Searched refs:levelSettings (Results 1 – 6 of 6) sorted by relevance
165 let levelSettings = getLevelSettings()166 levelArea.width = levelSettings.size.x167 levelArea.height= levelSettings.size.y180 if levelSettings.starfield.len > 0:182 for sprite in levelSettings.starfield:
263 void levelSettings(ImageManager& imageManager,SDL_Renderer &renderer);
797 parent->levelSettings(imageManager,renderer); in GUIEventCallback_OnEvent()2290 levelSettings(imageManager,renderer); in handleEvents()2858 levelSettings(imageManager,renderer); in handleEvents()2939 void LevelEditor::levelSettings(ImageManager& imageManager,SDL_Renderer& renderer){ in levelSettings() function in LevelEditor
1464 TPersistSet levelSettings; in saveParameters() local1473 is >> levelSettings; in saveParameters()1479 levelSettings.insert( in saveParameters()1489 os << levelSettings; in saveParameters()
28 levelSettings: PLevelSettings199 result = cfg.levelSettings347 cfg.levelSettings = importLevel(settings, errors)
348 QAction *levelSettings = in contextMenuEvent() local350 menu.addAction(levelSettings); in contextMenuEvent()