/dports/devel/tinygo/tinygo-0.14.1/vendor/github.com/chromedp/chromedp/kb/ |
H A D | kb.go | 60 keyDown := input.DispatchKeyEventParams{ 65 keyUp := keyDown 66 keyDown.Type, keyUp.Type = input.KeyDown, input.KeyUp 70 keyChar := keyDown 78 return []*input.DispatchKeyEventParams{&keyDown, &keyUp} 95 keyDown := input.DispatchKeyEventParams{ 102 keyDown.NativeVirtualKeyCode = 0 105 keyDown.Modifiers |= input.ModifierShift 107 keyUp := keyDown 108 keyDown.Type, keyUp.Type = input.KeyDown, input.KeyUp [all …]
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/dports/games/scorched3d/scorched/src/client/graph/ |
H A D | TargetCamera.cpp | 788 keyDown = true; in keyboardCheck() 794 keyDown = true; in keyboardCheck() 800 keyDown = true; in keyboardCheck() 806 keyDown = true; in keyboardCheck() 812 keyDown = true; in keyboardCheck() 818 keyDown = true; in keyboardCheck() 832 keyDown = true; in keyboardCheck() 838 keyDown = true; in keyboardCheck() 844 keyDown = true; in keyboardCheck() 850 keyDown = true; in keyboardCheck() [all …]
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H A D | SpeedChange.cpp | 97 if (x1Key->keyDown(buffer, keyState)) in keyboardCheck() 101 else if (x2Key->keyDown(buffer, keyState)) in keyboardCheck() 105 else if (x3Key->keyDown(buffer, keyState)) in keyboardCheck() 109 else if (x4Key->keyDown(buffer, keyState)) in keyboardCheck() 113 else if (xHalfKey->keyDown(buffer, keyState)) in keyboardCheck() 117 else if (xQuarterKey->keyDown(buffer, keyState)) in keyboardCheck() 121 else if (xEighthKey->keyDown(buffer, keyState)) in keyboardCheck()
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H A D | MainCamera.cpp | 305 if (hideWaterKey->keyDown(buffer, keyState, true)) in keyboardCheck() 319 if (saveScreenKey->keyDown(buffer, keyState, false)) in keyboardCheck() 325 showArena_ = showArena->keyDown(buffer, keyState); in keyboardCheck() 341 if (scrollUp->keyDown(buffer, keyState)) in keyboardCheck() 349 else if (scrollDown->keyDown(buffer, keyState)) in keyboardCheck() 357 else if (scrollLeft->keyDown(buffer, keyState)) in keyboardCheck() 365 else if (scrollRight->keyDown(buffer, keyState)) in keyboardCheck() 375 if (hideWindows->keyDown(buffer, keyState, false)) in keyboardCheck() 391 if (setQuick1->keyDown(buffer, keyState, false)) in keyboardCheck() 393 else if (setQuick2->keyDown(buffer, keyState, false)) in keyboardCheck() [all …]
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_audio_basics/mpe/ |
H A D | juce_MPEInstrument.cpp | 582 if (note.keyState == MPENote::keyDown && isDown) in handleSustainOrSostenuto() 587 note.keyState = MPENote::keyDown; in handleSustainOrSostenuto() 981 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 983 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 984 expectNote (test.getNote (10, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 989 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1001 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1044 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1050 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1062 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() [all …]
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/dports/audio/carla/Carla-2.4.1/source/modules/juce_audio_basics/mpe/ |
H A D | juce_MPEInstrument.cpp | 560 if (note.keyState == MPENote::keyDown && isDown) in handleSustainOrSostenuto() 565 note.keyState = MPENote::keyDown; in handleSustainOrSostenuto() 959 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 961 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 962 expectNote (test.getNote (10, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 967 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 979 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1022 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1028 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1040 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() [all …]
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/dports/audio/libopenshot-audio/libopenshot-audio-0.2.2/JuceLibraryCode/modules/juce_audio_basics/mpe/ |
H A D | juce_MPEInstrument.cpp | 558 if (note.keyState == MPENote::keyDown && isDown) in handleSustainOrSostenuto() 563 note.keyState = MPENote::keyDown; in handleSustainOrSostenuto() 959 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 961 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 962 expectNote (test.getNote (10, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 967 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 979 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1022 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1028 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() 1040 expectNote (test.getNote (3, 60), 100, 0, 8192, 64, MPENote::keyDown); in runTest() [all …]
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/dports/games/scorched3d/scorched/src/client/tankgraph/ |
H A D | TankKeyboardControlUtil.cpp | 82 if (fireKey->keyDown(buffer, keyState, false)) in keyboardCheck() 96 if (aimKey->keyDown(buffer, keyState)) in keyboardCheck() 102 if (parachuteKey->keyDown(buffer, keyState, false)) in keyboardCheck() 114 if (shieldKey->keyDown(buffer, keyState, false)) in keyboardCheck() 129 if (batteryKey->keyDown(buffer, keyState, false)) in keyboardCheck() 145 if (undoKey->keyDown(buffer, keyState, false)) in keyboardCheck() 277 bool leftK = leftKey->keyDown(buffer, keyState); in moveLeftRight() 367 bool upK = upKey->keyDown(buffer, keyState); in moveUpDown() 371 bool downK = downKey->keyDown(buffer, keyState); in moveUpDown() 440 bool incK = incKey->keyDown(buffer, keyState); in movePower() [all …]
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/dports/audio/muse-sequencer/muse-4.0.0/src/muse/midiedit/ |
H A D | piano.cpp | 200 keyDown = -1; in Piano() 461 if (keyDown != -1) { in leaveEvent() 463 keyDown = -1; in leaveEvent() 495 if (nk != keyDown) { in viewMouseMoveEvent() 499 keyDown = nk; in viewMouseMoveEvent() 532 if (keyDown != -1) { in viewMousePressEvent() 534 keyDown = -1; in viewMousePressEvent() 537 if (keyDown < 0 || keyDown > 127) { in viewMousePressEvent() 538 keyDown = -1; in viewMousePressEvent() 568 if (keyDown != -1) { in viewMouseReleaseEvent() [all …]
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | SDL2Display.cxx | 413 _event.keyDown.ascii = 0; in setupEvent() 414 _event.keyDown.shift = 0; in setupEvent() 416 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent() 420 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent() 423 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent() 425 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent() 430 _event.keyDown.ascii = 0; in setupEvent() 431 _event.keyDown.shift = 0; in setupEvent() 433 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent() 437 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent() [all …]
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H A D | BeOSWindow2.cxx | 95 bzfEvent.keyDown.ascii = 0; in MessageReceived() 97 bzfEvent.keyDown.shift = 0; in MessageReceived() 115 bzfEvent.keyDown.button = BzfKeyEvent::NoButton; in MessageReceived() 116 bzfEvent.keyDown.ascii = 0; in MessageReceived() 122 bzfEvent.keyDown.ascii = '\033'; in MessageReceived() 125 bzfEvent.keyDown.ascii = '\r'; in MessageReceived() 128 bzfEvent.keyDown.ascii = ' '; in MessageReceived() 131 bzfEvent.keyDown.button = BzfKeyEvent::Home; in MessageReceived() 134 bzfEvent.keyDown.button = BzfKeyEvent::End; in MessageReceived() 143 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived() [all …]
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H A D | BeOSWindow.cxx | 114 win->bzfEvent.keyDown.ascii = 0; in MouseDown() 116 win->bzfEvent.keyDown.shift = 0; in MouseDown() 191 bzfEvent.keyDown.ascii = 0; in MessageReceived() 193 bzfEvent.keyDown.shift = 0; in MessageReceived() 216 bzfEvent.keyDown.ascii = 0; in MessageReceived() 217 bzfEvent.keyDown.shift = 0; in MessageReceived() 222 bzfEvent.keyDown.ascii = '\033'; in MessageReceived() 225 bzfEvent.keyDown.ascii = '\r'; in MessageReceived() 228 bzfEvent.keyDown.ascii = ' '; in MessageReceived() 243 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived() [all …]
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H A D | SDLDisplay.cxx | 174 _event.keyDown.ascii = 0; in setupEvent() 175 _event.keyDown.shift = 0; in setupEvent() 177 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent() 181 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent() 186 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent() 195 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent() 198 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent() 234 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent() 243 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent() 246 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | SDL2Display.cxx | 413 _event.keyDown.ascii = 0; in setupEvent() 414 _event.keyDown.shift = 0; in setupEvent() 416 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent() 420 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent() 423 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent() 425 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent() 430 _event.keyDown.ascii = 0; in setupEvent() 431 _event.keyDown.shift = 0; in setupEvent() 433 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent() 437 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent() [all …]
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H A D | BeOSWindow2.cxx | 95 bzfEvent.keyDown.ascii = 0; in MessageReceived() 97 bzfEvent.keyDown.shift = 0; in MessageReceived() 115 bzfEvent.keyDown.button = BzfKeyEvent::NoButton; in MessageReceived() 116 bzfEvent.keyDown.ascii = 0; in MessageReceived() 122 bzfEvent.keyDown.ascii = '\033'; in MessageReceived() 125 bzfEvent.keyDown.ascii = '\r'; in MessageReceived() 128 bzfEvent.keyDown.ascii = ' '; in MessageReceived() 131 bzfEvent.keyDown.button = BzfKeyEvent::Home; in MessageReceived() 134 bzfEvent.keyDown.button = BzfKeyEvent::End; in MessageReceived() 143 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived() [all …]
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H A D | BeOSWindow.cxx | 114 win->bzfEvent.keyDown.ascii = 0; in MouseDown() 116 win->bzfEvent.keyDown.shift = 0; in MouseDown() 191 bzfEvent.keyDown.ascii = 0; in MessageReceived() 193 bzfEvent.keyDown.shift = 0; in MessageReceived() 216 bzfEvent.keyDown.ascii = 0; in MessageReceived() 217 bzfEvent.keyDown.shift = 0; in MessageReceived() 222 bzfEvent.keyDown.ascii = '\033'; in MessageReceived() 225 bzfEvent.keyDown.ascii = '\r'; in MessageReceived() 228 bzfEvent.keyDown.ascii = ' '; in MessageReceived() 243 bzfEvent.keyDown.button = BzfKeyEvent::Up; in MessageReceived() [all …]
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H A D | SDLDisplay.cxx | 174 _event.keyDown.ascii = 0; in setupEvent() 175 _event.keyDown.shift = 0; in setupEvent() 177 _event.keyDown.shift |= BzfKeyEvent::ShiftKey; in setupEvent() 181 _event.keyDown.shift |= BzfKeyEvent::AltKey; in setupEvent() 186 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent() 195 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent() 198 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent() 234 _event.keyDown.button = BzfKeyEvent::LeftMouse; in setupEvent() 243 _event.keyDown.button = BzfKeyEvent::WheelUp; in setupEvent() 246 _event.keyDown.button = BzfKeyEvent::WheelDown; in setupEvent() [all …]
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Utils/ |
H A D | Input.cpp | 23 bool keyDown[SDL_NUM_SCANCODES + 6]; variable 32 keyPressed[i] = !keyDown[i] && keyState[i]; in Tick() 33 keyDown[i] = keyState[i]; in Tick() 37 keyPressed[SDL_NUM_SCANCODES + i] = !keyDown[SDL_NUM_SCANCODES + i] && (mb & SDL_BUTTON(i)); in Tick() 38 keyDown[SDL_NUM_SCANCODES + i] = (mb & SDL_BUTTON(i)); in Tick() 47 return keyDown[k]; in isKeyDown()
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/dports/games/sdl-ball/SDL-Ball_src/ |
H A D | input.cpp | 147 Uint8 keyDown[3]; //Need this since its not a good idea to write to keyStates for some reason in get() local 151 keyDown[0] = keyStates[setting.keyLeft]; in get() 152 keyDown[1] = keyStates[setting.keyRight]; in get() 153 keyDown[2] = keyStates[setting.keyShoot]; in get() 168 keyDown[2] = 1; in get() 180 keyDown[0]=1; in get() 183 keyDown[1]=1; in get() 228 keyDown[2]=1; in get() 264 if(keyDown[0]) in get() 270 } else if(keyDown[1]) in get() [all …]
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/dports/www/grafana8/grafana-8.3.6/packages/grafana-ui/src/components/Menu/ |
H A D | hooks.test.tsx | 35 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' }); 46 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' }); 57 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowUp' }); 68 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowUp' }); 87 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' }); 98 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowLeft' }); 117 fireEvent.keyDown(screen.getByTestId(testid), { key: 'ArrowDown' }); 118 fireEvent.keyDown(screen.getByTestId(testid), { key: 'Home' }); 168 fireEvent.keyDown(screen.getByTestId(testid), { key: 'Enter' }); 183 fireEvent.keyDown(screen.getByTestId(testid), { key: 'Tab' }); [all …]
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/dports/news/lusernet/LuserNET-0.4.2/ |
H A D | KeyWindow.m | 12 -(void) keyDown: (NSEvent *)e 15 if ([[self delegate] respondsToSelector: @selector(keyDown:inWindow:)]) 16 if ([[self delegate] keyDown: e inWindow: self]) 18 [super keyDown: e];
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/dports/games/warzone2100/warzone2100/lib/framework/ |
H A D | input.h | 188 bool keyDown(KEY_CODE code); 271 …return keyDown(KEY_LALT) || keyDown(KEY_RALT) || keyDown(KEY_LMETA) || keyDown(KEY_RMETA) || keyDo… in specialOrderKeyDown()
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/dports/games/zaz/zaz-1.0.1/src/ |
H A D | scene.cpp | 223 if (events.keyDown.size() > 0) in Go() 224 … for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Go() 235 if (events.keyDown.size() > 0) in Go() 236 … for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Go() 327 ev.keyDown.push_back(event.key.keysym.sym); in CreateFrameEvents() 443 … ev.keyDown.push_back((SDLKey)atoi(fields[1].substr(startpos, (endpos - startpos)).c_str())); in LoadFrameEvents() 448 ev.keyDown.push_back((SDLKey)atoi(fields[1].substr(startpos).c_str())); in LoadFrameEvents() 490 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in SaveFrameEvents() 502 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in SaveFrameEvents() 504 if (i != events.keyDown.begin()) in SaveFrameEvents()
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H A D | lineeditor.cpp | 106 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Logic() 114 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Logic() 128 for (vector<SDLKey>::iterator i = events.keyDown.begin(); i != events.keyDown.end(); ++i) in Logic()
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/dports/games/xonotic/Xonotic/source/qcsrc/menu/xonotic/ |
H A D | colorpicker.qc | 75 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0); 76 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0); 94 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0); 95 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0); 96 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0); 97 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0); 98 me.controlledTextbox.keyDown(me.controlledTextbox, K_BACKSPACE, 8, 0); 139 return me.controlledTextbox.keyDown(me.controlledTextbox, key, ascii, shift);
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