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Searched refs:lastCreatedCharacterClass (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmain.cpp46 int lastCreatedCharacterClass = -1; variable
H A Dmain.hpp548 extern int lastCreatedCharacterClass;
H A Dmenu.cpp13094 lastCreatedCharacterClass = client_classes[0]; in buttonContinue()
15197 if ( lastCreatedCharacterClass >= 0 in buttonOpenCharacterCreationWindow()
15592 if ( lastCreatedCharacterClass >= 0 ) in buttonReplayLastCharacter()
15598 …client_classes[0] = std::min(std::max(0, lastCreatedCharacterClass), static_cast<int>(CLASS_HUNTER… in buttonReplayLastCharacter()
15600 switch ( isCharacterValidFromDLC(*stats[0], lastCreatedCharacterClass) ) in buttonReplayLastCharacter()
/dports/games/barony/Barony-3.3.7/src/interface/
H A Dconsolecommand.cpp145 lastCreatedCharacterClass = atoi(&command_str[c + 1]); in consoleCommand()
H A Dinterface.cpp1262 …fprintf(fp, "/lastcharacter %d %d %d %d\n", lastCreatedCharacterSex, lastCreatedCharacterClass, la… in saveConfig()