Searched refs:killCreature (Results 1 – 12 of 12) sorted by relevance
/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | model.h | 80 void killCreature(WCreature victim);
|
H A D | game.h | 71 void killCreature(WCreature, WCreature attacker);
|
H A D | level.h | 89 void killCreature(WCreature victim);
|
H A D | level.cpp | 333 void Level::killCreature(WCreature creature) { in killCreature() function in Level 335 getModel()->killCreature(creature); in killCreature()
|
H A D | model.cpp | 257 void Model::killCreature(WCreature c) { in killCreature() function in Model
|
H A D | creature.cpp | 1120 getLevel()->killCreature(this); in dieWithAttacker()
|
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | Combat.c | 831 …killCreature(carried, true); // Otherwise you can get infinite phoenices from a discordant phoenix. in applyArmorRunicEffect() 1007 killCreature(attacker, false); in attack() 1558 killCreature(defender, false); in inflictDamage() 1613 void killCreature(creature *decedent, boolean administrativeDeath) { in killCreature() function
|
H A D | Time.c | 191 killCreature(monst, false); in applyInstantTileEffectsToCreature() 1372 killCreature(monst, false); in monstersFall() 2297 killCreature(monst, false); in playerTurnEnded()
|
H A D | Monsters.c | 694 killCreature(monst, true); in spawnMinions() 856 … killCreature(preexistingMonst, true); // If there's already a monster here, quietly bury the body. in spawnHorde() 1858 killCreature(monst, false); in decrementMonsterStatus()
|
H A D | Architect.c | 466 killCreature(spawnedMonsters[i], true); in abortItemsAndMonsters() 1577 … killCreature(monst, true); // If there's already a monster here, quietly bury the body. in buildAMachine()
|
H A D | Rogue.h | 3023 void killCreature(creature *decedent, boolean administrativeDeath);
|
H A D | Items.c | 3612 killCreature(monst, false); in negate() 4695 killCreature(monst, true); in detonateBolt()
|