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Searched refs:land_width_c (Results 1 – 3 of 3) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h53 const int land_width_c = 204; variable
H A Dgamestate.cpp2047 soldier->xpos = rand() % land_width_c; in update()
2722 if( xpos < 0 || xpos + size_x >= land_width_c || ypos < 0 || ypos + size_y >= land_height_c ) in validSoldierLocation()
2770 xpos = rand() % land_width_c; in refreshSoldiers()
H A Dsector.cpp852 if( cx + image->getScaledWidth() > offset_land_x_c + land_width_c ) in Sector()
869 if( cx + image->getScaledWidth() > offset_land_x_c + land_width_c ) in Sector()