Home
last modified time | relevance | path

Searched refs:leader_uid (Results 1 – 25 of 48) sorted by relevance

12

/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_slime.cpp48 if ( !myStats->leader_uid ) in initSlime()
50 myStats->leader_uid = 0; in initSlime()
H A Dmonster_rat.cpp42 if ( !myStats->leader_uid ) in initRat()
44 myStats->leader_uid = 0; in initRat()
H A Dmonster_scorpion.cpp42 if ( !myStats->leader_uid ) in initScorpion()
44 myStats->leader_uid = 0; in initScorpion()
H A Dstat_editor.hpp134 Uint32 leader_uid; member in Stat
H A Dmonster_scarab.cpp44 if ( !myStats->leader_uid ) in initScarab()
46 myStats->leader_uid = 0; in initScarab()
H A Dmonster_lich.cpp43 if ( !myStats->leader_uid ) in initLich()
45 myStats->leader_uid = 0; in initLich()
H A Dmonster_ghoul.cpp41 if ( !myStats->leader_uid ) in initGhoul()
43 myStats->leader_uid = 0; in initGhoul()
H A Dmonster_troll.cpp41 if ( !myStats->leader_uid ) in initTroll()
43 myStats->leader_uid = 0; in initTroll()
H A Dstat.hpp235 Uint32 leader_uid; member in Stat
H A Dmonster_minotaur.cpp43 if ( !myStats->leader_uid ) in initMinotaur()
45 myStats->leader_uid = 0; in initMinotaur()
663 monsterStats->leader_uid = zapLeaderUid; in actMinotaurTimer()
H A Dmonster_imp.cpp41 if ( !myStats->leader_uid ) in initImp()
43 myStats->leader_uid = 0; in initImp()
H A Dmonster_spider.cpp42 if ( !myStats->leader_uid ) in initSpider()
44 myStats->leader_uid = 0; in initSpider()
H A Dmonster_sentrybot.cpp45 if ( !myStats->leader_uid ) in initSentryBot()
47 myStats->leader_uid = 0; in initSentryBot()
284 if ( !myStats->leader_uid ) in initGyroBot()
286 myStats->leader_uid = 0; in initGyroBot()
1524 if ( !myStats->leader_uid ) in initDummyBot()
1526 myStats->leader_uid = 0; in initDummyBot()
H A Dmonster_automaton.cpp42 if ( !myStats->leader_uid ) in initAutomaton()
44 myStats->leader_uid = 0; in initAutomaton()
1536 if ( myStats->leader_uid != 0 ) in automatonRecycleItem()
1543 if ( playerUid == myStats->leader_uid in automatonRecycleItem()
H A Dmonster_crystalgolem.cpp41 if ( !myStats->leader_uid ) in initCrystalgolem()
43 myStats->leader_uid = 0; in initCrystalgolem()
H A Dmonster_demon.cpp41 if ( !myStats->leader_uid ) in initDemon()
43 myStats->leader_uid = 0; in initDemon()
H A Dmonster_cockatrice.cpp41 if ( !myStats->leader_uid ) in initCockatrice()
43 myStats->leader_uid = 0; in initCockatrice()
H A Dmonster_skeleton.cpp43 if ( !myStats->leader_uid ) in initSkeleton()
45 myStats->leader_uid = 0; in initSkeleton()
63 Entity* leader = uidToEntity(myStats->leader_uid); in initSkeleton()
602 Entity* leader = uidToEntity(myStats->leader_uid); in skeletonDie()
H A Dmonster_goatman.cpp53 if ( !myStats->leader_uid ) in initGoatman()
55 myStats->leader_uid = 0; in initGoatman()
154 if ( myStats->leader_uid == 0 && !my->flags[USERFLAG2] && rand() % 2 == 0 ) in initGoatman()
H A Dstat.cpp442 newStat->leader_uid = this->leader_uid; in copyStats()
H A Dmonster_gnome.cpp43 if ( !myStats->leader_uid ) in initGnome()
45 myStats->leader_uid = 0; in initGnome()
H A Dactthrown.cpp876 && hitstats->leader_uid == 0 ) in actThrown()
1270 if ( polymorphedTarget && hitstats->leader_uid == parent->getUID() ) in actThrown()
1274 else if ( (hitstats->leader_uid == parent->getUID() || hit.entity->checkFriend(parent)) in actThrown()
H A Dmonster_succubus.cpp41 if ( !myStats->leader_uid ) in initSuccubus()
43 myStats->leader_uid = 0; in initSuccubus()
/dports/games/wolfpack/empire-4.4.1/src/lib/subs/
H A Dunitsub.c377 int leader_uid = leader->uid; in unit_move() local
467 if (leader->uid != leader_uid) { in unit_move()
468 leader_uid = leader->uid; in unit_move()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dmagic.cpp232 monsterStats->leader_uid = players[player]->entity->getUID(); in spell_summonFamiliar()
1452 …&& (hitstats->leader_uid == 0 || (allowStealFollowers && hitstats->leader_uid != parent->getUID())… in spellEffectCharmMonster()
1648 … || (targetStats->leader_uid != 0 && monsterSummonType == SHADOW) || monsterSummonType == SENTRYBOT in spellEffectPolymorph()
1844 summonedStats->leader_uid = targetStats->leader_uid; in spellEffectPolymorph()
1845 if ( summonedStats->leader_uid != 0 && summonedStats->type != SHADOW ) in spellEffectPolymorph()
1847 Entity* leader = uidToEntity(summonedStats->leader_uid); in spellEffectPolymorph()
1858 if ( targetStats->leader_uid == players[c]->entity->getUID() ) in spellEffectPolymorph()
2724 monsterStats->leader_uid = 0; in spellEffectDemonIllusion()

12