/dports/games/jfsw/jfsw-c434002/src/ |
H A D | mclip.c | 168 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); 238 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); 251 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); 325 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); in MultiClipMove() 345 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); in MultiClipMove()
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H A D | jplayer.c | 492 …dist = ksqrt((sprite[Player[i].PlayerSprite].x-x1)*(sprite[Player[i].PlayerSprite].x-x1)+(sprite[P… in computergetinput() 609 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (dist == 0) dist = 1; in computergetinput() 731 dist = ksqrt(dx*dx+dy*dy); in computergetinput() 772 dist = ksqrt(dx*dx+dy*dy); in computergetinput() 808 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (!dist) return; in computergetinput() 869 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (!dist) return; in computergetinput()
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H A D | morph.c | 332 if (ksqrt(SQ(sop->xmid - mx) + SQ(sop->ymid - my)) > sop->morph_dist_max + sop->scale_dist) in MorphTornado()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | mclip.cpp | 169 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); 239 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); 252 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); 324 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); in MultiClipMove() 344 dist = ksqrt(SQ(x[i] - ox[i]) + SQ(y[i] - oy[i])); in MultiClipMove()
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H A D | jplayer.cpp | 494 …dist = ksqrt((sprite[Player[i].PlayerSprite].x-x1)*(sprite[Player[i].PlayerSprite].x-x1)+(sprite[P… in computergetinput() 610 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (dist == 0) dist = 1; in computergetinput() 730 dist = ksqrt(dx*dx+dy*dy); in computergetinput() 771 dist = ksqrt(dx*dx+dy*dy); in computergetinput() 807 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (!dist) return; in computergetinput() 868 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (!dist) return; in computergetinput()
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H A D | morph.cpp | 326 if (ksqrt(SQ(sop->xmid - mx) + SQ(sop->ymid - my)) > sop->morph_dist_max + sop->scale_dist) in MorphTornado()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | player5.c | 87 …dist = ksqrt((sprite[ps[i].i].x-x1)*(sprite[ps[i].i].x-x1)+(sprite[ps[i].i].y-y1)*(sprite[ps[i].i]… in computergetinput() 189 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (dist == 0) dist = 1; in computergetinput() 294 dist = ksqrt(dx*dx+dy*dy); in computergetinput() 334 dist = ksqrt(dx*dx+dy*dy); in computergetinput() 369 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (!dist) return; in computergetinput() 425 dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (!dist) return; in computergetinput()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | dynsymlist_editor.lds | 56 ksqrt;
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H A D | dynsymlist_game.lds | 56 ksqrt;
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H A D | test.lua | 370 for i=1,N do sum = sum+gv.ksqrt(i) end 385 gv.ksqrt(0xffffffff), math.sqrt(0xffffffff))
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/dports/games/jfsw/jfsw-c434002/jfmact/ |
H A D | mathutil.c | 62 return ksqrt(square(dx)+square(dy)+square(dz));
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | move.cpp | 698 return ksqrt(diff); in PlotCourseToSprite() 860 int nSqrt = ksqrt(sqrtNum); in CreatePushBlock() 1133 int nSqrt = ksqrt(sqrtNum); in SetQuake() 1195 int nSqrt = ksqrt(sqrtNum); in AngleChase() 1247 int z = Sin(sprite[nSprite].zvel) * ksqrt(sqrtNum); in AngleChase()
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H A D | snake.cpp | 165 int nSqrt = ksqrt(sqrtNum); in BuildSnake()
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H A D | queen.cpp | 254 int nSqrt = ksqrt(sqrtVal); in QueenAngleChase() 299 int nSqrt = ksqrt(sqrtNum) * Sin(da); in QueenAngleChase()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | asound.cpp | 71 int nDist = ksqrt(dx*dx+dy*dy+dz*dz); in ambProcess()
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H A D | aitchern.cpp | 131 int nDist2 = ksqrt(dx*dx+dy*dy+dz*dz); in sub_71BD4() 209 int nDist2 = ksqrt(dx*dx+dy*dy+dz*dz); in sub_720AC()
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H A D | aicerber.cpp | 147 int nDist2 = ksqrt(dx*dx+dy*dy+dz*dz); in BurnSeqCallback() 231 int nDist2 = ksqrt(dx*dx+dy*dy+dz*dz); in BurnSeqCallback2()
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H A D | aibeast.cpp | 144 int nDist2 = ksqrt(dx*dx + dy*dy); in StompSeqCallback() 173 int nDist2 = ksqrt(dx*dx + dy*dy); in StompSeqCallback()
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H A D | weapon.cpp | 371 int nDist2 = ksqrt(dx*dx+dy*dy+dz*dz); in UpdateAimVector() 421 int nDist2 = ksqrt(dx2*dx2+dy2*dy2+dz2*dz2); in UpdateAimVector() 2560 int nDamage = ClipLow((nDist-(ksqrt(dx*dx+dy*dy)>>4)+20)>>1, 10); in sub_51340() 2579 int nDamage = ClipLow(nDist-(ksqrt(dx*dx+dy*dy)>>4)+20, 20); in sub_51340()
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H A D | gameutil.cpp | 345 int nLength = ksqrt(dX*dX+dY*dY); in GetWallNormal() 502 int check1 = ((y1 - pOther->y)*dx - (x1 - pOther->x)*dy) / ksqrt(dx*dx+dy*dy); in VectorScan()
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H A D | sfx.cpp | 71 int distance = ksqrt(dx*dx + dy * dy + dz * dz); in Calc3DValues()
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H A D | m32exec.cpp | 882 Gv_SetVar(lOutVarID, ksqrt((uint32_t)Gv_GetVar(lInVarID))); in VM_Execute() 948 int32_t veclen = ksqrt(200*200 + horiz*horiz); in VM_Execute() 1911 Gv_SetVar(retvar, ksqrt((uint32_t)hypsq)); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | effects.cpp | 75 int r = ksqrt(x * x + y * y); in initlava() 83 lavadropsizlookup[z] = 8 / (ksqrt(z) + 1); in initlava() 203 int r = ksqrt(x * x + y * y); in initwater() 211 waterdropsizlookup[z] = 8 / (ksqrt(z) + 1); in initwater()
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H A D | objects.cpp | 2119 int32_t discrim = ksqrt((plr->x - sprite[j].x) * (plr->x - sprite[j].x) in firebreath() 2160 …int32_t discrim = ksqrt((plr->x - sprite[j].x) * (plr->x - sprite[j].x) + (plr->y - sprite[j].y) *… in throwspank() 2208 …int32_t discrim = ksqrt((plr->x - sprite[j].x) * (plr->x - sprite[j].x) + (plr->y - sprite[j].y) *… in castspell() 2256 …int32_t discrim = ksqrt((plr->x - sprite[j].x) * (plr->x - sprite[j].x) + (plr->y - sprite[j].y) *… in skullycastspell() 3160 …int discrim = ksqrt((plr->x - sprite[j].x) * (plr->x - sprite[j].x) + (plr->y - sprite[j].y) * (pl… in guardianfire()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 441 int ksqrt(int num);
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