/dports/lang/perl5.30/perl-5.30.3/cpan/File-Path/t/ |
H A D | FilePathTest.pm | 126 my $least_deep = catdir($tdir, $dirnames[0]); 127 my $next_deepest = catdir($least_deep, $dirnames[1]); 129 return ($least_deep, $next_deepest, $deepest); 134 my $least_deep = shift; 136 unless (length($least_deep) and (-d $least_deep)); 139 File::Path::remove_tree($least_deep, $opts); 140 Test::More::ok(! -d $least_deep, "directory '$least_deep' removed, as expected");
|
H A D | Path.t | 760 my ($least_deep, $next_deepest, $deepest) = 778 ok(! -d $least_deep, "directory '$least_deep' removed, as expected"); 824 my ($least_deep, $next_deepest, $deepest) = 840 cleanup_3_level_subdirs($least_deep); 845 my ($least_deep, $next_deepest, $deepest) = 851 cleanup_3_level_subdirs($least_deep); 867 cleanup_3_level_subdirs($least_deep); 892 cleanup_3_level_subdirs($least_deep); 903 cleanup_3_level_subdirs($least_deep); 919 cleanup_3_level_subdirs($least_deep); [all …]
|
H A D | Path_win32.t | 39 my ($least_deep, $next_deepest, $deepest) = 60 cleanup_3_level_subdirs($least_deep);
|
/dports/lang/perl5.32/perl-5.32.1/cpan/File-Path/t/ |
H A D | FilePathTest.pm | 126 my $least_deep = catdir($tdir, $dirnames[0]); 127 my $next_deepest = catdir($least_deep, $dirnames[1]); 129 return ($least_deep, $next_deepest, $deepest); 134 my $least_deep = shift; 136 unless (length($least_deep) and (-d $least_deep)); 139 File::Path::remove_tree($least_deep, $opts); 140 Test::More::ok(! -d $least_deep, "directory '$least_deep' removed, as expected");
|
H A D | Path.t | 760 my ($least_deep, $next_deepest, $deepest) = 778 ok(! -d $least_deep, "directory '$least_deep' removed, as expected"); 824 my ($least_deep, $next_deepest, $deepest) = 840 cleanup_3_level_subdirs($least_deep); 845 my ($least_deep, $next_deepest, $deepest) = 851 cleanup_3_level_subdirs($least_deep); 867 cleanup_3_level_subdirs($least_deep); 892 cleanup_3_level_subdirs($least_deep); 903 cleanup_3_level_subdirs($least_deep); 919 cleanup_3_level_subdirs($least_deep); [all …]
|
H A D | Path_win32.t | 39 my ($least_deep, $next_deepest, $deepest) = 60 cleanup_3_level_subdirs($least_deep);
|
/dports/lang/perl5.34/perl-5.34.0/cpan/File-Path/t/ |
H A D | FilePathTest.pm | 126 my $least_deep = catdir($tdir, $dirnames[0]); 127 my $next_deepest = catdir($least_deep, $dirnames[1]); 129 return ($least_deep, $next_deepest, $deepest); 134 my $least_deep = shift; 136 unless (length($least_deep) and (-d $least_deep)); 139 File::Path::remove_tree($least_deep, $opts); 140 Test::More::ok(! -d $least_deep, "directory '$least_deep' removed, as expected");
|
H A D | Path.t | 760 my ($least_deep, $next_deepest, $deepest) = 778 ok(! -d $least_deep, "directory '$least_deep' removed, as expected"); 824 my ($least_deep, $next_deepest, $deepest) = 840 cleanup_3_level_subdirs($least_deep); 845 my ($least_deep, $next_deepest, $deepest) = 862 cleanup_3_level_subdirs($least_deep); 878 cleanup_3_level_subdirs($least_deep); 903 cleanup_3_level_subdirs($least_deep); 925 cleanup_3_level_subdirs($least_deep); 941 cleanup_3_level_subdirs($least_deep); [all …]
|
H A D | Path_win32.t | 39 my ($least_deep, $next_deepest, $deepest) = 60 cleanup_3_level_subdirs($least_deep);
|
/dports/devel/p5-File-Path/File-Path-2.18/t/ |
H A D | FilePathTest.pm | 126 my $least_deep = catdir($tdir, $dirnames[0]); 127 my $next_deepest = catdir($least_deep, $dirnames[1]); 129 return ($least_deep, $next_deepest, $deepest); 134 my $least_deep = shift; 136 unless (length($least_deep) and (-d $least_deep)); 139 File::Path::remove_tree($least_deep, $opts); 140 Test::More::ok(! -d $least_deep, "directory '$least_deep' removed, as expected");
|
H A D | Path.t | 760 my ($least_deep, $next_deepest, $deepest) = 778 ok(! -d $least_deep, "directory '$least_deep' removed, as expected"); 824 my ($least_deep, $next_deepest, $deepest) = 840 cleanup_3_level_subdirs($least_deep); 845 my ($least_deep, $next_deepest, $deepest) = 862 cleanup_3_level_subdirs($least_deep); 878 cleanup_3_level_subdirs($least_deep); 903 cleanup_3_level_subdirs($least_deep); 925 cleanup_3_level_subdirs($least_deep); 941 cleanup_3_level_subdirs($least_deep); [all …]
|
H A D | Path_win32.t | 39 my ($least_deep, $next_deepest, $deepest) = 60 cleanup_3_level_subdirs($least_deep);
|
/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/cpan/File-Path/t/ |
H A D | FilePathTest.pm | 126 my $least_deep = catdir($tdir, $dirnames[0]); 127 my $next_deepest = catdir($least_deep, $dirnames[1]); 129 return ($least_deep, $next_deepest, $deepest); 134 my $least_deep = shift; 136 unless (length($least_deep) and (-d $least_deep)); 139 File::Path::remove_tree($least_deep, $opts); 140 Test::More::ok(! -d $least_deep, "directory '$least_deep' removed, as expected");
|
H A D | Path.t | 760 my ($least_deep, $next_deepest, $deepest) = 778 ok(! -d $least_deep, "directory '$least_deep' removed, as expected"); 824 my ($least_deep, $next_deepest, $deepest) = 840 cleanup_3_level_subdirs($least_deep); 845 my ($least_deep, $next_deepest, $deepest) = 862 cleanup_3_level_subdirs($least_deep); 878 cleanup_3_level_subdirs($least_deep); 903 cleanup_3_level_subdirs($least_deep); 925 cleanup_3_level_subdirs($least_deep); 941 cleanup_3_level_subdirs($least_deep); [all …]
|
H A D | Path_win32.t | 39 my ($least_deep, $next_deepest, $deepest) = 60 cleanup_3_level_subdirs($least_deep);
|
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 92 int least_deep = -1; in _contact_added_callback() local 107 least_deep = i; in _contact_added_callback() 111 ERR_FAIL_COND(least_deep == -1); in _contact_added_callback() 113 if (least_deep < contact_count) { //replace the last deep contact by the new one in _contact_added_callback() 115 contacts[least_deep] = contact; in _contact_added_callback()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 102 int least_deep = -1; in contact_added_callback() local 117 least_deep = i; in contact_added_callback() 121 ERR_FAIL_COND(least_deep == -1); in contact_added_callback() 123 if (least_deep < contact_count) { //replace the last deep contact by the new one in contact_added_callback() 125 contacts[least_deep] = contact; in contact_added_callback()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 90 int least_deep = -1; in _contact_added_callback() local 105 least_deep = i; in _contact_added_callback() 109 ERR_FAIL_COND(least_deep == -1); in _contact_added_callback() 111 if (least_deep < contact_count) { //replace the last deep contact by the new one in _contact_added_callback() 113 contacts[least_deep] = contact; in _contact_added_callback()
|
H A D | body_2d_sw.h | 316 int least_deep = -1; in add_contact() local 320 least_deep = i; in add_contact() 325 if (least_deep >= 0 && least_depth < p_depth) { in add_contact() 327 idx = least_deep; in add_contact()
|
/dports/devel/godot2/godot-2.1.6-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 102 int least_deep = -1; in contact_added_callback() local 117 least_deep = i; in contact_added_callback() 121 ERR_FAIL_COND(least_deep == -1); in contact_added_callback() 123 if (least_deep < contact_count) { //replace the last deep contact by the new one in contact_added_callback() 125 contacts[least_deep] = contact; in contact_added_callback()
|
/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 90 int least_deep = -1; in _contact_added_callback() local 105 least_deep = i; in _contact_added_callback() 109 ERR_FAIL_COND(least_deep == -1); in _contact_added_callback() 111 if (least_deep < contact_count) { //replace the last deep contact by the new one in _contact_added_callback() 113 contacts[least_deep] = contact; in _contact_added_callback()
|
H A D | body_2d_sw.h | 316 int least_deep = -1; in add_contact() local 320 least_deep = i; in add_contact() 325 if (least_deep >= 0 && least_depth < p_depth) { in add_contact() 327 idx = least_deep; in add_contact()
|
/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/ |
H A D | body_pair_2d_sw.cpp | 92 int least_deep = -1; in _contact_added_callback() local 107 least_deep = i; in _contact_added_callback() 111 ERR_FAIL_COND(least_deep == -1); in _contact_added_callback() 113 if (least_deep < contact_count) { //replace the last deep contact by the new one in _contact_added_callback() 115 contacts[least_deep] = contact; in _contact_added_callback()
|
/dports/devel/godot/godot-3.2.3-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 107 int least_deep = -1; in contact_added_callback() local 122 least_deep = i; in contact_added_callback() 126 ERR_FAIL_COND(least_deep == -1); in contact_added_callback() 128 if (least_deep < contact_count) { //replace the last deep contact by the new one in contact_added_callback() 130 contacts[least_deep] = contact; in contact_added_callback()
|
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 107 int least_deep = -1; in contact_added_callback() local 122 least_deep = i; in contact_added_callback() 126 ERR_FAIL_COND(least_deep == -1); in contact_added_callback() 128 if (least_deep < contact_count) { //replace the last deep contact by the new one in contact_added_callback() 130 contacts[least_deep] = contact; in contact_added_callback()
|