Searched refs:keyStyleNames (Results 1 – 5 of 5) sorted by relevance
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | pic_manager.c | 62 CArrayInit(&pm->keyStyleNames, sizeof(char *)); in PicManagerInit() 266 FindStylePics(pm, &pm->keyStyleNames, MaybeAddKeyPicName); in AfterAdd() 386 ((const NamedPic *)item)->name, "keys/", &pm->keyStyleNames); in MaybeAddKeyPicName() 443 StyleNamesDestroy(&pm->keyStyleNames); in PicManagerTerminate() 730 CA_FOREACH(const char *, keyStyleName, pm->keyStyleNames) in PicManagerGetKeyStyleIndex()
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H A D | pic_manager.h | 46 CArray keyStyleNames; // of char * member
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H A D | pickup_class.c | 335 CA_FOREACH(const char *, keyStyleName, gPicManager.keyStyleNames) in PickupClassesLoadKeys()
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H A D | quick_play.c | 284 RandomStyle(m.KeyStyle, &pm->keyStyleNames); in AddMission()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogsed/ |
H A D | editor_ui.c | 274 (int)gPicManager.keyStyleNames.size, UIObjectIsHighlighted(o)); in MissionDrawKeyStyle() 586 (int)gPicManager.keyStyleNames.size - 1); in MissionChangeKeyStyle() 587 strcpy(m->KeyStyle, *(char **)CArrayGet(&gPicManager.keyStyleNames, idx)); in MissionChangeKeyStyle()
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