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/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/humans/
H A DHorse_Knight.cfg6 image="units/human-loyalists/knight/knight.png"
7 image_icon="units/human-loyalists/knight/knight.png~CROP(5,5,72,72)"
44 image="units/human-loyalists/knight/knight.png:150"
48knight/knight-se-defend2.png" "units/human-loyalists/knight/knight-se-defend1.png" "units/human-lo…
55 image="units/human-loyalists/knight/knight-se-die[1~5].png:100"
61 image="units/human-loyalists/knight/knight-ne-die[1~5].png:100"
66 {STANDING_ANIM_DIRECTIONAL_6_FRAME "units/human-loyalists/knight/knight"}
68 {MOVING_ANIM_DIRECTIONAL_8_FRAME "units/human-loyalists/knight/knight"}
86 image="units/human-loyalists/knight/knight-n-attack[1~12].png:[100*3,70*9]"
104 image="units/human-loyalists/knight/knight-s-attack[1~12].png:[100*3,70*9]"
[all …]
H A DHorse_Grand_Knight.cfg6 image="units/human-loyalists/grand-knight/grand-knight.png"
7 image_icon="units/human-loyalists/grand-knight/grand-knight.png~CROP(5,10,72,72)"
8 profile="portraits/humans/grand-knight.png"
45 image="units/human-loyalists/grand-knight/grand-knight.png:150"
48 …ANIM "units/human-loyalists/grand-knight/grand-knight-se-defend2.png" "units/human-loyalists/grand…
55 image="units/human-loyalists/grand-knight/grand-knight.png:50"
60 image="units/human-loyalists/grand-knight/grand-knight.png:350"
64 image="units/human-loyalists/grand-knight/grand-knight.png:50"
73 image="units/human-loyalists/grand-knight/grand-knight.png:50"
78 image="units/human-loyalists/grand-knight/grand-knight.png:250"
[all …]
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zxn/dot-command/extract/
H A Dreadme.md58 `.extract knight.sna +27 6912 -m 0x4000`
60 Extract 6912 bytes from file "knight.sna" at offset 27 and write to 64k memory address 0x4000.
64 `.extract knight.sna 27`
66 Extract the first 27 bytes from file "knight.sna" and view it as a hexdump printed to screen.
70 `.extract knight.sna -1024 -o knight.bin`
72 Extract the last 1024 bytes from file "knight.sna" and save it to file "knight.bin". If "knight.bi…
76 `.extract knight.sna -a foo.bin`
78 Extract the entire file "knight.sna" and append it to the file "foo.bin".
82 .extract knight.sna -mp 18
83 .extract knight.sna -mb 9
[all …]
/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/goblins/
H A DKnight.cfg6 image="units/goblins/knight.png"
18 …eartens the bond between them. While a human knight may ride different steeds into battle, a ‘gobl…
25 image="units/goblins/knight-moving.png:150"
28 …{DEFENSE_ANIM "units/goblins/knight-defend-2.png" "units/goblins/knight-defend-1.png" {SOUND_LIST:…
48 image="units/goblins/knight.png:100"
52 image="units/goblins/knight-attack.png:200"
56 image="units/goblins/knight-moving.png:250"
59 image="units/goblins/knight.png:50"
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/dot-command/extract/
H A Dreadme.md59 `.extract knight.sna +27 6912 -m 0x4000`
61 Extract 6912 bytes from file "knight.sna" at offset 27 and write to 64k memory address 0x4000.
65 `.extract knight.sna 27`
67 Extract the first 27 bytes from file "knight.sna" and view it as a hexdump printed to screen.
71 `.extract knight.sna -1024 -o knight.bin`
73 Extract the last 1024 bytes from file "knight.sna" and save it to file "knight.bin". If "knight.bi…
77 `.extract knight.sna -a foo.bin`
79 Extract the entire file "knight.sna" and append it to the file "foo.bin".
83 .extract knight.sna -mp 18
84 .extract knight.sna -mb 9
[all …]
/dports/math/R-cran-raster/raster/R/
H A Dadjacency.R174 coreInnerFromToKnight <- .cs(fromCellsCoreInner, knight)
176 upperInnerFromToKnight <- .cs(fromCellsUpperInner, knight[3:8])
177 lowerInnerFromToKnight <- .cs(fromCellsLowerInner, knight[1:6])
186 leftOuterFromToKnight <- .cs(fromCellsLeftOuter, knight[c(2,4,6,8)])
188 upperOuterFromToKnight <- .cs(fromCellsUpperOuter, knight[5:8])
189 lowerOuterFromToKnight <- .cs(fromCellsLowerOuter, knight[1:4])
193 lowerleftUpFromToKnight <- .cs(fromCellLowerleftUp, knight[c(2,4,6)])
200 upperleftFromToKnight <- .cs(fromCellUpperleft, knight[c(6,8)])
201 upperrightFromToKnight <- .cs(fromCellUpperright, knight[c(5,7)])
202 lowerleftFromToKnight <- .cs(fromCellLowerleft, knight[c(2,4)])
[all …]
/dports/games/pear-Games_Chess/Games_Chess-1.0.1/tests/Games_Chess_Crazyhouse/addPiece/
H A Dtest_addknightw.phpt2 Games_Chess_Crazyhouse->addPiece() add white knight
9 'incorrect knight setup');
12 'first knight changed, should not change');
14 'incorrect knight setup');
17 'first knight changed, should not change');
19 'second knight changed, should not change');
21 'incorrect knight setup');
H A Dtest_addknightb.phpt2 Games_Chess_Crazyhouse->addPiece() add black knight
9 'incorrect knight setup');
12 'first knight changed, should not change');
14 'incorrect knight setup');
17 'first knight changed, should not change');
19 'second knight changed, should not change');
21 'incorrect knight setup');
/dports/games/pear-Games_Chess/Games_Chess-1.0.1/tests/Games_Chess/addPiece/
H A Dtest_addknightb.phpt2 Games_Chess->addPiece() add black knight
9 'incorrect knight setup');
12 'first knight changed, should not change');
14 'incorrect knight setup');
17 'first knight changed, should not change');
19 'second knight changed, should not change');
H A Dtest_addknightw.phpt2 Games_Chess->addPiece() add white knight
9 'incorrect knight setup');
12 'first knight changed, should not change');
14 'incorrect knight setup');
17 'first knight changed, should not change');
19 'second knight changed, should not change');
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Dm_knight.qc9 $cd id1/models/knight
249 precache_model ("progs/knight.mdl");
252 precache_sound ("knight/kdeath.wav");
253 precache_sound ("knight/khurt.wav");
254 precache_sound ("knight/ksight.wav");
255 precache_sound ("knight/sword1.wav");
256 precache_sound ("knight/sword2.wav");
257 precache_sound ("knight/idle.wav");
271 self.deathtype = " was slashed by a knight";
280 self.netname = "a knight";
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/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Variants/
H A Dwildcastleshuffle.py55 knight = random.choice(positions)
56 back_rank[knight - 1] = 'n'
57 positions.remove(knight)
59 knight = random.choice(positions)
60 back_rank[knight - 1] = 'n'
61 positions.remove(knight)
H A Dfischerandom.py48 knight = random.choice(positions)
49 board[knight - 1] = 'n'
50 positions.remove(knight)
52 knight = random.choice(positions)
53 board[knight - 1] = 'n'
54 positions.remove(knight)
/dports/games/qcc/send/v101qc/
H A Dknight.qc9 $cd /raid/quake/id1/models/knight
60 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE);
79 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE);
244 precache_model ("progs/knight.mdl");
247 precache_sound ("knight/kdeath.wav");
248 precache_sound ("knight/khurt.wav");
249 precache_sound ("knight/ksight.wav");
250 precache_sound ("knight/sword1.wav");
251 precache_sound ("knight/sword2.wav");
252 precache_sound ("knight/idle.wav");
[all …]
/dports/games/quake-source/quake-source-1.01_1/send/v101qc/
H A Dknight.qc9 $cd /raid/quake/id1/models/knight
60 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE);
79 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE);
244 precache_model ("progs/knight.mdl");
247 precache_sound ("knight/kdeath.wav");
248 precache_sound ("knight/khurt.wav");
249 precache_sound ("knight/ksight.wav");
250 precache_sound ("knight/sword1.wav");
251 precache_sound ("knight/sword2.wav");
252 precache_sound ("knight/idle.wav");
[all …]
/dports/games/gnome-chess/gnome-chess-41.1/src/
H A Dchess-window.vala308 … N_("White pawn at %1$s takes the black knight at %2$s"),
320 … N_("White rook at %1$s takes the black knight at %2$s"),
326 N_("White knight moves from %1$s to %2$s"),
328 … N_("White knight at %1$s takes the black pawn at %2$s"),
330 … N_("White knight at %1$s takes the black rook at %2$s"),
331 … /* Human Move String: Description of a white knight at %1$s capturing a knight at %2$s */
332 … N_("White knight at %1$s takes the black knight at %2$s"),
368 … N_("White king at %1$s takes the black knight at %2$s"),
398 N_("Black knight moves from %1$s to %2$s"),
403 … /* Human Move String: Description of a black knight at %1$s capturing a knight at %2$s */
[all …]
/dports/math/minizinc/libminizinc-2.5.5/tests/spec/unit/regression/
H A Dbug109.mzn34 int: knight = 1; % alway tells the truth
37 array[1..3] of var {knight, knave}: p;
39 % a knight always speaks the truth
45 (kind = knight /\ says = true )
55 %% Solution: B: knave, C: knight
/dports/print/qpdf/qpdf-10.5.0/examples/qtest/name-number-tree/
H A Dnn.out2 predecessor: N -> (knight)
7 N -> (knight)
19 (knight)
38 Iter after removing K: N -> (knight)
/dports/games/gnuchess/gnuchess-6.2.9/src/frontend/
H A Dutil.cc83 w[pawn] | w[knight] | w[bishop] | w[rook] | w[queen] | w[king]; in UpdateFriends()
85 b[pawn] | b[knight] | b[bishop] | b[rook] | b[queen] | b[king]; in UpdateFriends()
115 { rook, knight, bishop, queen, king, bishop, knight, rook,
122 rook, knight, bishop, queen, king, bishop, knight, rook };
/dports/games/gnome-chess/gnome-chess-41.1/po/
H A Das.po591 msgid "White pawn at %1$s takes the black knight at %2$s"
645 msgid "White knight moves from %1$s to %2$s"
646 msgstr "White knight moves from %1$s to %2$s"
660 #. Human Move String: Description of a white knight at %1$s capturing a knight at %2$s
663 msgid "White knight at %1$s takes the black knight at %2$s"
664 msgstr "White knight at %1$s takes the black knight at %2$s"
861 msgid "Black knight moves from %1$s to %2$s"
862 msgstr "Black knight moves from %1$s to %2$s"
876 #. Human Move String: Description of a black knight at %1$s capturing a knight at %2$s
879 msgid "Black knight at %1$s takes the white knight at %2$s"
[all …]
H A Den_CA.po580 msgid "White pawn at %1$s takes the black knight at %2$s"
634 msgid "White knight moves from %1$s to %2$s"
635 msgstr "White knight moves from %1$s to %2$s"
649 #. Human Move String: Description of a white knight at %1$s capturing a knight at %2$s
652 msgid "White knight at %1$s takes the black knight at %2$s"
653 msgstr "White knight at %1$s takes the black knight at %2$s"
850 msgid "Black knight moves from %1$s to %2$s"
851 msgstr "Black knight moves from %1$s to %2$s"
865 #. Human Move String: Description of a black knight at %1$s capturing a knight at %2$s
868 msgid "Black knight at %1$s takes the white knight at %2$s"
[all …]
/dports/games/freedink-data/freedink-data-1.08.20170409/dink/
H A DDink.ini384 load_sequence graphics\people\knight\red\c5-w1- 271 100 67 86 -21 -12 21 12
385 load_sequence graphics\people\knight\red\c5-w3- 273 100 58 84 -27 -11 27 11
386 load_sequence graphics\people\knight\red\death- 275 100 54 11 -51 -4 27 39
387 load_sequence graphics\people\knight\red\c5-w7- 277 100 70 86 -22 -12 22 12
388 load_sequence graphics\people\knight\red\c5-w9- 279 100 66 85 -24 -12 24 12
390 load_sequence graphics\people\knight\blue\c5-w1- 281 100 67 86 -21 -12 21 12
391 load_sequence graphics\people\knight\blue\c5-w3- 283 100 58 84 -27 -11 27 11
393 load_sequence graphics\people\knight\blue\c5-w7- 287 100 70 86 -22 -12 22 12
394 load_sequence graphics\people\knight\blue\c5-w9- 289 100 66 85 -24 -12 24 12
397 load_sequence graphics\people\knight\silver\death- 295 100 25 11 -22 0 55 42
[all …]
/dports/games/freedink-data/freedink-data-1.08.20170409/soundtest/
H A DDink.ini384 load_sequence graphics\people\knight\red\c5-w1- 271 100 67 86 -21 -12 21 12
385 load_sequence graphics\people\knight\red\c5-w3- 273 100 58 84 -27 -11 27 11
386 load_sequence graphics\people\knight\red\death- 275 100 54 11 -51 -4 27 39
387 load_sequence graphics\people\knight\red\c5-w7- 277 100 70 86 -22 -12 22 12
388 load_sequence graphics\people\knight\red\c5-w9- 279 100 66 85 -24 -12 24 12
390 load_sequence graphics\people\knight\blue\c5-w1- 281 100 67 86 -21 -12 21 12
391 load_sequence graphics\people\knight\blue\c5-w3- 283 100 58 84 -27 -11 27 11
393 load_sequence graphics\people\knight\blue\c5-w7- 287 100 70 86 -22 -12 22 12
394 load_sequence graphics\people\knight\blue\c5-w9- 289 100 66 85 -24 -12 24 12
397 load_sequence graphics\people\knight\silver\death- 295 100 25 11 -22 0 55 42
[all …]
/dports/x11-toolkits/tk87/tk8.7a5/library/demos/
H A Dknightstour.tcl97 $dlg.f.c moveto knight {*}[lrange [$dlg.f.c coords [expr {1+$square}]] 0 1]
130 set coords [lrange [$dlg.f.c coords knight] 0 1]
209 -anchor nw -tags knight -fill black -activefill "#600000"
217 $c create polygon $pts -tag knight -offset 8 \
220 $c moveto knight {*}[lrange [$c coords [expr {1 + int(rand() * 64)}]] 0 1]
221 $c bind knight <Button-1> [namespace code [list DragStart %W %x %y]]
222 $c bind knight <Motion> [namespace code [list DragMotion %W %x %y]]
223 $c bind knight <ButtonRelease-1> [namespace code [list DragEnd %W %x %y]]
/dports/x11-toolkits/tk86/tk8.6.12/library/demos/
H A Dknightstour.tcl97 $dlg.f.c moveto knight {*}[lrange [$dlg.f.c coords [expr {1+$square}]] 0 1]
130 set coords [lrange [$dlg.f.c coords knight] 0 1]
209 -anchor nw -tags knight -fill black -activefill "#600000"
217 $c create polygon $pts -tag knight -offset 8 \
220 $c moveto knight {*}[lrange [$c coords [expr {1 + int(rand() * 64)}]] 0 1]
221 $c bind knight <Button-1> [namespace code [list DragStart %W %x %y]]
222 $c bind knight <Motion> [namespace code [list DragMotion %W %x %y]]
223 $c bind knight <ButtonRelease-1> [namespace code [list DragEnd %W %x %y]]

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