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Searched refs:keyStyleNames (Results 1 – 5 of 5) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dpic_manager.c62 CArrayInit(&pm->keyStyleNames, sizeof(char *)); in PicManagerInit()
266 FindStylePics(pm, &pm->keyStyleNames, MaybeAddKeyPicName); in AfterAdd()
386 ((const NamedPic *)item)->name, "keys/", &pm->keyStyleNames); in MaybeAddKeyPicName()
443 StyleNamesDestroy(&pm->keyStyleNames); in PicManagerTerminate()
730 CA_FOREACH(const char *, keyStyleName, pm->keyStyleNames) in PicManagerGetKeyStyleIndex()
H A Dpic_manager.h46 CArray keyStyleNames; // of char * member
H A Dpickup_class.c335 CA_FOREACH(const char *, keyStyleName, gPicManager.keyStyleNames) in PickupClassesLoadKeys()
H A Dquick_play.c284 RandomStyle(m.KeyStyle, &pm->keyStyleNames); in AddMission()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogsed/
H A Deditor_ui.c274 (int)gPicManager.keyStyleNames.size, UIObjectIsHighlighted(o)); in MissionDrawKeyStyle()
586 (int)gPicManager.keyStyleNames.size - 1); in MissionChangeKeyStyle()
587 strcpy(m->KeyStyle, *(char **)CArrayGet(&gPicManager.keyStyleNames, idx)); in MissionChangeKeyStyle()