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Searched refs:last_saved_game (Results 1 – 5 of 5) sorted by relevance

/dports/games/freedink-engine/freedink-108.4/src/
H A Dinit.c155 if (last_saved_game > 0) in finiObjects()
159 if (!add_time_to_saved_game(last_saved_game)) in finiObjects()
161 last_saved_game = 0; in finiObjects()
H A Dgame_engine.c74 int last_saved_game = 0; variable
H A Dgame_engine.h231 extern int last_saved_game;
H A Ddinkvar.c1201 if (last_saved_game > 0) in load_game()
1204 if (!add_time_to_saved_game(last_saved_game)) in load_game()
1435 last_saved_game = num; in load_game()
1499 last_saved_game = num; in save_game()
/dports/games/alephone/alephone-release-20190331/Source_Files/XML/
H A DQuickSave.cpp411 static FileSpecifier last_saved_game; variable
415 return (saved_game == last_saved_game) ? last_saved_networked : UNONE; in saved_game_was_networked()
482 last_saved_game = saved_game; in load_quick_save_dialog()