Searched refs:land_width (Results 1 – 1 of 1) sorted by relevance
835 int land_width = game_g->land[(int)map_colour]->getScaledWidth() - 32; in Sector() local837 int xpos = offset_land_x_c + rand() % land_width; in Sector()2165 int land_width = game_g->land[0]->getScaledWidth() - 32; in update() local2167 int xpos = offset_land_x_c + rand() % land_width; in update()