Home
last modified time | relevance | path

Searched refs:lPitch (Results 1 – 25 of 140) sorted by relevance

123456

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DTexture.cpp117 pDst = (uint32_t*)((uint8_t*)di.lpSurface + (yDst * di.lPitch)); in ScaleImageToSurface()
141 pDst = (uint16_t*)((uint8_t*)di.lpSurface + (yDst * di.lPitch)); in ScaleImageToSurface()
170 uint32_t* line = (uint32_t*)((uint8_t*)di.lpSurface+di.lPitch*y); in ClampImageToSurfaceS()
180 uint16_t* line = (uint16_t*)((uint8_t*)di.lpSurface+di.lPitch*y); in ClampImageToSurfaceS()
201 uint32_t* linesrc = (uint32_t*)((uint8_t*)di.lpSurface+di.lPitch*(m_dwHeight-1)); in ClampImageToSurfaceT()
204 uint32_t* linedst = (uint32_t*)((uint8_t*)di.lpSurface+di.lPitch*y); in ClampImageToSurfaceT()
211 uint16_t* linesrc = (uint16_t*)((uint8_t*)di.lpSurface+di.lPitch*(m_dwHeight-1)); in ClampImageToSurfaceT()
214 uint16_t* linedst = (uint16_t*)((uint8_t*)di.lpSurface+di.lPitch*y); in ClampImageToSurfaceT()
232 int lPitch = di.lPitch; in RestoreAlphaChannel() local
236 uint32_t * dwSrc = (uint32_t *)((uint8_t *)pSrc + y*lPitch); in RestoreAlphaChannel()
H A DConvertImage16.cpp90 uint16_t * wDst = (uint16_t *)((uint8_t *)dInfo.lpSurface + y*dInfo.lPitch); in ConvertRGBA16_16()
112 uint16_t * wDst = (uint16_t *)((uint8_t *)dInfo.lpSurface + y*dInfo.lPitch); in ConvertRGBA16_16()
245 uint16_t *pDst = (uint16_t*)((uint8_t *)dInfo.lpSurface + y * dInfo.lPitch); in ConvertIA4_16()
282 uint16_t *pDst = (uint16_t*)((uint8_t *)dInfo.lpSurface + y * dInfo.lPitch); in ConvertIA4_16()
334 uint16_t *pDst = (uint16_t *)((uint8_t*)dInfo.lpSurface + y * dInfo.lPitch); in ConvertIA8_16()
352 uint16_t *pDst = (uint16_t*)((uint8_t *)dInfo.lpSurface + y * dInfo.lPitch); in ConvertIA8_16()
385 uint16_t *pDst = (uint16_t*)((uint8_t *)dInfo.lpSurface + y * dInfo.lPitch); in ConvertIA16_16()
460 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertI4_16()
972 uint16_t * pDst = (uint16_t *)((uint8_t *)dInfo.lpSurface + y * dInfo.lPitch); in Convert4b_16()
1077 uint16_t * pDst = (uint16_t *)((uint8_t *)dInfo.lpSurface + y * dInfo.lPitch); in Convert8b_16()
[all …]
H A DConvertImage.cpp212 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertRGBA32()
252 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertIA4()
297 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + (y * dInfo.lPitch); in ConvertIA4()
362 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertIA8()
385 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertIA8()
424 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertIA16()
451 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertIA16()
496 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertI4()
552 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertI4()
610 uint8_t *pDst = (uint8_t *)dInfo.lpSurface + y * dInfo.lPitch; in ConvertI8()
[all …]
H A DTexture.h37 …int lPitch; // Specifies the number of bytes on each row (not necessarily bitde… member
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dsfx.cpp39 int lPhase, rPhase, lVol, rVol, lPitch, rPitch; variable
82lPitch = scale(pBonkle->at18, dmulscale30r(cosVal, earVL.dx, sinVal, earVL.dy) + 5853, v8 + 5853); in Calc3DValues()
83 if (lPitch < 0 || lPitch > pBonkle->at18 * 4) in Calc3DValues()
84 lPitch = pBonkle->at18; in Calc3DValues()
137 …pBonkle->at0 = FX_PlayRaw(pData + lPhase, size - lPhase, lPitch, 0, lVol, lVol, 0, priority, fix16… in sfxPlay3DSound()
235 …edRaw(pData + lPhase, size - lPhase, pData + loopStart, pData + loopEnd, lPitch, 0, lVol, lVol, 0,… in sfxPlay3DSound()
249 …pBonkle->at0 = FX_PlayRaw(pData + lPhase, size - lPhase, lPitch, 0, lVol, lVol, 0, priority, fix16… in sfxPlay3DSound()
346 …edRaw(pData + lPhase, size - lPhase, pData + loopStart, pData + loopEnd, lPitch, 0, lVol, lVol, 0,… in sfxPlay3DSoundCP()
360 …pBonkle->at0 = FX_PlayRaw(pData + lPhase, size - lPhase, lPitch, 0, lVol, lVol, 0, priority, fix16… in sfxPlay3DSoundCP()
467 FX_SetFrequency(pBonkle->at0, lPitch); in sfxUpdate3DSounds()
/dports/games/avp/avp-20170505/src/avp/win95/frontend/
H A Davp_menugfx.cpp1143 srcPtr += (ddsdimage.lPitch/2) - length; in DrawAvPMenuGfx()
1186 srcPtr += (ddsdimage.lPitch/2) - length; in DrawAvPMenuGfx()
1238 srcPtr += (ddsdimage.lPitch/2); in DrawAvPMenuGlowyBar()
1280 srcPtr += (ddsdimage.lPitch/2); in DrawAvPMenuGlowyBar()
1328 srcPtr += (ddsdimage.lPitch/2); in DrawAvPMenuGlowyBar_Clipped()
1374 srcPtr += (ddsdimage.lPitch/2); in DrawAvPMenuGlowyBar_Clipped()
1432 srcPtr += (ddsdimage.lPitch/4) - 320; in DrawAvPMenuGfx_CrossFade()
1507 srcPtr += (ddsdimage.lPitch/4) - 320; in DrawAvPMenuGfx_CrossFade()
1508 srcPtr2 += (ddsdimage2.lPitch/4) - 320; in DrawAvPMenuGfx_CrossFade()
1669 srcPtr+=(ddsdimage.lPitch/2); in DrawAvPMenuGfx_Clipped()
[all …]
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOANLINE.cpp333 int lPitch = dy > 0 ? vgabuf->buf_pitch() : -vgabuf->buf_pitch(); in basic_line() local
358 bufPtr += lPitch; in basic_line()
384 bufPtr += lPitch; in basic_line()
451 int lPitch = vgabuf->buf_pitch(); in basic_vline() local
456 for(short y = y1; y <= y2; ++y, bufPtr += lPitch) in basic_vline()
466 for( short y = y1; y >= y2; --y, bufPtr -= lPitch) in basic_vline()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DMap.cpp428 tailleraw=(ddsd.lPitch>>1)*ddsd.dwHeight*3;
432 tailleraw=(ddsd.lPitch>>2)*ddsd.dwHeight*3;
500 bi.bmiHeader.biWidth=ddsd.lPitch>>1;
506 nbx=ddsd.lPitch>>1;
519 bi.bmiHeader.biWidth=ddsd.lPitch>>2;
525 int nbx=ddsd.lPitch>>2;
/dports/games/galaxyhack/galaxyhack/src/
H A DRTS.cpp359 static const Uint16 lPitch = radarSurface->pitch >> 1; in DrawRadar() local
373 videoBuffer[radary*lPitch + radarx] = sides[i].radarColor; in DrawRadar()
385 videoBuffer[radary*lPitch + x] = white; in DrawRadar()
388 videoBuffer[(radary + lineHeight)*lPitch + x] = white; in DrawRadar()
391 videoBuffer[y*lPitch + radarx] = white; in DrawRadar()
394 videoBuffer[y*lPitch + radarx + lineWidth] = white; in DrawRadar()
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Dtexture.cpp174 * (((LPBYTE) s_ddsd.lpSurface) + ulX + ulY * s_ddsd.lPitch) = b; in PlotPixel()
189 * (WORD *) (((LPBYTE) s_ddsd.lpSurface) + ulX * 2 + ulY * s_ddsd.lPitch) = w; in PlotPixel()
256 lpbDest += s_ddsd.lPitch; in CopyFromSource()
283 lpbDest += s_ddsd.lPitch; in CopyFromSource()
H A Dgr.c195 k+=ddsd.u1.lPitch; in gr_update()
197 k+=ddsd.lPitch; in gr_update()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/dds/
H A DReaderWriterDDS.cpp156 lPitch(0), in DDSURFACEDESC2()
171 I32 lPitch; member
1148 ddsd.lPitch = img->getRowSizeInBytes(); in WriteDDSFile()
1160 ddsd.lPitch = img->getRowSizeInBytes(); in WriteDDSFile()
1170 ddsd.lPitch = img->getRowSizeInBytes(); in WriteDDSFile()
1181 ddsd.lPitch = img->getRowSizeInBytes(); in WriteDDSFile()
1192 ddsd.lPitch = img->getRowSizeInBytes(); in WriteDDSFile()
1202 ddsd.lPitch = img->getRowSizeInBytes(); in WriteDDSFile()
1211 ddsd.lPitch = img->getRowSizeInBytes(); in WriteDDSFile()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/dds/
H A DReaderWriterDDS.cpp156 lPitch(0),
171 I32 lPitch;
1106 ddsd.lPitch = img->getRowSizeInBytes();
1118 ddsd.lPitch = img->getRowSizeInBytes();
1128 ddsd.lPitch = img->getRowSizeInBytes();
1139 ddsd.lPitch = img->getRowSizeInBytes();
1150 ddsd.lPitch = img->getRowSizeInBytes();
1160 ddsd.lPitch = img->getRowSizeInBytes();
1169 ddsd.lPitch = img->getRowSizeInBytes();
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/dfxvideo/
H A Ddraw.c1350 int32_t lPitch = PSXDisplay.DisplayMode.x << 2; in BlitScreen32() local
1359 surf += (PreviousPSXDisplay.Range.y0 >> 1) * lPitch; in BlitScreen32()
1361 memset(surf + dy * lPitch, in BlitScreen32()
1369 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1381 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1396 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1417 int32_t lPitch = PSXDisplay.DisplayMode.x << 2; in BlitToYUV() local
1424 destpix = (uint32_t *)(surf + column * lPitch); in BlitToYUV()
1448 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitToYUV()
1463 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitToYUV()
[all …]
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/dfxvideo/
H A Ddraw.c1350 int32_t lPitch = PSXDisplay.DisplayMode.x << 2; in BlitScreen32() local
1359 surf += (PreviousPSXDisplay.Range.y0 >> 1) * lPitch; in BlitScreen32()
1361 memset(surf + dy * lPitch, in BlitScreen32()
1369 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1381 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1396 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1417 int32_t lPitch = PSXDisplay.DisplayMode.x << 2; in BlitToYUV() local
1424 destpix = (uint32_t *)(surf + column * lPitch); in BlitToYUV()
1448 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitToYUV()
1463 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitToYUV()
[all …]
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/macosx/plugins/DFXVideo/macsrc/
H A DPluginGLView.m565 long lPitch;
578 lPitch=image_width2<<(image_depth >> 4);
582 surf+=PreviousPSXDisplay.Range.y0*lPitch;
601 *((unsigned long *)((surf)+(column*lPitch)+(row<<2))) =
613 GLuint *dst = ((GLuint *)((surf)+(column*lPitch)+(row<<2)));
638 *((unsigned long *)((surf)+(column*lPitch)+(row<<2)))=
655 SurfOffset = (lPitch >> 2) - dx;
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/dfxvideo/
H A Ddraw.c1406 int32_t lPitch = PSXDisplay.DisplayMode.x << 2; in BlitScreen32() local
1415 surf += (PreviousPSXDisplay.Range.y0 >> 1) * lPitch; in BlitScreen32()
1417 memset(surf + dy * lPitch, in BlitScreen32()
1425 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1437 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1452 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitScreen32()
1475 int32_t lPitch = PSXDisplay.DisplayMode.x << 2; in BlitToYUV() local
1482 destpix = (uint32_t *)(surf + column * lPitch); in BlitToYUV()
1506 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitToYUV()
1521 destpix = (uint32_t *)(surf + (column * lPitch)); in BlitToYUV()
[all …]
/dports/games/avp/avp-20170505/src/avp/support/
H A Dtallfont.cpp555 lpDDSurfaceDesc -> lPitch in bAnyNonTransparentPixelsInColumn()
672 long fontimagePitchInShorts = (ddsdimage.lPitch/2); in RenderChar_Clipped()
793 long fontimagePitchInShorts = (ddsdimage.lPitch/2); in RenderChar_Unclipped()
794 long backbufferPitchInShorts = (ddsdback.lPitch/2); in RenderChar_Unclipped()
1410 lpDDSurfaceDesc -> lPitch in bAnyNonTransparentPixelsInColumn()
1675 lpDDSurfaceDesc -> lPitch in bOpaque()
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/libpicofe/win32/
H A Ddirect.cpp108 dst = (int *)((char *)dst + sd.lPitch); in DirectScreen()
122 dst = (void *)((char *)dst + sd.lPitch); in DirectScreen()
132 dst = (unsigned short *)((char *)dst + sd.lPitch); in DirectScreen()
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/win32/
H A DDirectDraw.cpp700 ddsDesc.lPitch, in render()
708 ddsDesc.lPitch, in render()
732 mov edx, ddsDesc.lPitch; in render()
790 ddsDesc.lPitch, in render()
796 ddsDesc.lPitch, in render()
/dports/games/passage/Passage_v4_UnixSource/minorGems/graphics/win32/
H A DgraphixFramework.cpp436 if (ddsd.lPitch == 640*4) in swapBuffers32()
454 dest_ptr+=ddsd.lPitch; in swapBuffers32()
/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/graphics/win32/
H A DgraphixFramework.cpp436 if (ddsd.lPitch == 640*4) in swapBuffers32()
454 dest_ptr+=ddsd.lPitch; in swapBuffers32()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/
H A Dvid_ddraw.cpp472 nPitch = ddsd->lPitch; in vidRenderRotate()
713 int nPitch = ddsd->lPitch; in vidRenderNoRotateHorScanlines()
750 int nPitch = ddsd->lPitch; in vidRenderNoRotateVertScanlines()
937 memset(((unsigned char*)ddsd.lpSurface) + y * ddsd.lPitch, 0, ddsd.lPitch); in vidBurnToSurf()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Ddraw.c2110 surf+=PreviousPSXDisplay.Range.y0*ddsd.lPitch; in BlitScreen32()
2251 off1=(ddsd.lPitch>>2)-dx; in BlitScreen32_2xSaI()
2356 off1=(ddsd.lPitch>>2)-dx; in BlitScreen32_3xSaI()
2396 SurfOffset = (ddsd.lPitch>>2) - dx; in BlitScreen16()
2415 surf+=PreviousPSXDisplay.Range.y0*ddsd.lPitch; in BlitScreen16()
2471 SurfOffset = (ddsd.lPitch>>2) - dx; in BlitScreen16()
2589 off1=(ddsd.lPitch>>2)-dx; in BlitScreen16_2xSaI()
2705 off1=(ddsd.lPitch>>2)-dx; in BlitScreen16_3xSaI()
2733 surf+=PreviousPSXDisplay.Range.y0*ddsd.lPitch; in BlitScreen15()
2796 SurfOffset = (ddsd.lPitch>>2) - dx; in BlitScreen15()
[all …]
/dports/devel/sdl12/SDL-1.2.15/src/video/windx5/
H A DSDL_dx5yuv.c219 overlay->pitches[0] = (Uint16)ddsd.u1.lPitch; in DX5_LockYUVOverlay()
221 overlay->pitches[0] = (Uint16)ddsd.lPitch; in DX5_LockYUVOverlay()

123456