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Searched refs:lavatiles (Results 1 – 18 of 18) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dpaths.cpp143 if ( map.tiles[OBSTACLELAYER + index] || !map.tiles[index] || lavatiles[map.tiles[index]] ) in pathCheckObstacle()
340 …|| lavatiles[map.tiles[static_cast<int>(entity->y / 16) * MAPLAYERS + static_cast<int>(entity->x /… in generatePath()
587 && !(swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) ) in fillPathMap()
680 … || (map.tiles[index] && !(swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) )) ) in fillPathMap()
727 … || (map.tiles[index] && !(swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]])) ) ) in fillPathMap()
774 … || (map.tiles[index] && !(swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]])) ) ) in fillPathMap()
821 … || (map.tiles[index] && !(swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) )) ) in fillPathMap()
H A Dcollision.cpp410 …if ( (swimmingtiles[map.tiles[z + y * MAPLAYERS + x * MAPLAYERS * map.height]] || lavatiles[map.ti… in entityInsideTile()
577 …|| ((swimmingtiles[map.tiles[y * MAPLAYERS + x * MAPLAYERS * map.height]] || lavatiles[map.tiles[y… in barony_clear()
1219 || ((swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) && isMonster) ) in lineTrace()
1395 || ((swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) && isMonster) ) in lineTraceTarget()
1481 || ( (swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) in checkObstacle()
H A Dinit.cpp553 lavatiles = (bool*) malloc(sizeof(bool) * numtiles); in initApp()
565 lavatiles[c] = false; in initApp()
580 lavatiles[c] = true; in initApp()
2181 if ( lavatiles ) in deinitApp()
2183 free(lavatiles); in deinitApp()
2184 lavatiles = nullptr; in deinitApp()
H A Dmain.cpp354 bool *lavatiles = nullptr; variable
H A Dmain.hpp674 extern bool *animatedtiles, *swimmingtiles, *lavatiles;
H A Dactboulder.cpp493 if ( !map.tiles[index] || swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]] ) in actBoulder()
495 if ( (swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) in actBoulder()
H A Dactthrown.cpp360 && !(swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) ) in actThrown()
372 && !(swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) in actThrown()
H A Dmonster_devil.cpp658 …es[index] || creature != DEMON) && !swimmingtiles[map.tiles[index]] && !lavatiles[map.tiles[index]… in devilSummonMonster()
H A Dactarrow.cpp331 if ( arrowInGround && (swimmingtiles[map.tiles[index]] || lavatiles[map.tiles[index]]) ) in actArrow()
H A Dgame.cpp672 if ( lavatiles[map.tiles[index]] ) in gameLogic()
685 if ( lavatiles[map.tiles[index]] ) in gameLogic()
1985 if ( lavatiles[map.tiles[index]] ) in gameLogic()
1998 if ( lavatiles[map.tiles[index]] ) in gameLogic()
H A Dmonster_lichfire.cpp1285 || lavatiles[map.tiles[index]]) in lichFireSummonMonster()
H A Dfiles.cpp2298 lavatiles[c] = false; in physfsReloadTiles()
2313 lavatiles[c] = true; in physfsReloadTiles()
H A Dmonster_lichice.cpp1457 || lavatiles[map.tiles[index]]) in lichIceSummonMonster()
H A Dmaps.cpp1950 else if ( lavatiles[map.tiles[y * MAPLAYERS + x * MAPLAYERS * map.height]] ) in generateDungeon()
2549 if ( lavatiles[map->tiles[y * MAPLAYERS + x * MAPLAYERS * map->height]] ) in assignActions()
H A Dactplayer.cpp238 || lavatiles[map.tiles[y * MAPLAYERS + x * MAPLAYERS * map.height]] ) in isPlayerSwimming()
2761 if ( lavatiles[map.tiles[y * MAPLAYERS + x * MAPLAYERS * map.height]] ) in actPlayer()
H A Dentity.cpp9696 …|| lavatiles[map.tiles[OBSTACLELAYER + hit.mapy * MAPLAYERS + hit.mapx * MAPLAYERS * map.height]] ) in attack()
/dports/games/barony/Barony-3.3.7/src/magic/
H A DcastSpell.cpp480 …if ( swimmingtiles[map.tiles[y * MAPLAYERS + x * MAPLAYERS * map.height]] || lavatiles[map.tiles[y… in castSpell()
H A Dmagic.cpp1728 else if ( lavatiles[map.tiles[0 + u * MAPLAYERS + v * MAPLAYERS * map.height]] ) in spellEffectPolymorph()