/dports/games/xonotic/Xonotic/source/qcsrc/client/ |
H A D | player_skeleton.qc | 127 float savelerpfrac = e.lerpfrac; 135 e.lerpfrac = 0; 154 e.lerpfrac = 0; 161 e.lerpfrac = savelerpfrac * 2; 166 …//printf("frame %d %d %d %d lerpfrac * %d %d %d\n", e.frame, e.frame2, e.frame3, e.frame4, e.lerpf… 169 e.lerpfrac = savelerpfrac;
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H A D | csqcmodel_hooks.qc | 621 this.lerpfrac = 0; 659 // Note: we always consider lerpfrac "changed", as it uses fixed values every time anyway. 662 this.lerpfrac = (doblend ? 0.5 : 0); 677 this.lerpfrac = 0;
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/dports/games/xonotic/Xonotic/source/qcsrc/lib/csqcmodel/ |
H A D | cl_model.qc | 56 this.lerpfrac = this.csqcmodel_lerpfrac; 90 this.csqcmodel_lerpfrac = this.lerpfrac; 116 this.lerpfrac = this.csqcmodel_lerpfrac; 135 ….csqcmodel_lerpfrac2time == 0) // if there is no old lerpfrac (newly displayed model), only lerpfr… 142 this.lerpfrac = l24 * l24_13; 163 this.lerpfrac = 0; 168 this.lerpfrac = 0; 170 …this.lerpfrac = 1 - bound(0, (time - this.frame1time) / autocvar_cl_lerpanim_maxdelta_framegroups,…
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H A D | cl_model.qh | 44 // then update frame, frame1time (and possibly frame2, frame2time, lerpfrac) 51 // will overwrite lerpfrac, lerpfrac3, lerpfrac4, and possibly clear frame*time if they are undispl…
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H A D | settings.qh | 2 // define this if svqc code wants to use .frame2 and .lerpfrac
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H A D | common.qh | 54 .float lerpfrac; 92 …CSQCMODEL_PROPERTY_SCALED(CSQCMODEL_PROPERTY_LERPFRAC, float, ReadByte, WriteByte, lerpfrac, 255, …
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/dports/games/xonotic/Xonotic/source/qcsrc/common/ |
H A D | anim.qh | 5 /** primary framegroup animation (strength = 1 - lerpfrac - lerpfrac3 - lerpfrac4) */ 7 /** secondary framegroup animation (strength = lerpfrac) */ 15 .float lerpfrac;
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H A D | csqcmodel_settings.qh | 3 // define this if svqc code wants to use .frame2 and .lerpfrac
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_ents.c | 227 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 237 ent.oldorigin[i] = cent->prev.old_origin[i] + cl.lerpfrac * in CL_AddPacketEntities() 239 ent.origin[i] = cent->prev.origin[i] + cl.lerpfrac * in CL_AddPacketEntities() 347 ent.angles[i] = LerpAngle (a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 703 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 705 ps->gunangles[i], cl.lerpfrac ); in CL_AddViewWeapon() 724 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 811 lerp = cl.lerpfrac; in CL_CalcCurrentState() 949 ops->kick_angles[0], ps->kick_angles[0], cl.lerpfrac ); in CL_CalcViewValues() 951 ops->kick_angles[1], ps->kick_angles[1], cl.lerpfrac ); in CL_CalcViewValues() [all …]
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_ents.c | 1675 entity_lerp = cl.lerpfrac; in CL_AddPacketEntities() 1750 frame_lerp = 1.0f - cl.lerpfrac; in CL_AddPacketEntities() 1760 ent.backlerp = 1.0f - cl.lerpfrac; in CL_AddPacketEntities() 2348 gunlerp = 1.0f - cl.lerpfrac; in CL_AddViewWeapon() 2358 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 2407 lerp = cl.lerpfrac; in CL_CalcViewValues() 2515 kicklerp = 1.0f - cl.lerpfrac; in CL_CalcViewValues() 2563 cl.lerpfrac = 1.0f; in CL_AddEntities() 2572 cl.lerpfrac = 0; in CL_AddEntities() 2585 cl.playerlerp = cl.lerpfrac; in CL_AddEntities() [all …]
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H A D | le_physics.c | 55 VectorScale (vel, cl.lerpfrac, vel); in LE_Physics_Toss()
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/dports/emulators/vice/vice-3.5/src/lib/libffmpeg/libavfilter/ |
H A D | avf_showspectrum.c | 432 float lerpfrac = (a - start) / (end - start); in plot_spectrum_column() local 433 y = intensity_color_table[i - 1].y * (1.0f - lerpfrac) in plot_spectrum_column() 434 + intensity_color_table[i].y * lerpfrac; in plot_spectrum_column() 435 u = intensity_color_table[i - 1].u * (1.0f - lerpfrac) in plot_spectrum_column() 436 + intensity_color_table[i].u * lerpfrac; in plot_spectrum_column() 437 v = intensity_color_table[i - 1].v * (1.0f - lerpfrac) in plot_spectrum_column() 438 + intensity_color_table[i].v * lerpfrac; in plot_spectrum_column()
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/libffmpeg/libavfilter/ |
H A D | avf_showspectrum.c | 432 float lerpfrac = (a - start) / (end - start); in plot_spectrum_column() local 433 y = intensity_color_table[i - 1].y * (1.0f - lerpfrac) in plot_spectrum_column() 434 + intensity_color_table[i].y * lerpfrac; in plot_spectrum_column() 435 u = intensity_color_table[i - 1].u * (1.0f - lerpfrac) in plot_spectrum_column() 436 + intensity_color_table[i].u * lerpfrac; in plot_spectrum_column() 437 v = intensity_color_table[i - 1].v * (1.0f - lerpfrac) in plot_spectrum_column() 438 + intensity_color_table[i].v * lerpfrac; in plot_spectrum_column()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_ents.c | 727 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 732 ent.oldorigin[i] = cent->prev.old_origin[i] + cl.lerpfrac * in CL_AddPacketEntities() 734 ent.origin[i] = cent->prev.origin[i] + cl.lerpfrac * in CL_AddPacketEntities() 744 ent.origin[i] = ent.oldorigin[i] = cent->prev.origin[i] + cl.lerpfrac * in CL_AddPacketEntities() 796 ent.angles[i] = LerpAngle(a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 920 lerp = cl.lerpfrac; in CL_CalcViewValues() 929 + cl.lerpfrac * (ps->viewoffset[i] - ops->viewoffset[i]) in CL_CalcViewValues() 983 cl.lerpfrac = 1.0; in CL_AddEntities() 988 cl.lerpfrac = 0; in CL_AddEntities() 990 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.time) * 0.01; in CL_AddEntities() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 923 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 1035 ent.angles[i] = LerpAngle (a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 1376 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 1378 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 1396 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 1432 lerp = cl.lerpfrac; in CL_CalcViewValues() 1443 + cl.lerpfrac * (ps->viewoffset[i] - ops->viewoffset[i]) in CL_CalcViewValues() 1505 cl.lerpfrac = 1.0; in CL_AddEntities() 1512 cl.lerpfrac = 0; in CL_AddEntities() 1515 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.time) * 0.01; in CL_AddEntities() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 923 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 1035 ent.angles[i] = LerpAngle (a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 1376 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 1378 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 1396 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 1432 lerp = cl.lerpfrac; in CL_CalcViewValues() 1443 + cl.lerpfrac * (ps->viewoffset[i] - ops->viewoffset[i]) in CL_CalcViewValues() 1505 cl.lerpfrac = 1.0; in CL_AddEntities() 1512 cl.lerpfrac = 0; in CL_AddEntities() 1515 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.time) * 0.01; in CL_AddEntities() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_ents.c | 1003 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 1334 ent.angles[i] = LerpAngle (a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 1756 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 1758 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 1777 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 1963 lerp = cl.lerpfrac; in CL_CalcViewValues() 1974 + cl.lerpfrac * (ps->viewoffset[i] - ops->viewoffset[i]) in CL_CalcViewValues() 2043 cl.lerpfrac = 1.0; in CL_AddEntities() 2050 cl.lerpfrac = 0; in CL_AddEntities() 2053 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.time) * 0.01; in CL_AddEntities() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_ents.c | 729 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 938 ent.angles[i] = LerpAngle(a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 1372 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 1374 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 1395 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 1587 lerp = cl.lerpfrac; in CL_CalcViewValues() 1596 + cl.lerpfrac * (ps->viewoffset[i] - ops->viewoffset[i]) in CL_CalcViewValues() 1665 cl.lerpfrac = 1.0; in CL_AddEntities() 1670 cl.lerpfrac = 0; in CL_AddEntities() 1672 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.time) * 0.01; in CL_AddEntities() [all …]
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 700 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 791 ent.angles[i] = LerpAngle (a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 1223 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 1225 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 1238 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 1367 lerp = cl.lerpfrac; in CL_CalcViewValues() 1378 + cl.lerpfrac * (ps->viewoffset[i] - ops->viewoffset[i]) in CL_CalcViewValues() 1440 cl.lerpfrac = 1.0; in CL_AddEntities() 1447 cl.lerpfrac = 0; in CL_AddEntities() 1450 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.time) * 0.01; in CL_AddEntities() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 700 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 791 ent.angles[i] = LerpAngle (a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 1223 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 1225 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 1238 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 1367 lerp = cl.lerpfrac; in CL_CalcViewValues() 1378 + cl.lerpfrac * (ps->viewoffset[i] - ops->viewoffset[i]) in CL_CalcViewValues() 1440 cl.lerpfrac = 1.0; in CL_AddEntities() 1447 cl.lerpfrac = 0; in CL_AddEntities() 1450 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.time) * 0.01; in CL_AddEntities() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_ents.c | 809 ent.backlerp = 1.0 - cl.lerpfrac; in CL_AddPacketEntities() 818 ent.origin[i] = ent.oldorigin[i] = cent->prev.origin[i] + cl.lerpfrac * in CL_AddPacketEntities() 1011 ent.angles[i] = LerpAngle (a2, a1, cl.lerpfrac); in CL_AddPacketEntities() 1362 + cl.lerpfrac * (ps->gunoffset[i] - ops->gunoffset[i]); in CL_AddViewWeapon() 1364 ps->gunangles[i], cl.lerpfrac); in CL_AddViewWeapon() 1376 gun.backlerp = 1.0 - cl.lerpfrac; in CL_AddViewWeapon() 1547 lerp = cl.lerpfrac; in CL_CalcViewValues() 1623 cl.lerpfrac = 1.0; in CL_AddEntities() 1630 cl.lerpfrac = 0; in CL_AddEntities() 1633 cl.lerpfrac = 1.0 - (cl.frame.servertime - cl.stime) * 0.01; in CL_AddEntities() [all …]
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/dports/multimedia/handbrake/ffmpeg-4.4/libavfilter/ |
H A D | avf_showspectrum.c | 598 float lerpfrac = (a - start) / (end - start); in pick_color() local 599 y = color_table[cm][i - 1].y * (1.0f - lerpfrac) in pick_color() 600 + color_table[cm][i].y * lerpfrac; in pick_color() 601 u = color_table[cm][i - 1].u * (1.0f - lerpfrac) in pick_color() 602 + color_table[cm][i].u * lerpfrac; in pick_color() 603 v = color_table[cm][i - 1].v * (1.0f - lerpfrac) in pick_color() 604 + color_table[cm][i].v * lerpfrac; in pick_color() 974 float lerpfrac = (j - pos0) / delta; in plot_channel_log() local 976 pick_color(s, yf, uf, vf, lerpfrac * a1 + (1.f-lerpfrac) * a0, out); in plot_channel_log()
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/dports/multimedia/ffmpeg/ffmpeg-4.4.1/libavfilter/ |
H A D | avf_showspectrum.c | 598 float lerpfrac = (a - start) / (end - start); in pick_color() local 599 y = color_table[cm][i - 1].y * (1.0f - lerpfrac) in pick_color() 600 + color_table[cm][i].y * lerpfrac; in pick_color() 601 u = color_table[cm][i - 1].u * (1.0f - lerpfrac) in pick_color() 602 + color_table[cm][i].u * lerpfrac; in pick_color() 603 v = color_table[cm][i - 1].v * (1.0f - lerpfrac) in pick_color() 604 + color_table[cm][i].v * lerpfrac; in pick_color() 974 float lerpfrac = (j - pos0) / delta; in plot_channel_log() local 976 pick_color(s, yf, uf, vf, lerpfrac * a1 + (1.f-lerpfrac) * a0, out); in plot_channel_log()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/ffmpeg/libavfilter/ |
H A D | avf_showspectrum.c | 598 float lerpfrac = (a - start) / (end - start); in pick_color() local 599 y = color_table[cm][i - 1].y * (1.0f - lerpfrac) in pick_color() 600 + color_table[cm][i].y * lerpfrac; in pick_color() 601 u = color_table[cm][i - 1].u * (1.0f - lerpfrac) in pick_color() 602 + color_table[cm][i].u * lerpfrac; in pick_color() 603 v = color_table[cm][i - 1].v * (1.0f - lerpfrac) in pick_color() 604 + color_table[cm][i].v * lerpfrac; in pick_color() 974 float lerpfrac = (j - pos0) / delta; in plot_channel_log() local 976 pick_color(s, yf, uf, vf, lerpfrac * a1 + (1.f-lerpfrac) * a0, out); in plot_channel_log()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/ffmpeg/libavfilter/ |
H A D | avf_showspectrum.c | 598 float lerpfrac = (a - start) / (end - start); in pick_color() local 599 y = color_table[cm][i - 1].y * (1.0f - lerpfrac) in pick_color() 600 + color_table[cm][i].y * lerpfrac; in pick_color() 601 u = color_table[cm][i - 1].u * (1.0f - lerpfrac) in pick_color() 602 + color_table[cm][i].u * lerpfrac; in pick_color() 603 v = color_table[cm][i - 1].v * (1.0f - lerpfrac) in pick_color() 604 + color_table[cm][i].v * lerpfrac; in pick_color() 974 float lerpfrac = (j - pos0) / delta; in plot_channel_log() local 976 pick_color(s, yf, uf, vf, lerpfrac * a1 + (1.f-lerpfrac) * a0, out); in plot_channel_log()
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