Searched refs:layerVisibility (Results 1 – 10 of 10) sorted by relevance
/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/Extra/ |
H A D | OpenRaster.cpp | 190 …std::string layerName,layerOpacity,layerVisibility,layerComposite,layerFile,layerOffsetX,layerOffs… in getLayersInfo() local 197 layerVisibility=(reinterpret_cast<char*>(xmlVisibility)); in getLayersInfo() 217 if (layerVisibility.empty()) in getLayersInfo() 218 layerVisibility = "1"; in getLayersInfo() 220 if (layerVisibility=="hidden") in getLayersInfo() 221 layerVisibility = "0"; in getLayersInfo() 223 layerVisibility = "1"; in getLayersInfo() 235 layerInfo.push_back(layerVisibility); in getLayersInfo()
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/dports/graphics/pencil2d/pencil-0.6.6/core_lib/src/interface/ |
H A D | timelinecells.cpp | 226 getLayerHeight(), false, mEditor->layerVisibility()); in drawContent() 244 width() - 1, getLayerHeight(), true, mEditor->layerVisibility()); in drawContent() 271 mEditor->layerVisibility()); in drawContent() 286 if (mEditor->layerVisibility() == LayerVisibility::CURRENTONLY) in drawContent() 290 else if (mEditor->layerVisibility() == LayerVisibility::RELATED) in drawContent() 296 else if (mEditor->layerVisibility() == LayerVisibility::ALL) in drawContent() 427 bool selected, LayerVisibility layerVisibility) const in paintLabel() 448 if ((layerVisibility == LayerVisibility::ALL) || selected) in paintLabel() 452 else if (layerVisibility == LayerVisibility::CURRENTONLY) in paintLabel() 456 else if (layerVisibility == LayerVisibility::RELATED) in paintLabel()
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H A D | timelinecells.h | 98 … layer, int x, int y, int height, int width, bool selected, LayerVisibility layerVisibility) const;
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H A D | editor.h | 102 LayerVisibility layerVisibility();
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H A D | editor.cpp | 628 LayerVisibility Editor::layerVisibility() in layerVisibility() function in Editor
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/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | Commands.cpp | 877 editor->layerVisibility[theLayer] = true; in addLayer() 899 editor->layerVisibility.erase(theLayer); in removeLayer() 971 editor->layerVisibility[newProperty.name] = editor->layerVisibility[oldName]; in setLayerProperty() 972 editor->layerVisibility.erase(oldName); in setLayerProperty() 1004 editor->layerVisibility[newName] = true; in execute() 1020 editor->layerVisibility[oldName] = true; in unexecute()
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H A D | LevelEditor.cpp | 861 if (it != parent->layerVisibility.end()) { in GUIEventCallback_OnEvent() 2773 if (layerVisibility[selectedLayer]) { in handleEvents() 3106 layerVisibility.clear(); in postLoad() 3108 layerVisibility[it->first] = true; in postLoad() 3110 layerVisibility[std::string()] = true; in postLoad() 3473 if (layerVisibility[selectedLayer]) { in onDrag() 3551 if (layerVisibility[selectedLayer]) { in onCameraMove() 4077 if (layerVisibility[it->first]) { in render() 4083 if (layerVisibility[std::string()]) { in render() 4104 if (layerVisibility[it->first]) { in render() [all …]
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H A D | LevelEditor.h | 137 map<string, bool> layerVisibility; variable
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.shaders/src/appleseed/ |
H A D | as_blend_shader.osl | 63 string as_maya_attribute_name = "layerVisibility",
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/dports/graphics/mapserver/mapserver-7.6.4/ |
H A D | mapkmlrenderer.cpp | 307 const char *layerVisibility = layer->status != MS_OFF ? "1" : "0"; in startNewLayer() local 308 xmlNewChild(LayerNode, NULL, BAD_CAST "visibility", BAD_CAST layerVisibility); in startNewLayer()
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