Searched refs:ldsv_version (Results 1 – 4 of 4) sorted by relevance
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | old_ldsvguts.cpp | 142 sscanf(gzgets(gzfile, s, 256), "%d", &ldsv_version); in load_city_old() 143 if (ldsv_version < MIN_LOAD_VERSION) { in load_city_old() 151 fprintf(stderr, " ldsv_version = %i \n", ldsv_version); in load_city_old() 233 if (ldsv_version <= MM_MS_C_VER) in load_city_old() 243 if (ldsv_version <= MM_MS_C_VER) in load_city_old() 286 if (ldsv_version <= MG_C_VER) { in load_city_old() 306 if (ldsv_version <= MG_C_VER) { in load_city_old() 386 if (ldsv_version == WATERWELL_V2) { in load_city_old()
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H A D | loadsave.cpp | 134 ldsv_version = WATERWELL_V2; in save_city_2() 135 gzprintf(ofile, "%d\n", ldsv_version); in save_city_2() 297 sscanf(gzgets(gzfile, s, 256), "%d", &ldsv_version); in load_city_2() 298 if (ldsv_version < WATERWELL_V2) { in load_city_2() 306 fprintf(stderr, " ldsv_version = %i \n", ldsv_version); in load_city_2()
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H A D | engglobs.h | 16 extern int use_waterwell, ldsv_version;
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H A D | engglobs.cpp | 11 int ldsv_version; variable
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