/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/humans/ |
H A D | Horse_Knight.cfg | 6 image="units/human-loyalists/knight/knight.png" 7 image_icon="units/human-loyalists/knight/knight.png~CROP(5,5,72,72)" 44 image="units/human-loyalists/knight/knight.png:150" 48 …knight/knight-se-defend2.png" "units/human-loyalists/knight/knight-se-defend1.png" "units/human-lo… 55 image="units/human-loyalists/knight/knight-se-die[1~5].png:100" 61 image="units/human-loyalists/knight/knight-ne-die[1~5].png:100" 66 {STANDING_ANIM_DIRECTIONAL_6_FRAME "units/human-loyalists/knight/knight"} 68 {MOVING_ANIM_DIRECTIONAL_8_FRAME "units/human-loyalists/knight/knight"} 86 image="units/human-loyalists/knight/knight-n-attack[1~12].png:[100*3,70*9]" 104 image="units/human-loyalists/knight/knight-s-attack[1~12].png:[100*3,70*9]" [all …]
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H A D | Horse_Grand_Knight.cfg | 6 image="units/human-loyalists/grand-knight/grand-knight.png" 7 image_icon="units/human-loyalists/grand-knight/grand-knight.png~CROP(5,10,72,72)" 8 profile="portraits/humans/grand-knight.png" 45 image="units/human-loyalists/grand-knight/grand-knight.png:150" 48 …ANIM "units/human-loyalists/grand-knight/grand-knight-se-defend2.png" "units/human-loyalists/grand… 55 image="units/human-loyalists/grand-knight/grand-knight.png:50" 60 image="units/human-loyalists/grand-knight/grand-knight.png:350" 64 image="units/human-loyalists/grand-knight/grand-knight.png:50" 73 image="units/human-loyalists/grand-knight/grand-knight.png:50" 78 image="units/human-loyalists/grand-knight/grand-knight.png:250" [all …]
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zxn/dot-command/extract/ |
H A D | readme.md | 58 `.extract knight.sna +27 6912 -m 0x4000` 60 Extract 6912 bytes from file "knight.sna" at offset 27 and write to 64k memory address 0x4000. 64 `.extract knight.sna 27` 66 Extract the first 27 bytes from file "knight.sna" and view it as a hexdump printed to screen. 70 `.extract knight.sna -1024 -o knight.bin` 72 Extract the last 1024 bytes from file "knight.sna" and save it to file "knight.bin". If "knight.bi… 76 `.extract knight.sna -a foo.bin` 78 Extract the entire file "knight.sna" and append it to the file "foo.bin". 82 .extract knight.sna -mp 18 83 .extract knight.sna -mb 9 [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/goblins/ |
H A D | Knight.cfg | 6 image="units/goblins/knight.png" 18 …eartens the bond between them. While a human knight may ride different steeds into battle, a ‘gobl… 25 image="units/goblins/knight-moving.png:150" 28 …{DEFENSE_ANIM "units/goblins/knight-defend-2.png" "units/goblins/knight-defend-1.png" {SOUND_LIST:… 48 image="units/goblins/knight.png:100" 52 image="units/goblins/knight-attack.png:200" 56 image="units/goblins/knight-moving.png:250" 59 image="units/goblins/knight.png:50"
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/dot-command/extract/ |
H A D | readme.md | 59 `.extract knight.sna +27 6912 -m 0x4000` 61 Extract 6912 bytes from file "knight.sna" at offset 27 and write to 64k memory address 0x4000. 65 `.extract knight.sna 27` 67 Extract the first 27 bytes from file "knight.sna" and view it as a hexdump printed to screen. 71 `.extract knight.sna -1024 -o knight.bin` 73 Extract the last 1024 bytes from file "knight.sna" and save it to file "knight.bin". If "knight.bi… 77 `.extract knight.sna -a foo.bin` 79 Extract the entire file "knight.sna" and append it to the file "foo.bin". 83 .extract knight.sna -mp 18 84 .extract knight.sna -mb 9 [all …]
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/dports/math/R-cran-raster/raster/R/ |
H A D | adjacency.R | 174 coreInnerFromToKnight <- .cs(fromCellsCoreInner, knight) 176 upperInnerFromToKnight <- .cs(fromCellsUpperInner, knight[3:8]) 177 lowerInnerFromToKnight <- .cs(fromCellsLowerInner, knight[1:6]) 186 leftOuterFromToKnight <- .cs(fromCellsLeftOuter, knight[c(2,4,6,8)]) 188 upperOuterFromToKnight <- .cs(fromCellsUpperOuter, knight[5:8]) 189 lowerOuterFromToKnight <- .cs(fromCellsLowerOuter, knight[1:4]) 193 lowerleftUpFromToKnight <- .cs(fromCellLowerleftUp, knight[c(2,4,6)]) 200 upperleftFromToKnight <- .cs(fromCellUpperleft, knight[c(6,8)]) 201 upperrightFromToKnight <- .cs(fromCellUpperright, knight[c(5,7)]) 202 lowerleftFromToKnight <- .cs(fromCellLowerleft, knight[c(2,4)]) [all …]
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/dports/games/pear-Games_Chess/Games_Chess-1.0.1/tests/Games_Chess_Crazyhouse/addPiece/ |
H A D | test_addknightw.phpt | 2 Games_Chess_Crazyhouse->addPiece() add white knight 9 'incorrect knight setup'); 12 'first knight changed, should not change'); 14 'incorrect knight setup'); 17 'first knight changed, should not change'); 19 'second knight changed, should not change'); 21 'incorrect knight setup');
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H A D | test_addknightb.phpt | 2 Games_Chess_Crazyhouse->addPiece() add black knight 9 'incorrect knight setup'); 12 'first knight changed, should not change'); 14 'incorrect knight setup'); 17 'first knight changed, should not change'); 19 'second knight changed, should not change'); 21 'incorrect knight setup');
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/dports/games/pear-Games_Chess/Games_Chess-1.0.1/tests/Games_Chess/addPiece/ |
H A D | test_addknightb.phpt | 2 Games_Chess->addPiece() add black knight 9 'incorrect knight setup'); 12 'first knight changed, should not change'); 14 'incorrect knight setup'); 17 'first knight changed, should not change'); 19 'second knight changed, should not change');
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H A D | test_addknightw.phpt | 2 Games_Chess->addPiece() add white knight 9 'incorrect knight setup'); 12 'first knight changed, should not change'); 14 'incorrect knight setup'); 17 'first knight changed, should not change'); 19 'second knight changed, should not change');
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | m_knight.qc | 9 $cd id1/models/knight 249 precache_model ("progs/knight.mdl"); 252 precache_sound ("knight/kdeath.wav"); 253 precache_sound ("knight/khurt.wav"); 254 precache_sound ("knight/ksight.wav"); 255 precache_sound ("knight/sword1.wav"); 256 precache_sound ("knight/sword2.wav"); 257 precache_sound ("knight/idle.wav"); 271 self.deathtype = " was slashed by a knight"; 280 self.netname = "a knight"; [all …]
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/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Variants/ |
H A D | wildcastleshuffle.py | 55 knight = random.choice(positions) 56 back_rank[knight - 1] = 'n' 57 positions.remove(knight) 59 knight = random.choice(positions) 60 back_rank[knight - 1] = 'n' 61 positions.remove(knight)
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H A D | fischerandom.py | 48 knight = random.choice(positions) 49 board[knight - 1] = 'n' 50 positions.remove(knight) 52 knight = random.choice(positions) 53 board[knight - 1] = 'n' 54 positions.remove(knight)
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/dports/games/qcc/send/v101qc/ |
H A D | knight.qc | 9 $cd /raid/quake/id1/models/knight 60 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE); 79 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE); 244 precache_model ("progs/knight.mdl"); 247 precache_sound ("knight/kdeath.wav"); 248 precache_sound ("knight/khurt.wav"); 249 precache_sound ("knight/ksight.wav"); 250 precache_sound ("knight/sword1.wav"); 251 precache_sound ("knight/sword2.wav"); 252 precache_sound ("knight/idle.wav"); [all …]
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/dports/games/quake-source/quake-source-1.01_1/send/v101qc/ |
H A D | knight.qc | 9 $cd /raid/quake/id1/models/knight 60 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE); 79 sound (self, CHAN_VOICE, "knight/idle.wav", 1, ATTN_IDLE); 244 precache_model ("progs/knight.mdl"); 247 precache_sound ("knight/kdeath.wav"); 248 precache_sound ("knight/khurt.wav"); 249 precache_sound ("knight/ksight.wav"); 250 precache_sound ("knight/sword1.wav"); 251 precache_sound ("knight/sword2.wav"); 252 precache_sound ("knight/idle.wav"); [all …]
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/dports/games/gnome-chess/gnome-chess-41.1/src/ |
H A D | chess-window.vala | 308 … N_("White pawn at %1$s takes the black knight at %2$s"), 320 … N_("White rook at %1$s takes the black knight at %2$s"), 326 N_("White knight moves from %1$s to %2$s"), 328 … N_("White knight at %1$s takes the black pawn at %2$s"), 330 … N_("White knight at %1$s takes the black rook at %2$s"), 331 … /* Human Move String: Description of a white knight at %1$s capturing a knight at %2$s */ 332 … N_("White knight at %1$s takes the black knight at %2$s"), 368 … N_("White king at %1$s takes the black knight at %2$s"), 398 N_("Black knight moves from %1$s to %2$s"), 403 … /* Human Move String: Description of a black knight at %1$s capturing a knight at %2$s */ [all …]
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/dports/math/minizinc/libminizinc-2.5.5/tests/spec/unit/regression/ |
H A D | bug109.mzn | 34 int: knight = 1; % alway tells the truth 37 array[1..3] of var {knight, knave}: p; 39 % a knight always speaks the truth 45 (kind = knight /\ says = true ) 55 %% Solution: B: knave, C: knight
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/dports/print/qpdf/qpdf-10.5.0/examples/qtest/name-number-tree/ |
H A D | nn.out | 2 predecessor: N -> (knight) 7 N -> (knight) 19 (knight) 38 Iter after removing K: N -> (knight)
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/dports/games/gnuchess/gnuchess-6.2.9/src/frontend/ |
H A D | util.cc | 83 w[pawn] | w[knight] | w[bishop] | w[rook] | w[queen] | w[king]; in UpdateFriends() 85 b[pawn] | b[knight] | b[bishop] | b[rook] | b[queen] | b[king]; in UpdateFriends() 115 { rook, knight, bishop, queen, king, bishop, knight, rook, 122 rook, knight, bishop, queen, king, bishop, knight, rook };
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/dports/games/gnome-chess/gnome-chess-41.1/po/ |
H A D | as.po | 591 msgid "White pawn at %1$s takes the black knight at %2$s" 645 msgid "White knight moves from %1$s to %2$s" 646 msgstr "White knight moves from %1$s to %2$s" 660 #. Human Move String: Description of a white knight at %1$s capturing a knight at %2$s 663 msgid "White knight at %1$s takes the black knight at %2$s" 664 msgstr "White knight at %1$s takes the black knight at %2$s" 861 msgid "Black knight moves from %1$s to %2$s" 862 msgstr "Black knight moves from %1$s to %2$s" 876 #. Human Move String: Description of a black knight at %1$s capturing a knight at %2$s 879 msgid "Black knight at %1$s takes the white knight at %2$s" [all …]
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H A D | en_CA.po | 580 msgid "White pawn at %1$s takes the black knight at %2$s" 634 msgid "White knight moves from %1$s to %2$s" 635 msgstr "White knight moves from %1$s to %2$s" 649 #. Human Move String: Description of a white knight at %1$s capturing a knight at %2$s 652 msgid "White knight at %1$s takes the black knight at %2$s" 653 msgstr "White knight at %1$s takes the black knight at %2$s" 850 msgid "Black knight moves from %1$s to %2$s" 851 msgstr "Black knight moves from %1$s to %2$s" 865 #. Human Move String: Description of a black knight at %1$s capturing a knight at %2$s 868 msgid "Black knight at %1$s takes the white knight at %2$s" [all …]
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/dports/games/freedink-data/freedink-data-1.08.20170409/dink/ |
H A D | Dink.ini | 384 load_sequence graphics\people\knight\red\c5-w1- 271 100 67 86 -21 -12 21 12 385 load_sequence graphics\people\knight\red\c5-w3- 273 100 58 84 -27 -11 27 11 386 load_sequence graphics\people\knight\red\death- 275 100 54 11 -51 -4 27 39 387 load_sequence graphics\people\knight\red\c5-w7- 277 100 70 86 -22 -12 22 12 388 load_sequence graphics\people\knight\red\c5-w9- 279 100 66 85 -24 -12 24 12 390 load_sequence graphics\people\knight\blue\c5-w1- 281 100 67 86 -21 -12 21 12 391 load_sequence graphics\people\knight\blue\c5-w3- 283 100 58 84 -27 -11 27 11 393 load_sequence graphics\people\knight\blue\c5-w7- 287 100 70 86 -22 -12 22 12 394 load_sequence graphics\people\knight\blue\c5-w9- 289 100 66 85 -24 -12 24 12 397 load_sequence graphics\people\knight\silver\death- 295 100 25 11 -22 0 55 42 [all …]
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/dports/games/freedink-data/freedink-data-1.08.20170409/soundtest/ |
H A D | Dink.ini | 384 load_sequence graphics\people\knight\red\c5-w1- 271 100 67 86 -21 -12 21 12 385 load_sequence graphics\people\knight\red\c5-w3- 273 100 58 84 -27 -11 27 11 386 load_sequence graphics\people\knight\red\death- 275 100 54 11 -51 -4 27 39 387 load_sequence graphics\people\knight\red\c5-w7- 277 100 70 86 -22 -12 22 12 388 load_sequence graphics\people\knight\red\c5-w9- 279 100 66 85 -24 -12 24 12 390 load_sequence graphics\people\knight\blue\c5-w1- 281 100 67 86 -21 -12 21 12 391 load_sequence graphics\people\knight\blue\c5-w3- 283 100 58 84 -27 -11 27 11 393 load_sequence graphics\people\knight\blue\c5-w7- 287 100 70 86 -22 -12 22 12 394 load_sequence graphics\people\knight\blue\c5-w9- 289 100 66 85 -24 -12 24 12 397 load_sequence graphics\people\knight\silver\death- 295 100 25 11 -22 0 55 42 [all …]
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/dports/x11-toolkits/tk87/tk8.7a5/library/demos/ |
H A D | knightstour.tcl | 97 $dlg.f.c moveto knight {*}[lrange [$dlg.f.c coords [expr {1+$square}]] 0 1] 130 set coords [lrange [$dlg.f.c coords knight] 0 1] 209 -anchor nw -tags knight -fill black -activefill "#600000" 217 $c create polygon $pts -tag knight -offset 8 \ 220 $c moveto knight {*}[lrange [$c coords [expr {1 + int(rand() * 64)}]] 0 1] 221 $c bind knight <Button-1> [namespace code [list DragStart %W %x %y]] 222 $c bind knight <Motion> [namespace code [list DragMotion %W %x %y]] 223 $c bind knight <ButtonRelease-1> [namespace code [list DragEnd %W %x %y]]
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/dports/x11-toolkits/tk86/tk8.6.12/library/demos/ |
H A D | knightstour.tcl | 97 $dlg.f.c moveto knight {*}[lrange [$dlg.f.c coords [expr {1+$square}]] 0 1] 130 set coords [lrange [$dlg.f.c coords knight] 0 1] 209 -anchor nw -tags knight -fill black -activefill "#600000" 217 $c create polygon $pts -tag knight -offset 8 \ 220 $c moveto knight {*}[lrange [$c coords [expr {1 + int(rand() * 64)}]] 0 1] 221 $c bind knight <Button-1> [namespace code [list DragStart %W %x %y]] 222 $c bind knight <Motion> [namespace code [list DragMotion %W %x %y]] 223 $c bind knight <ButtonRelease-1> [namespace code [list DragEnd %W %x %y]]
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