/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32common.cpp | 601 int32_t nummatching=0, lastwall[2] = { -1, -1 }; in correct_yax_nextwall() local 609 lastwall[nummatching++] = j; in correct_yax_nextwall() 620 wallnum, yupdownwall[cf], lastwall[0]); in correct_yax_nextwall() 625 yax_setnextwall(wallnum, cf, lastwall[0]); in correct_yax_nextwall() 626 if (yax_getnextwall(lastwall[0], !cf) < 0) in correct_yax_nextwall() 629 yax_setnextwall(lastwall[0], !cf, wallnum); in correct_yax_nextwall() 633 … wallnum, yupdownwall[cf], lastwall[0], setreverse?" and its reverse link":""); in correct_yax_nextwall() 641 lastwall[0], lastwall[1]); in correct_yax_nextwall()
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H A D | m32exec.cpp | 1872 Gv_SetVar(resvar, lastwall(dapoint)); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32common.cpp | 612 int32_t nummatching=0, lastwall[2] = { -1, -1 }; in correct_yax_nextwall() local 620 lastwall[nummatching++] = j; in correct_yax_nextwall() 631 wallnum, yupdownwall[cf], lastwall[0]); in correct_yax_nextwall() 636 yax_setnextwall(wallnum, cf, lastwall[0]); in correct_yax_nextwall() 637 if (yax_getnextwall(lastwall[0], !cf) < 0) in correct_yax_nextwall() 640 yax_setnextwall(lastwall[0], !cf, wallnum); in correct_yax_nextwall() 644 … wallnum, yupdownwall[cf], lastwall[0], setreverse?" and its reverse link":""); in correct_yax_nextwall() 652 lastwall[0], lastwall[1]); in correct_yax_nextwall()
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H A D | m32exec.cpp | 1868 Gv_SetVarX(resvar, lastwall(dapoint)); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32common.cpp | 611 int32_t nummatching=0, lastwall[2] = { -1, -1 }; in correct_yax_nextwall() local 619 lastwall[nummatching++] = j; in correct_yax_nextwall() 630 wallnum, yupdownwall[cf], lastwall[0]); in correct_yax_nextwall() 635 yax_setnextwall(wallnum, cf, lastwall[0]); in correct_yax_nextwall() 636 if (yax_getnextwall(lastwall[0], !cf) < 0) in correct_yax_nextwall() 639 yax_setnextwall(lastwall[0], !cf, wallnum); in correct_yax_nextwall() 643 … wallnum, yupdownwall[cf], lastwall[0], setreverse?" and its reverse link":""); in correct_yax_nextwall() 651 lastwall[0], lastwall[1]); in correct_yax_nextwall()
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H A D | triggers.cpp | 825 if (wall[lastwall(vb)].nextwall >= 0) in DragPoint() 827 vb = wall[lastwall(vb)].nextwall; in DragPoint()
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H A D | m32exec.cpp | 1872 Gv_SetVar(resvar, lastwall(dapoint)); in VM_Execute()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_build.c | 240 int lastwall=-2; in DrawPlanePosts() local 263 if (lastwall!=posts[i].lump) in DrawPlanePosts() 265 lastwall=posts[i].lump; in DrawPlanePosts() 266 if (lastwall==-1) in DrawPlanePosts() 269 shape=W_CacheLumpNum(lastwall,PU_CACHE, Cvt_patch_t, 1); in DrawPlanePosts()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekprep.cpp | 266 swingwall[swingcnt][2] = lastwall(j); in prepareboard() 267 swingwall[swingcnt][3] = lastwall(swingwall[swingcnt][2]); in prepareboard() 268 swingwall[swingcnt][4] = lastwall(swingwall[swingcnt][3]); in prepareboard()
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/dports/lang/swi-pl/swipl-8.2.3/packages/xpce/prolog/lib/swi/ |
H A D | thread_monitor.pl | 98 variable(lastwall, real*, get, "Wall at last call"). 144 get(TS, lastwall, LastWall), 154 send(TS, slot, lastwall, WallNow).
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 444 int lastwall(short point);
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 5871 dragwall[0] = lastwall(pointhighlight); in overheadeditor() 5949 int wn = lastwall(pointhighlight); in overheadeditor() 7255 … if (wall[lastwall(k)].x != mousxplc || wall[lastwall(k)].y != mousyplc) in overheadeditor() 7443 … firstwallflag = (startwall==ovh.splitstartwall || startwall==lastwall(ovh.splitstartwall)); in overheadeditor() 7668 setfirstwall(numsectors-2, lastwall(rhsnew1stwall)); in overheadeditor() 9067 j = lastwall(point); in deletepoint() 10344 j = lastwall(i); in whitelinescan() 11020 int32_t w1 = totheleft ? lastwall(w0) : wall[w0].point2; in AutoAlignWalls() 11113 w1 = totheleft ? lastwall(w0) : wall[w0].point2; in AutoAlignWalls() 11124 w1 = totheleft ? lastwall(wall[w1].nextwall) : NEXTWALL(w1).point2; in AutoAlignWalls()
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H A D | engine.cpp | 9843 k = lastwall(j); in renderDrawMapView() 12061 int32_t thelastwall = lastwall(w); in dragpoint() 12090 int wn = lastwall(w); in dragpoint() 12112 int wn = lastwall(pointhighlight); 12131 thelastwall = lastwall(tempshort); 12157 int32_t lastwall(int16_t point) in lastwall() function
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | witchaven.cpp | 1262 swingdoor[swingcnt].wall[2] = lastwall(j); in setupboard() 1263 swingdoor[swingcnt].wall[3] = lastwall(swingdoor[swingcnt].wall[2]); in setupboard()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.C | 4044 if ((wall[lastwall((short)k)].x != mousxplc) || (wall[lastwall((short)k)].y != mousyplc)) in overheadeditor() 5374 j = lastwall(point); in deletepoint() 5948 j = lastwall((short)i); in whitelinescan()
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H A D | GAME.C | 1103 swingwall[swingcnt][2] = lastwall(j); in prepareboard() 1104 swingwall[swingcnt][3] = lastwall(swingwall[swingcnt][2]); in prepareboard() 1105 swingwall[swingcnt][4] = lastwall(swingwall[swingcnt][3]); in prepareboard()
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H A D | ENGINE.C | 4946 if (wall[lastwall(tempshort)].nextwall >= 0) in dragpoint() 4948 tempshort = wall[lastwall(tempshort)].nextwall; in dragpoint() 4966 lastwall(short point) in lastwall() function
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.C | 4044 if ((wall[lastwall((short)k)].x != mousxplc) || (wall[lastwall((short)k)].y != mousyplc)) in overheadeditor() 5374 j = lastwall(point); in deletepoint() 5948 j = lastwall((short)i); in whitelinescan()
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H A D | GAME.C | 1102 swingwall[swingcnt][2] = lastwall(j); in prepareboard() 1103 swingwall[swingcnt][3] = lastwall(swingwall[swingcnt][2]); in prepareboard() 1104 swingwall[swingcnt][4] = lastwall(swingwall[swingcnt][3]); in prepareboard()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 4325 if ((wall[lastwall((short)k)].x != mousxplc) || (wall[lastwall((short)k)].y != mousyplc)) in overheadeditor() 5831 j = lastwall(point); in deletepoint() 6431 j = lastwall((short)i); in whitelinescan()
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H A D | engine.c | 5931 k = lastwall(j); in drawmapview() 8755 if (wall[lastwall(tempshort)].nextwall >= 0) in dragpoint() 8757 tempshort = wall[lastwall(tempshort)].nextwall; in dragpoint() 8779 int lastwall(short point) in lastwall() function
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1345 int32_t lastwall(int16_t point);
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/dports/games/NBlood/NBlood-a1689a4/package/sdk/samples/ |
H A D | a.m32 | 921 lastwall p1 p0 // get the 'inverse point2'
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.cpp | 1364 swingwall[swingcnt][2] = lastwall(j); in prepareboard() 1365 swingwall[swingcnt][3] = lastwall(swingwall[swingcnt][2]); in prepareboard() 1366 swingwall[swingcnt][4] = lastwall(swingwall[swingcnt][3]); in prepareboard()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 1369 swingwall[swingcnt][2] = lastwall(j); 1370 swingwall[swingcnt][3] = lastwall(swingwall[swingcnt][2]); 1371 swingwall[swingcnt][4] = lastwall(swingwall[swingcnt][3]);
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