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Searched refs:last_movement (Results 1 – 10 of 10) sorted by relevance

/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/
H A Drock.cpp38 last_movement(0.0f, 0.0f), in Rock()
51 last_movement(0.0f, 0.0f), in Rock()
66 last_movement(0.0f, 0.0f), in Rock()
157 last_movement = movement; in grab()
184 (glm::length(last_movement) > 1) ? -200.f : 0.f); in ungrab()
H A Drock.hpp51 Vector last_movement; member in Rock
/dports/games/tenebrae/tenebrae_0/
H A Din_sun.c180 static long long last_movement; in IN_Move() local
208 if (now - last_movement > 100000000) { in IN_Move()
212 last_movement = now; in IN_Move()
/dports/games/julius/julius-1.7.0/src/input/
H A Dtouch.c154 t->last_movement = t->frame_movement; in touch_create()
189 t->frame_movement = t->last_movement; in touch_end()
215 t->last_movement = t->frame_movement; in reset_touches()
H A Dtouch.h29 touch_coords last_movement; member
/dports/games/augustus/augustus-3.1.0/src/input/
H A Dtouch.c154 t->last_movement = t->frame_movement; in touch_create()
189 t->frame_movement = t->last_movement; in touch_end()
215 t->last_movement = t->frame_movement; in reset_touches()
H A Dtouch.h29 touch_coords last_movement; member
/dports/astro/merkaartor/merkaartor-0.19.0/src/common/
H A DFeatureManipulations.cpp1874 qreal last_movement = -1.0; in axisAlignRoads() local
1959 if (last_movement >= 0.0 && movement >= last_movement) in axisAlignRoads()
1961 last_movement = movement; in axisAlignRoads()
/dports/audio/denemo/denemo-2.0.6/src/command/
H A Dscorelayout.c1100 …lock_overrides (GtkWidget * vbox, DenemoProject * gui, DenemoMovement * si, gboolean last_movement) in install_scoreblock_overrides() argument
1634 …fs, gchar * partname, DenemoMovement * si, gint movementnum, gboolean last_movement, gboolean stan… in get_movement_widget() argument
1648 …vbox = install_scoreblock_overrides (vbox, gui, si, last_movement); //things like transpose whol… in get_movement_widget()
/dports/shells/ion/liner-3f3d1d4e6058067e9d03a9b1510d8f2edac073c7/src/keymap/
H A Dvi.rs940 (_, Repeat, Some((c, last_movement))) => (Key::Char(c), last_movement), in handle_key_move_to_char()