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Searched refs:land_height (Results 1 – 2 of 2) sorted by relevance

/dports/games/atanks/atanks-6.5/src/
H A Dland.cpp25 int32_t land_height = heightx / 6 * 5; in generate_land() local
89 / 2. * land_height; in generate_land()
135 / 2. * land_height in generate_land()
/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.cpp836 int land_height = game_g->land[(int)map_colour]->getScaledHeight() - 32; in Sector() local
838 int ypos = offset_land_y_c + rand() % land_height; in Sector()
2166 int land_height = game_g->land[0]->getScaledHeight() - 32; in update() local
2168 int ypos = offset_land_y_c + rand() % land_height; in update()