Searched refs:landingPadHeight (Results 1 – 1 of 1) sorted by relevance
329 const float landingPadHeight = CGround::GetHeightAboveWater(padPos.x, padPos.z); in HaveLandedOnPad() local332 wantedHeight = padPos.y - landingPadHeight; in HaveLandedOnPad()335 const float curOwnerAltitude = (owner->pos.y - landingPadHeight); in HaveLandedOnPad()