/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/ |
H A D | svm_musgrave.h | 41 p *= lacunarity; in noise_musgrave_fBm_1d() 72 p *= lacunarity; in noise_musgrave_multi_fractal_1d() 100 p *= lacunarity; in noise_musgrave_hetero_terrain_1d() 106 p *= lacunarity; in noise_musgrave_hetero_terrain_1d() 135 p *= lacunarity; in noise_musgrave_hybrid_multi_fractal_1d() 146 p *= lacunarity; in noise_musgrave_hybrid_multi_fractal_1d() 271 p *= lacunarity; in noise_musgrave_hetero_terrain_2d() 306 p *= lacunarity; in noise_musgrave_hybrid_multi_fractal_2d() 442 p *= lacunarity; in noise_musgrave_hetero_terrain_3d() 477 p *= lacunarity; in noise_musgrave_hybrid_multi_fractal_3d() [all …]
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/shaders/ |
H A D | node_musgrave_texture.osl | 43 p *= lacunarity; 71 p *= lacunarity; 99 p *= lacunarity; 105 p *= lacunarity; 134 p *= lacunarity; 145 p *= lacunarity; 264 p *= lacunarity; 299 p *= lacunarity; 429 p *= lacunarity; 464 p *= lacunarity; [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/gpu/shaders/material/ |
H A D | gpu_shader_material_tex_musgrave.glsl | 32 p *= lacunarity; 72 p *= lacunarity; 111 p *= lacunarity; 117 p *= lacunarity; 157 p *= lacunarity; 168 p *= lacunarity; 333 p *= lacunarity; 379 p *= lacunarity; 555 p *= lacunarity; 601 p *= lacunarity; [all …]
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/dports/games/pioneer/pioneer-20210723/src/terrain/ |
H A D | TerrainNoise.h | 22 frequency *= def.lacunarity; in octavenoise() 36 frequency *= def.lacunarity; in river_octavenoise() 50 frequency *= def.lacunarity; in ridged_octavenoise() 66 frequency *= def.lacunarity; in billow_octavenoise() 80 frequency *= def.lacunarity; in voronoiscam_octavenoise() 94 frequency *= def.lacunarity; in dunes_octavenoise() 109 frequency *= lacunarity; in octavenoise() 123 frequency *= lacunarity; in river_octavenoise() 137 frequency *= lacunarity; in ridged_octavenoise() 153 frequency *= lacunarity; in billow_octavenoise() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/opensimplex/ |
H A D | open_simplex_noise.cpp | 41 lacunarity = 2.0; in OpenSimplexNoise() 95 lacunarity = p_lacunarity; in set_lacunarity() 210 x *= lacunarity; in get_noise_2d() 211 y *= lacunarity; in get_noise_2d() 232 x *= lacunarity; in get_noise_3d() 233 y *= lacunarity; in get_noise_3d() 234 z *= lacunarity; in get_noise_3d() 256 x *= lacunarity; in get_noise_4d() 257 y *= lacunarity; in get_noise_4d() 258 z *= lacunarity; in get_noise_4d() [all …]
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/dports/devel/godot/godot-3.2.3-stable/modules/opensimplex/ |
H A D | open_simplex_noise.cpp | 41 lacunarity = 2.0; in OpenSimplexNoise() 95 lacunarity = p_lacunarity; in set_lacunarity() 210 x *= lacunarity; in get_noise_2d() 211 y *= lacunarity; in get_noise_2d() 232 x *= lacunarity; in get_noise_3d() 233 y *= lacunarity; in get_noise_3d() 234 z *= lacunarity; in get_noise_3d() 256 x *= lacunarity; in get_noise_4d() 257 y *= lacunarity; in get_noise_4d() 258 z *= lacunarity; in get_noise_4d() [all …]
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/textures/ |
H A D | noise.h | 182 : H(_H), lacunarity(_lacu), octaves(_octs), nGen(_nGen) {} in fBm_t() 186 float H, lacunarity, octaves; 194 : H(_H), lacunarity(_lacu), octaves(_octs), nGen(_nGen) {} in mFractal_t() 198 float H, lacunarity, octaves; 206 : H(_H), lacunarity(_lacu), octaves(_octs), offset(_offs), nGen(_nGen) {} in heteroTerrain_t() 210 float H, lacunarity, octaves, offset; 218 : H(_H), lacunarity(_lacu), octaves(_octs), offset(_offs), gain(_gain), nGen(_nGen) {} in hybridMFractal_t() 222 float H, lacunarity, octaves, offset, gain; 230 : H(_H), lacunarity(_lacu), octaves(_octs), offset(_offs), gain(_gain), nGen(_nGen) {} in ridgedMFractal_t() 234 float H, lacunarity, octaves, offset, gain;
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/dports/games/naev/naev-0.7.0/src/ |
H A D | perlin.c | 259 pdata->lacunarity = lacunarity; in noise_new() 263 f *= lacunarity; in noise_new() 420 tf[0] *= pdata->lacunarity; in noise_turbulence3() 421 tf[1] *= pdata->lacunarity; in noise_turbulence3() 422 tf[2] *= pdata->lacunarity; in noise_turbulence3() 451 tf[0] *= pdata->lacunarity; in noise_turbulence2() 452 tf[1] *= pdata->lacunarity; in noise_turbulence2() 480 tf[0] *= pdata->lacunarity; in noise_turbulence1() 545 float lacunarity; in noise_genRadarInt() local 641 float lacunarity; in noise_genNebulaMap() local [all …]
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/foundation/math/ |
H A D | noise.h | 75 const T lacunarity = T(2.0), 82 const T lacunarity = T(2.0), 96 const T lacunarity = T(2.0), 233 const T lacunarity, in fbm() argument 247 p *= lacunarity; in fbm() 259 const T lacunarity, in fbm() argument 265 lacunarity, in fbm() 278 const T lacunarity, in turbulence() argument 292 p *= lacunarity; in turbulence() 304 const T lacunarity, in turbulence() argument [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/ |
H A D | BLI_noise.h | 42 float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); 44 float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); 50 float lacunarity, 58 float lacunarity, 67 float lacunarity,
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/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/ |
H A D | noise.c | 1366 x *= lacunarity; in mg_fBm() 1367 y *= lacunarity; in mg_fBm() 1368 z *= lacunarity; in mg_fBm() 1439 x *= lacunarity; in mg_MultiFractal() 1440 y *= lacunarity; in mg_MultiFractal() 1514 x *= lacunarity; in mg_HeteroTerrain() 1515 y *= lacunarity; in mg_HeteroTerrain() 1516 z *= lacunarity; in mg_HeteroTerrain() 1595 x *= lacunarity; in mg_HybridMultiFractal() 1596 y *= lacunarity; in mg_HybridMultiFractal() [all …]
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/dports/net-im/uTox/uTox/third-party/stb/ |
H A D | stb_perlin.h | 70 extern float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float … 71 extern float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octa… 72 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 221 float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset,… in stb_perlin_ridge_noise3() argument 236 frequency *= lacunarity; in stb_perlin_ridge_noise3() 242 float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int… in stb_perlin_fbm_noise3() argument 251 frequency *= lacunarity; in stb_perlin_fbm_noise3() 257 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 268 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/security/ridl/ridl-11b3240/stb/ |
H A D | stb_perlin.h | 81 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 82 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 83 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 273 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 287 frequency *= lacunarity; in stb_perlin_ridge_noise3() 293 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 302 frequency *= lacunarity; in stb_perlin_fbm_noise3() 308 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 318 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/devel/sfml/SFML-2.5.1/examples/island/ |
H A D | stb_perlin.h | 70 extern float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float … 71 extern float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octa… 72 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 221 float stb_perlin_ridge_noise3(float x, float y, float z,float lacunarity, float gain, float offset,… in stb_perlin_ridge_noise3() argument 236 frequency *= lacunarity; in stb_perlin_ridge_noise3() 242 float stb_perlin_fbm_noise3(float x, float y, float z,float lacunarity, float gain, int octaves,int… in stb_perlin_fbm_noise3() argument 251 frequency *= lacunarity; in stb_perlin_fbm_noise3() 257 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 268 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/ant_landscape/ |
H A D | ant_noise.py | 203 def double_multiFractal(coords, H, lacunarity, octaves, offset, gain, basis, vlbasis): argument 211 def distorted_heteroTerrain(coords, H, lacunarity, octaves, offset, distort, basis, vlbasis): argument 220 def slick_rock(coords, H, lacunarity, octaves, offset, gain, distort, basis, vlbasis): argument 228 def vl_hTerrain(coords, H, lacunarity, octaves, offset, basis, vlbasis, distort): argument 230 ht = hetero_terrain((x, y, z), H, lacunarity, octaves, offset, noise_basis=basis ) * 0.25 254 def shattered_hterrain(coords, H, lacunarity, octaves, offset, distort, basis): argument 263 def strata_hterrain(coords, H, lacunarity, octaves, offset, distort, basis): argument 265 value = hetero_terrain((x, y, z), H, lacunarity, octaves, offset, noise_basis=basis) * 0.5 521 lacunarity = props[30] 582 value = multi_fractal(ncoords, dimension, lacunarity, depth, noise_basis=nbasis) * 0.5 [all …]
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/dports/devel/stb/stb-f54acd4/ |
H A D | stb_perlin.h | 82 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 83 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 84 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 275 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 289 frequency *= lacunarity; in stb_perlin_ridge_noise3() 295 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 304 frequency *= lacunarity; in stb_perlin_fbm_noise3() 310 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 320 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/graphics/aloadimage/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 82 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 83 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 84 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 275 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 289 frequency *= lacunarity; in stb_perlin_ridge_noise3() 295 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 304 frequency *= lacunarity; in stb_perlin_fbm_noise3() 310 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 320 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/sysutils/acfgfs/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 82 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 83 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 84 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 275 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 289 frequency *= lacunarity; in stb_perlin_ridge_noise3() 295 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 304 frequency *= lacunarity; in stb_perlin_fbm_noise3() 310 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 320 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/cad/cura-engine/CuraEngine-fadb5d6b/include/stb/ |
H A D | stb_perlin.h | 81 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 82 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 83 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 274 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 288 frequency *= lacunarity; in stb_perlin_ridge_noise3() 294 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 303 frequency *= lacunarity; in stb_perlin_fbm_noise3() 309 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 319 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/devel/raylib/raylib-3.7.0/src/external/ |
H A D | stb_perlin.h | 82 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 83 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 84 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 275 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 289 frequency *= lacunarity; in stb_perlin_ridge_noise3() 295 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 304 frequency *= lacunarity; in stb_perlin_fbm_noise3() 310 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 320 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/x11/aclip/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 82 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 83 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 84 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 275 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 289 frequency *= lacunarity; in stb_perlin_ridge_noise3() 295 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 304 frequency *= lacunarity; in stb_perlin_fbm_noise3() 310 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 320 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/x11/arcan-trayicon/arcan-0.6.1/src/engine/external/ |
H A D | stb_perlin.h | 82 extern float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float… 83 extern float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int oct… 84 extern float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, … 275 float stb_perlin_ridge_noise3(float x, float y, float z, float lacunarity, float gain, float offset… in stb_perlin_ridge_noise3() argument 289 frequency *= lacunarity; in stb_perlin_ridge_noise3() 295 float stb_perlin_fbm_noise3(float x, float y, float z, float lacunarity, float gain, int octaves) in stb_perlin_fbm_noise3() argument 304 frequency *= lacunarity; in stb_perlin_fbm_noise3() 310 float stb_perlin_turbulence_noise3(float x, float y, float z, float lacunarity, float gain, int oct… in stb_perlin_turbulence_noise3() argument 320 frequency *= lacunarity; in stb_perlin_turbulence_noise3()
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/dports/games/craft/Craft-1.0fbsd/ |
H A D | world.py | 23 def dll_simplex2(x, y, octaves=1, persistence=0.5, lacunarity=2.0): argument 24 return dll.simplex2(x, y, octaves, persistence, lacunarity) 28 def dll_simplex3(x, y, z, octaves=1, persistence=0.5, lacunarity=2.0): argument 29 return dll.simplex3(x, y, z, octaves, persistence, lacunarity)
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/dports/games/minetest_game/minetest_game-5.4.1/mods/weather/ |
H A D | init.lua | 22 lacunarity = 2, 32 lacunarity = 2, 42 lacunarity = 2, 52 lacunarity = 2,
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/Media/materials/programs/HLSL/ |
H A D | TerrainTessellationINoise.hlsl | 59 float fBm(float2 p, int octaves, float lacunarity = 2.0, float gain = 0.5) 65 freq *= lacunarity; 71 float turbulence(float2 p, int octaves, float lacunarity = 2.0, float gain = 0.5) 77 freq *= lacunarity; 93 float ridgedmf(float2 p, int octaves, float lacunarity = 2.0, float gain = 0.5, float offset = 1.0) 96 float f = 0.3 + 0.5 * fBm(p, octaves, lacunarity, gain);
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