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Searched refs:legaltokens (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dmhk.cpp61 static struct { const char *text; int32_t tokenid; } legaltokens [] = in engineLoadMHK() local
132 for (i=0; legaltokens[i].text; i++) if (!Bstrcasecmp(tok, legaltokens[i].text)) break; in engineLoadMHK()
135 if (!filename && legaltokens[i].tokenid != T_LIGHT) continue; in engineLoadMHK()
137 switch (legaltokens[i].tokenid) in engineLoadMHK()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c7227 static struct { char *text; int tokenid; } legaltokens[] = { in loadmaphack() local
7253 for (i=0;legaltokens[i].text;i++) if (!Bstrcasecmp(tok,legaltokens[i].text)) break; in loadmaphack()
7255 switch (legaltokens[i].tokenid) { in loadmaphack()