Searched refs:lensarray (Results 1 – 2 of 2) sorted by relevance
609 unsigned char**lensarray = engine->GetRawBitmapSurface (lenswrite); in DrawLens() local621 lensarray[y][x] = screen[oy+coffy][ox+coffx]; in DrawLens()651 screen[dy][dx] = lensarray[cy+radius][cx+radius]; in DrawLens()
268 uint8 *lensarray = engine->GetRawBitmapSurface(lenswrite); in DrawLens() local279 lensarray[lensy + x] = vScreen[(oy + coffy) * virtscPitch + ox + coffx]; in DrawLens()306 vScreen[dy * virtscPitch + dx] = lensarray[lensy + cx + radius]; in DrawLens()