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Searched refs:laser_hit (Results 1 – 4 of 4) sorted by relevance

/dports/games/moon-buggy/moon-buggy-1.0.51/
H A Dmeteor.c51 if (laser_hit (m->x)) { in scroll_one_meteor()
H A Dmoon-buggy.h102 extern int laser_hit (int x);
H A Dlaser.c132 laser_hit (int x) in laser_hit() function
H A DChangeLog1504 Added a declaration for the new function `laser_hit' from "laser.c".
1512 (laser_hit): new function