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Searched refs:landingPadHeight (Results 1 – 1 of 1) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/
H A DAAirMoveType.cpp329 const float landingPadHeight = CGround::GetHeightAboveWater(padPos.x, padPos.z); in HaveLandedOnPad() local
332 wantedHeight = padPos.y - landingPadHeight; in HaveLandedOnPad()
335 const float curOwnerAltitude = (owner->pos.y - landingPadHeight); in HaveLandedOnPad()