Searched refs:lastEnemyOnScreen (Results 1 – 1 of 1) sorted by relevance
624 int lastEnemyOnScreen; in JE_main() local1339 lastEnemyOnScreen = enemyOnScreen; in JE_main()1346 if (enemyOnScreen == 0 || enemyOnScreen == lastEnemyOnScreen) in JE_main()1410 lastEnemyOnScreen = enemyOnScreen; in JE_main()1416 if (enemyOnScreen == lastEnemyOnScreen) in JE_main()1880 lastEnemyOnScreen = enemyOnScreen; in JE_main()1886 if (enemyOnScreen == lastEnemyOnScreen) in JE_main()