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Searched refs:keying_rect (Results 1 – 4 of 4) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_inspector.h71 Rect2 keying_rect; variable
H A Deditor_inspector.cpp275keying_rect = Rect2(ofs, ((size.height - key->get_height()) / 2), key->get_width(), key->get_heigh… in _notification()
276 draw_texture(key, keying_rect.position, color2); in _notification()
278 keying_rect = Rect2(); in _notification()
617 bool new_keying_hover = keying_rect.has_point(me->get_position()) && !button_left; in _gui_input()
646 if (keying_rect.has_point(mb->get_position())) { in _gui_input()
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_inspector.h71 Rect2 keying_rect; variable
H A Deditor_inspector.cpp275keying_rect = Rect2(ofs, ((size.height - key->get_height()) / 2), key->get_width(), key->get_heigh… in _notification()
276 draw_texture(key, keying_rect.position, color2); in _notification()
278 keying_rect = Rect2(); in _notification()
617 bool new_keying_hover = keying_rect.has_point(me->get_position()) && !button_left; in _gui_input()
646 if (keying_rect.has_point(mb->get_position())) { in _gui_input()