Searched refs:klistaddentry (Results 1 – 4 of 4) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | vfs.cpp | 1068 int32_t klistaddentry(BUILDVFS_FIND_REC **rec, const char *name, int32_t type, int32_t source) in klistaddentry() function 1182 if (klistaddentry(&rec, "..", BUILDVFS_FIND_DIR, BUILDVFS_SOURCE_CURDIR) < 0) in klistpath() 1212 switch (klistaddentry(&rec, name, in klistpath() 1256 switch (klistaddentry(&rec, dirent->name, in klistpath() 1354 switch (klistaddentry(&rec, buf, ftype, BUILDVFS_SOURCE_ZIP)) in klistpath() 1380 switch (klistaddentry(&rec, buf, BUILDVFS_FIND_FILE, BUILDVFS_SOURCE_GRP)) in klistpath() 1402 if (klistaddentry(&rec, drp, BUILDVFS_FIND_DRIVE, BUILDVFS_SOURCE_DRIVE) < 0) in klistpath()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | cache1d.c | 786 static int klistaddentry(CACHE1D_FIND_REC **rec, char *name, int type, int source) in klistaddentry() function 888 if (klistaddentry(&rec, "..", CACHE1D_FIND_DIR, CACHE1D_SOURCE_CURDIR) < 0) goto failure; in klistpath() 916 switch (klistaddentry(&rec, dirent->name, in klistpath() 991 switch (klistaddentry(&rec, buf, ftype, CACHE1D_SOURCE_ZIP)) { in klistpath() 1012 switch (klistaddentry(&rec, buf, CACHE1D_FIND_FILE, CACHE1D_SOURCE_GRP)) { in klistpath() 1027 if (klistaddentry(&rec, drp, CACHE1D_FIND_DRIVE, CACHE1D_SOURCE_DRIVE) < 0) { in klistpath()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | vfs.h | 293 int32_t klistaddentry(BUILDVFS_FIND_REC **rec, const char *name, int32_t type, int32_t source);
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | resource.cpp | 894 … switch (klistaddentry(&fnlist->findfiles, filename, BUILDVFS_FIND_FILE, BUILDVFS_SOURCE_GRP)) in FNAddFiles()
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