Searched refs:lcMesh (Results 1 – 17 of 17) sorted by relevance
/dports/cad/leocad/leocad-21.06/common/ |
H A D | lc_mesh.h | 72 class lcMesh in Q_DECLARE_FLAGS() 75 lcMesh(); in Q_DECLARE_FLAGS() 76 ~lcMesh(); in Q_DECLARE_FLAGS() 78 lcMesh(const lcMesh&) = delete; in Q_DECLARE_FLAGS() 79 lcMesh& operator=(const lcMesh&) = delete; in Q_DECLARE_FLAGS()
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H A D | lc_mesh.cpp | 13 lcMesh* gPlaceholderMesh; 15 lcMesh::lcMesh() in lcMesh() function in lcMesh 34 lcMesh::~lcMesh() in ~lcMesh() 71 void lcMesh::CreateBox() in CreateBox() 230 bool lcMesh::IntersectsPlanes(const lcVector4 (&Planes)[6]) in IntersectsPlanes() 251 bool lcMesh::IntersectsPlanes(const lcVector4 (&Planes)[6]) in IntersectsPlanes() 260 void lcMesh::ExportPOVRay(lcFile& File, const char* MeshName, const char** ColorTable) in ExportPOVRay() 321 void lcMesh::ExportPOVRay(lcFile& File, const char* MeshName, const char** ColorTable) in ExportPOVRay() 372 bool lcMesh::FileLoad(lcMemFile& File) in FileLoad() 443 bool lcMesh::FileSave(lcMemFile& File) in FileSave() [all …]
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H A D | pieceinf.h | 28 lcMesh* Mesh; 67 lcMesh* GetMesh() const in GetMesh() 82 void SetMesh(lcMesh* Mesh); 199 lcMesh* mMesh;
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H A D | lc_scene.h | 18 lcMesh* Mesh; 89 void AddMesh(lcMesh* Mesh, const lcMatrix44& WorldMatrix, int ColorIndex, lcRenderMeshState State); 102 void DrawDebugNormals(lcContext* Context, const lcMesh* Mesh) const;
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H A D | lc_scene.cpp | 43 const lcMesh* Mesh1 = mRenderMeshes[Index1].Mesh; in End() 44 const lcMesh* Mesh2 = mRenderMeshes[Index2].Mesh; in End() 65 void lcScene::AddMesh(lcMesh* Mesh, const lcMatrix44& WorldMatrix, int ColorIndex, lcRenderMeshStat… in AddMesh() 114 void lcScene::DrawDebugNormals(lcContext* Context, const lcMesh* Mesh) const in DrawDebugNormals() 161 const lcMesh* Mesh = RenderMesh.Mesh; in DrawOpaqueMeshes() 328 const lcMesh* Mesh = RenderMesh.Mesh; in DrawTranslucentMeshes()
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H A D | lc_meshloader.h | 169 lcMesh* CreateMesh(); 180 static void UpdateMeshBoundingBox(lcMesh* Mesh); 182 …static void UpdateMeshSectionBoundingBox(lcMesh* Mesh, lcMeshSection& Section, lcVector3& SectionM…
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H A D | pieceinf.cpp | 38 void PieceInfo::SetMesh(lcMesh* Mesh) in SetMesh() 47 lcMesh* Mesh = new lcMesh; in SetPlaceholder()
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H A D | lc_synth.h | 42 lcMesh* CreateMesh(const lcArray<lcPieceControlPoint>& ControlPoints) const;
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H A D | lc_global.h | 94 class lcMesh; variable
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H A D | project.cpp | 986 lcMesh* Mesh = !ModelPart.Mesh ? ModelPart.Info->GetMesh() : ModelPart.Mesh; in Export3DStudio() 1244 std::set<lcMesh*> AddedMeshes; in ExportCOLLADA() 1259 lcMesh* Mesh = !ModelPart.Mesh ? ModelPart.Info->GetMesh() : ModelPart.Mesh; in ExportCOLLADA() 1376 lcMesh* Mesh = !ModelPart.Mesh ? ModelPart.Info->GetMesh() : ModelPart.Mesh; in ExportCOLLADA() 1827 std::set<lcMesh*> AddedMeshes; in ExportPOVRay() 1842 lcMesh* Mesh = ModelPart.Info->GetMesh(); in ExportPOVRay() 1908 lcMesh* Mesh = !ModelPart.Mesh ? ModelPart.Info->GetMesh() : ModelPart.Mesh; in ExportPOVRay() 2072 lcMesh* Mesh = !ModelPart.Mesh ? ModelPart.Info->GetMesh() : ModelPart.Mesh; in ExportWavefront() 2092 lcMesh* Mesh = !ModelPart.Mesh ? ModelPart.Info->GetMesh() : ModelPart.Mesh; in ExportWavefront() 2116 lcMesh* Mesh = !ModelPart.Mesh ? ModelPart.Info->GetMesh() : ModelPart.Mesh; in ExportWavefront()
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H A D | lc_library.cpp | 1121 lcMesh* Mesh = new lcMesh; in LoadCachePiece() 1287 lcMesh* Mesh = new lcMesh; in LoadPieceData() 1441 std::vector<lcMesh*> Meshes; in UpdateBuffers() 1446 lcMesh* Mesh = Info->GetMesh(); in UpdateBuffers() 1472 for (lcMesh* Mesh : Meshes) in UpdateBuffers()
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H A D | lc_context.h | 216 void BindMesh(const lcMesh* Mesh);
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H A D | lc_meshloader.cpp | 887 lcMesh* lcLibraryMeshData::CreateMesh() in CreateMesh() 889 lcMesh* Mesh = new lcMesh(); in CreateMesh() 1283 void lcLibraryMeshData::UpdateMeshBoundingBox(lcMesh* Mesh) in UpdateMeshBoundingBox() 1324 void lcLibraryMeshData::UpdateMeshSectionBoundingBox(lcMesh* Mesh, lcMeshSection& Section, lcVector… in UpdateMeshSectionBoundingBox()
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H A D | piece.h | 651 lcMesh* mMesh;
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H A D | lc_context.cpp | 1122 void lcContext::BindMesh(const lcMesh* Mesh) in BindMesh()
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H A D | lc_synth.cpp | 1500 lcMesh* lcSynthInfo::CreateMesh(const lcArray<lcPieceControlPoint>& ControlPoints) const in CreateMesh()
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H A D | lc_model.cpp | 238 lcMesh* Mesh = mPieceInfo->GetMesh(); in UpdatePieceInfo() 2196 lcMesh* Mesh = Info->GetMesh(); in InsertPiece()
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