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/dports/games/ivan/ivan-059/Main/Source/
H A Dgame.cpp2536 long lTimeNow=clock(); //this is animation based on real time. in UpdateAltSilhouette() local
2539 if(lTimeNow-lPreviousFlyStepTime > lFlyStepDelay){ in UpdateAltSilhouette()
2541 lPreviousFlyStepTime=lTimeNow; in UpdateAltSilhouette()
2542 }else{DBGSI(lTimeNow);} in UpdateAltSilhouette()