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Searched refs:leftx (Results 1 – 25 of 174) sorted by relevance

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/dports/science/quantum-espresso/q-e-qe-6.7.0/Modules/
H A Dbspline.f90198 leftx = max0(leftx,ix)
201 leftx = leftx + 1
203 leftx = leftx - 1
206 jj = ix - leftx + 1 + (leftx - kx) * (kx + kxm1)
271 leftx = 0
490 leftx(ix) = leftx(ix-1)
494 leftx(ix) = leftx(ix) + 1
1126 leftx(ix) = leftx(ix-1)
1130 leftx(ix) = leftx(ix) + 1
1741 leftx(ix) = leftx(ix-1)
[all …]
/dports/games/libmanette/libmanette-0.2.6/src/
H A Dgamecontrollerdb5 0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,right…
6 0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a…
239 0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,right…
240 0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a…
242 03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightsh…
243 030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,
397 030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b…
398 030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b…
400 0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,
504 050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b…
[all …]
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCTRFlat.cpp162 leftx = spanEnd - span; in drawIndexedTriangleList()
171 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
172 rightxf += rightdeltaxf*leftx; in drawIndexedTriangleList()
173 targetSurface += SurfaceWidth*leftx; in drawIndexedTriangleList()
174 zTarget += SurfaceWidth*leftx; in drawIndexedTriangleList()
175 leftZValue += leftZStep*leftx; in drawIndexedTriangleList()
176 rightZValue += rightZStep*leftx; in drawIndexedTriangleList()
184 leftx = (s32)(leftxf); in drawIndexedTriangleList()
205 if (rightx - leftx != 0) in drawIndexedTriangleList()
207 tmpDiv = 1.0f / (rightx - leftx); in drawIndexedTriangleList()
[all …]
H A DCTRTextureFlat.cpp174 leftx = spanEnd - span; in drawIndexedTriangleList()
183 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
184 rightxf += rightdeltaxf*leftx; in drawIndexedTriangleList()
186 zTarget += SurfaceWidth*leftx; in drawIndexedTriangleList()
187 leftZValue += leftZStep*leftx; in drawIndexedTriangleList()
190 leftTx += leftTxStep*leftx; in drawIndexedTriangleList()
191 leftTy += leftTyStep*leftx; in drawIndexedTriangleList()
192 rightTx += rightTxStep*leftx; in drawIndexedTriangleList()
193 rightTy += rightTyStep*leftx; in drawIndexedTriangleList()
201 leftx = (s32)(leftxf); in drawIndexedTriangleList()
[all …]
H A DCTRGouraud.cpp181 leftx = spanEnd - span; in drawIndexedTriangleList()
190 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
191 rightxf += rightdeltaxf*leftx; in drawIndexedTriangleList()
197 leftR += leftStepR*leftx; in drawIndexedTriangleList()
198 leftG += leftStepG*leftx; in drawIndexedTriangleList()
199 leftB += leftStepB*leftx; in drawIndexedTriangleList()
200 rightR += rightStepR*leftx; in drawIndexedTriangleList()
201 rightG += rightStepG*leftx; in drawIndexedTriangleList()
202 rightB += rightStepB*leftx; in drawIndexedTriangleList()
210 leftx = (s32)(leftxf); in drawIndexedTriangleList()
[all …]
H A DCTRTextureGouraud.cpp260 leftx = spanEnd - span; in drawIndexedTriangleList()
269 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
276 leftR += leftStepR*leftx; in drawIndexedTriangleList()
277 leftG += leftStepG*leftx; in drawIndexedTriangleList()
278 leftB += leftStepB*leftx; in drawIndexedTriangleList()
279 rightR += rightStepR*leftx; in drawIndexedTriangleList()
280 rightG += rightStepG*leftx; in drawIndexedTriangleList()
281 rightB += rightStepB*leftx; in drawIndexedTriangleList()
283 leftTx += leftTxStep*leftx; in drawIndexedTriangleList()
284 leftTy += leftTyStep*leftx; in drawIndexedTriangleList()
[all …]
H A DCTRTextureGouraudAdd.cpp206 leftx = spanEnd - span; in drawIndexedTriangleList()
215 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
222 leftR += leftStepR*leftx; in drawIndexedTriangleList()
223 leftG += leftStepG*leftx; in drawIndexedTriangleList()
224 leftB += leftStepB*leftx; in drawIndexedTriangleList()
225 rightR += rightStepR*leftx; in drawIndexedTriangleList()
226 rightG += rightStepG*leftx; in drawIndexedTriangleList()
227 rightB += rightStepB*leftx; in drawIndexedTriangleList()
229 leftTx += leftTxStep*leftx; in drawIndexedTriangleList()
230 leftTy += leftTyStep*leftx; in drawIndexedTriangleList()
[all …]
H A DCTRTextureGouraudWire.cpp190 leftx = spanEnd - span; in drawIndexedTriangleList()
199 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
206 leftR += leftStepR*leftx; in drawIndexedTriangleList()
207 leftG += leftStepG*leftx; in drawIndexedTriangleList()
208 leftB += leftStepB*leftx; in drawIndexedTriangleList()
209 rightR += rightStepR*leftx; in drawIndexedTriangleList()
210 rightG += rightStepG*leftx; in drawIndexedTriangleList()
211 rightB += rightStepB*leftx; in drawIndexedTriangleList()
213 leftTx += leftTxStep*leftx; in drawIndexedTriangleList()
214 leftTy += leftTyStep*leftx; in drawIndexedTriangleList()
[all …]
H A DCTRTextureFlatWire.cpp171 leftx = spanEnd - span; in drawIndexedTriangleList()
180 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
181 rightxf += rightdeltaxf*leftx; in drawIndexedTriangleList()
183 zTarget += SurfaceWidth*leftx; in drawIndexedTriangleList()
184 leftZValue += leftZStep*leftx; in drawIndexedTriangleList()
185 rightZValue += rightZStep*leftx; in drawIndexedTriangleList()
187 leftTx += leftTxStep*leftx; in drawIndexedTriangleList()
188 leftTy += leftTyStep*leftx; in drawIndexedTriangleList()
189 rightTx += rightTxStep*leftx; in drawIndexedTriangleList()
190 rightTy += rightTyStep*leftx; in drawIndexedTriangleList()
[all …]
H A DCTRTextureGouraudNoZ.cpp181 leftx = spanEnd - span; in drawIndexedTriangleList()
190 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
194 leftR += leftStepR*leftx; in drawIndexedTriangleList()
195 leftG += leftStepG*leftx; in drawIndexedTriangleList()
196 leftB += leftStepB*leftx; in drawIndexedTriangleList()
197 rightR += rightStepR*leftx; in drawIndexedTriangleList()
198 rightG += rightStepG*leftx; in drawIndexedTriangleList()
199 rightB += rightStepB*leftx; in drawIndexedTriangleList()
201 leftTx += leftTxStep*leftx; in drawIndexedTriangleList()
202 leftTy += leftTyStep*leftx; in drawIndexedTriangleList()
[all …]
H A DCTRGouraudWire.cpp177 leftx = spanEnd - span; in drawIndexedTriangleList()
186 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
187 rightxf += rightdeltaxf*leftx; in drawIndexedTriangleList()
189 zTarget += SurfaceWidth*leftx; in drawIndexedTriangleList()
193 leftR += leftStepR*leftx; in drawIndexedTriangleList()
194 leftG += leftStepG*leftx; in drawIndexedTriangleList()
195 leftB += leftStepB*leftx; in drawIndexedTriangleList()
196 rightR += rightStepR*leftx; in drawIndexedTriangleList()
197 rightG += rightStepG*leftx; in drawIndexedTriangleList()
198 rightB += rightStepB*leftx; in drawIndexedTriangleList()
[all …]
H A DCTRFlatWire.cpp160 leftx = spanEnd - span; in drawIndexedTriangleList()
169 leftxf += leftdeltaxf*leftx; in drawIndexedTriangleList()
170 rightxf += rightdeltaxf*leftx; in drawIndexedTriangleList()
171 targetSurface += SurfaceWidth*leftx; in drawIndexedTriangleList()
172 zTarget += SurfaceWidth*leftx; in drawIndexedTriangleList()
173 leftZValue += leftZStep*leftx; in drawIndexedTriangleList()
174 rightZValue += rightZStep*leftx; in drawIndexedTriangleList()
182 leftx = (s32)(leftxf); in drawIndexedTriangleList()
190 if (leftZValue > *(zTarget + leftx)) in drawIndexedTriangleList()
192 *(zTarget + leftx) = leftZValue; in drawIndexedTriangleList()
[all …]
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/guert_mod/tempo/
H A Denergybarrier.lua33 v.leftx=0
58 v.leftx = entity_x(me)-v.halfWidth
63 entity_setWidth(me, v.rightx-v.leftx)
67 v.leftx = findWall(entity_x(me), entity_y(me), -1, 0)
72 v.leftx = v.leftx + adjust
74 entity_setHeight(me, v.rightx-v.leftx)
123 if entity_x(e) >= v.leftx and entity_x(e) <= v.rightx
148 if entity_x(e) > v.leftx and entity_x(e) < v.rightx
/dports/devel/directfb/DirectFB-1.4.17/tools/
H A Ddfbpenmount.c65 int leftx, topy, rightx, bottomy, ofs; in main() local
137 leftx = sx/10; in main()
174 primary->DrawLine( primary,leftx-ofs,topy,leftx+ofs,topy ); in main()
175 primary->DrawLine( primary,leftx,topy-ofs,leftx,topy+ofs ); in main()
208 float dx = ((float)mouse_x-tx1)/(rightx-leftx); in main()
211 printf( "min_x=%d min_y=%d\n",(int)(tx1-leftx*dx+.5),(int)(ty1-topy*dy+.5)); in main()
212 printf( "max_x=%d max_y=%d\n",(int)(mouse_x+leftx*dx+.5),(int)(mouse_y+topy*dy+.5)); in main()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Denergybarrier.lua33 v.leftx=0
59 v.leftx = entity_x(me)-v.halfWidth
64 entity_setWidth(me, v.rightx-v.leftx)
68 v.leftx = findWall(entity_x(me), entity_y(me), -1, 0)
73 v.leftx = v.leftx + adjust
75 entity_setHeight(me, v.rightx-v.leftx)
124 if entity_x(e) >= v.leftx and entity_x(e) <= v.rightx
/dports/print/scribus-devel/scribus-1.5.7/scribus/
H A Dpageitem_osgframe.cpp194 double leftx, lefty, leftz; in getPDFMatrix() local
208 leftx = -1.0f; in getPDFMatrix()
229 leftx = viewz * upy - viewy * upz; in getPDFMatrix()
232 normalized(leftx, lefty, leftz); in getPDFMatrix()
241 leftxprime = leftx * cosroll + upx * sinroll; in getPDFMatrix()
244 upxprime = upx * cosroll + leftx * sinroll; in getPDFMatrix()
247 leftx = leftxprime; in getPDFMatrix()
263 if (fabs(leftx) < 0.0000001) in getPDFMatrix()
264 leftx = 0.0; in getPDFMatrix()
283 ret += desc4.arg(leftx).arg(lefty).arg(leftz); in getPDFMatrix()
/dports/misc/elki/elki-release0.7.1-1166-gfb1fffdf3/elki-core-math/src/main/java/de/lmu/ifi/dbs/elki/math/geometry/
H A DFilteredConvexHull2D.java48 private double leftx = Double.POSITIVE_INFINITY, // field in FilteredConvexHull2D
106 return v <= leftx || v >= rightx || (v = point[1]) <= bottomy || v >= topy; in checkCandidate()
118 leftx = rightx = x; in checkCandidateUpdate()
124 if(x <= leftx || x >= rightx || y <= bottomy || y >= topy) { in checkCandidateUpdate()
145 leftx = Math.max(bottomleft[0], topleft[0]); in checkCandidateUpdate()
/dports/math/vtk8/VTK-8.2.0/Common/Math/
H A DvtkPolynomialSolversUnivariate.cxx857 leftx -= perturbation; in vtkHabichtOrSturmBisectionSolve()
866 bounds[k] = leftx; in vtkHabichtOrSturmBisectionSolve()
908 double leftx, rightx; in vtkHabichtOrSturmBisectionSolve() local
934 if ( leftx >= upperBnds[nloc] || leftx <= lowerBnds[nloc] ) in vtkHabichtOrSturmBisectionSolve()
939 rightx = leftx; in vtkHabichtOrSturmBisectionSolve()
983 IsZero( leftx ) || in vtkHabichtOrSturmBisectionSolve()
1021 leftx = rightx = mid; in vtkHabichtOrSturmBisectionSolve()
1069 leftx -= tol; in vtkHabichtOrSturmBisectionSolve()
1088 if ( rightx != leftx ) in vtkHabichtOrSturmBisectionSolve()
1112 if ( upperBnds[i] > leftx && lowerBnds[i] < leftx ) in vtkHabichtOrSturmBisectionSolve()
[all …]
/dports/math/vtk9/VTK-9.1.0/Common/Math/
H A DvtkPolynomialSolversUnivariate.cxx850 leftx -= perturbation; in vtkHabichtOrSturmBisectionSolve()
859 bounds[k] = leftx; in vtkHabichtOrSturmBisectionSolve()
901 double leftx, rightx; in vtkHabichtOrSturmBisectionSolve() local
925 if (leftx >= upperBnds[nloc] || leftx <= lowerBnds[nloc]) in vtkHabichtOrSturmBisectionSolve()
930 rightx = leftx; in vtkHabichtOrSturmBisectionSolve()
973 if (IsZero(leftx) || IsZero(evaluateHorner(SSS, d, leftx)) || (tempSgn > varSgn[0]) || in vtkHabichtOrSturmBisectionSolve()
1008 leftx = rightx = mid; in vtkHabichtOrSturmBisectionSolve()
1058 leftx -= tol; in vtkHabichtOrSturmBisectionSolve()
1077 if (rightx != leftx) in vtkHabichtOrSturmBisectionSolve()
1101 if (upperBnds[i] > leftx && lowerBnds[i] < leftx) in vtkHabichtOrSturmBisectionSolve()
[all …]
/dports/games/senken/senken-0.3.0/src/
H A Dsdlwin.c203 drawsquare->parts.leftx, drawsquare->parts.lefty, in draw_grid_lines()
216 drawsquare->parts.leftx, drawsquare->parts.lefty, in draw_grid_lines()
225 drawsquare->parts.leftx+3, drawsquare->parts.lefty, in draw_grid_lines()
229 drawsquare->parts.leftx+6, drawsquare->parts.lefty, in draw_grid_lines()
259 drawsquare->parts.leftx+3, drawsquare->parts.lefty, in draw_grid_lines()
263 drawsquare->parts.leftx+6, drawsquare->parts.lefty, in draw_grid_lines()
278 drawsquare->parts.leftx, drawsquare->parts.lefty, in fillsquare()
294 drawsquare->parts.leftx, drawsquare->parts.lefty, in ShowPattern()
325 sq2.parts.leftx = square->parts.leftx + minus; in ShowSolid_minus()
441 (drawsquare->parts.leftx + drawsquare->parts.rightx)/2 - strwidth/2, in display_land_value()
[all …]
/dports/math/vtk6/VTK-6.2.0/Common/Math/
H A DvtkPolynomialSolversUnivariate.cxx857 leftx -= perturbation; in vtkHabichtOrSturmBisectionSolve()
866 bounds[k] = leftx; in vtkHabichtOrSturmBisectionSolve()
908 double leftx, rightx; in vtkHabichtOrSturmBisectionSolve() local
934 if ( leftx >= upperBnds[nloc] || leftx <= lowerBnds[nloc] ) in vtkHabichtOrSturmBisectionSolve()
939 rightx = leftx; in vtkHabichtOrSturmBisectionSolve()
983 IsZero( leftx ) || in vtkHabichtOrSturmBisectionSolve()
1021 leftx = rightx = mid; in vtkHabichtOrSturmBisectionSolve()
1069 leftx -= tol; in vtkHabichtOrSturmBisectionSolve()
1088 if ( rightx != leftx ) in vtkHabichtOrSturmBisectionSolve()
1112 if ( upperBnds[i] > leftx && lowerBnds[i] < leftx ) in vtkHabichtOrSturmBisectionSolve()
[all …]
/dports/math/libpgmath/flang-d07daf3/tools/flang2/flang2exe/
H A Diliutil.h358 int iadd_ili_ili(int leftx, int rightx);
368 int idiv_ili_ili(int leftx, int rightx);
411 int imax_ili_ili(int leftx, int rightx);
416 int imin_ili_ili(int leftx, int rightx);
426 int imul_ili_ili(int leftx, int rightx);
466 int isub_ili_ili(int leftx, int rightx);
/dports/misc/box2d/box2d-2.4.1/extern/glfw/src/
H A Dmappings.h.in64 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
65 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
66 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
67 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
68 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
69 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
70 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/src/
H A Dmappings.h.in64 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
65 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
66 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
67 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
68 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
69 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
70 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/src/
H A Dmappings.h.in64 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
65 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
66 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
67 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
68 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
69 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…
70 …tshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx…

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