Searched refs:keysym_unicode (Results 1 – 8 of 8) sorted by relevance
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/ |
H A D | Gump_manager.cc | 458 Uint16 keysym_unicode = 0; in handle_modal_gump_event() local 550 keysym_unicode = event.text.text[0]; in handle_modal_gump_event() 563 keysym_unicode = event.key.keysym.sym; in handle_modal_gump_event() 565 translate_numpad(event.key.keysym.sym, keysym_unicode, event.key.keysym.mod); in handle_modal_gump_event() 567 gump->text_input(event.key.keysym.sym, keysym_unicode); in handle_modal_gump_event()
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/dports/devel/p5-SDL/SDL-2.548/src/Core/objects/ |
H A D | keysym.xs | 82 keysym_unicode ( keysym, ... )
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gamemgr/ |
H A D | sigame.cc | 1310 Uint16 keysym_unicode = 0; in new_game() local 1363 keysym_unicode = event.text.text[0]; in new_game() 1421 if ((isTextInput && selected == 0) || (!isTextInput && keysym_unicode > +'~' && selected == 0)) in new_game() 1425 if ((keysym_unicode & 0xFF80) == 0) in new_game() 1426 chr = keysym_unicode & 0x7F; in new_game()
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H A D | bggame.cc | 2043 Uint16 keysym_unicode = 0; in new_game() local 2096 keysym_unicode = event.text.text[0]; in new_game() 2154 if ((isTextInput && selected == 0) || (!isTextInput && keysym_unicode > +'~' && selected == 0)) in new_game() 2158 if ((keysym_unicode & 0xFF80) == 0) in new_game() 2159 chr = keysym_unicode & 0x7F; in new_game()
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/x11/ |
H A D | os_x11.cpp | 1755 KeySym keysym_unicode = 0; // keysym used to find unicode in handle_key_event() local 1762 XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); in handle_key_event() 1780 utf8len - 1, &keysym_unicode, &status); in handle_key_event() 1785 utf8len - 1, &keysym_unicode, &status); in handle_key_event() 1829 int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); in handle_key_event() 1852 …unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode)… in handle_key_event()
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/dports/devel/godot/godot-3.2.3-stable/platform/x11/ |
H A D | os_x11.cpp | 1755 KeySym keysym_unicode = 0; // keysym used to find unicode in handle_key_event() local 1762 XLookupString(xkeyevent, str, 256, &keysym_unicode, NULL); in handle_key_event() 1780 utf8len - 1, &keysym_unicode, &status); in handle_key_event() 1785 utf8len - 1, &keysym_unicode, &status); in handle_key_event() 1829 int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); in handle_key_event() 1852 …unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode)… in handle_key_event()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/x11/ |
H A D | os_x11.cpp | 1220 KeySym keysym_unicode = 0; // keysym used to find unicode in handle_key_event() local 1239 int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); in handle_key_event() 1262 …unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode)… in handle_key_event()
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/dports/devel/godot2/godot-2.1.6-stable/platform/x11/ |
H A D | os_x11.cpp | 1220 KeySym keysym_unicode = 0; // keysym used to find unicode in handle_key_event() local 1239 int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status); in handle_key_event() 1262 …unsigned int unicode = keysym_unicode > 0 ? KeyMappingX11::get_unicode_from_keysym(keysym_unicode)… in handle_key_event()
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