Home
last modified time | relevance | path

Searched refs:lensarray (Results 1 – 2 of 2) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agspalrender/
H A Dags_palrender.cpp609 unsigned char**lensarray = engine->GetRawBitmapSurface (lenswrite); in DrawLens() local
621 lensarray[y][x] = screen[oy+coffy][ox+coffx]; in DrawLens()
651 screen[dy][dx] = lensarray[cy+radius][cx+radius]; in DrawLens()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_pal_render/
H A Dags_pal_render.cpp268 uint8 *lensarray = engine->GetRawBitmapSurface(lenswrite); in DrawLens() local
279 lensarray[lensy + x] = vScreen[(oy + coffy) * virtscPitch + ox + coffx]; in DrawLens()
306 vScreen[dy * virtscPitch + dx] = lensarray[lensy + cx + radius]; in DrawLens()