Searched refs:lcl_updateActive_nothrow (Results 1 – 2 of 2) sorted by relevance
226 static void lcl_updateActive_nothrow( ControllerFrame_Data& _rData, bool _bActive ) in lcl_updateActive_nothrow() function316 lcl_updateActive_nothrow( *m_pData, true ); in windowActivated()322 lcl_updateActive_nothrow( *m_pData, false ); in windowDeactivated()388 lcl_updateActive_nothrow( *m_pData, bActive ); in frameAction()
221 static void lcl_updateActive_nothrow( ControllerFrame_Data& _rData, bool _bActive ) in lcl_updateActive_nothrow() function311 lcl_updateActive_nothrow( *m_pData, true ); in windowActivated()317 lcl_updateActive_nothrow( *m_pData, false ); in windowDeactivated()383 lcl_updateActive_nothrow( *m_pData, bActive ); in frameAction()