substr(startpos, (endpos - startpos)).c_str())); in LoadFrameEvents()
448 ev.keyDown.push_back((SDLKey)atoi(fields[1].substr(startpos).c_str())); in LoadFrameEvents()
490 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in SaveFrameEvents()
502 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in SaveFrameEvents()
504 if (i != events.keyDown.begin()) in SaveFrameEvents()
H A Dlineeditor.cpp106 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Logic()
114 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Logic()
128 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Logic()
/dports/games/xonotic/Xonotic/source/qcsrc/menu/xonotic/
H A Dcolorpicker.qc75 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0);
76 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0);
94 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0);
95 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0);
96 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0);
97 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0);
98 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0);
139 return me.controlledTextbox.keyDown(me.controlledTextbox, key, ascii, shift);

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