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Searched refs:lastArthurComment (Results 1 – 1 of 1) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dai_lab.cpp408 … byte &lastArthurComment = ((SceneViewWindow *)viewWindow)->getGlobalFlags().aiHWLastCommentPlayed; in postEnterRoom() local
410 if ((lastStinger / 2) != 0 && lastArthurComment < 4) { in postEnterRoom()
411 lastArthurComment++; in postEnterRoom()
412 …playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, 10, lastArthurComment + 5), 128, f… in postEnterRoom()