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Searched refs:last_predicted_enemy_pos (Results 1 – 6 of 6) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/
H A Dai.h357 vec3d last_predicted_enemy_pos; // Where he thought enemy was last time. member
H A Daicode.cpp3569 *enemy_pos = aip->last_predicted_enemy_pos; in ai_set_positions()
3574 aip->last_predicted_enemy_pos = *enemy_pos; in ai_set_positions()
14815 aip->last_predicted_enemy_pos = near_vec; in init_ai_object()
14850 aip->last_predicted_enemy_pos.xyz.x = 0.0f; // Says this value needs to be recomputed! in init_ai_object()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/
H A Dai.h415 vec3d last_predicted_enemy_pos; // Where he thought enemy was last time. member
H A Daicode.cpp3489 *enemy_pos = aip->last_predicted_enemy_pos; in ai_set_positions()
3494 aip->last_predicted_enemy_pos = *enemy_pos; in ai_set_positions()
14305 aip->last_predicted_enemy_pos = near_vec; in init_ai_object()
14340 aip->last_predicted_enemy_pos.xyz.x = 0.0f; // Says this value needs to be recomputed! in init_ai_object()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp3733 vec3d last_predicted_enemy_pos = *predicted_enemy_pos; in polish_predicted_target_pos() local
3760 vm_vec_sub(last_delta_vec, predicted_enemy_pos, &last_predicted_enemy_pos); in polish_predicted_target_pos()
3761 last_predicted_enemy_pos= *predicted_enemy_pos; in polish_predicted_target_pos()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp3776 vec3d last_predicted_enemy_pos = *predicted_enemy_pos; in polish_predicted_target_pos() local
3793 vm_vec_sub(last_delta_vec, predicted_enemy_pos, &last_predicted_enemy_pos); in polish_predicted_target_pos()
3794 last_predicted_enemy_pos= *predicted_enemy_pos; in polish_predicted_target_pos()