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Searched refs:leftTimeChanged (Results 1 – 3 of 3) sorted by relevance

/dports/games/kdiamond/kdiamond-21.12.3/src/
H A Dgame-state.h54 void leftTimeChanged(int seconds);
H A Dgame-state.cpp174 Q_EMIT leftTimeChanged(qMax(0, leftSeconds)); in update() local
H A Dmainwindow.cpp89 …connect(m_gameState, &KDiamond::GameState::leftTimeChanged, m_infoBar, &KDiamond::InfoBar::updateR… in MainWindow()