Searched refs:level_lumpnum (Results 1 – 4 of 4) sorted by relevance
2081 level_lumpnum = W_GetNumForName(sl_mapname); in P_SetupLevel()2120 P_LoadBlockMap (level_lumpnum+ML_BLOCKMAP); in P_SetupLevel()2121 P_LoadVertexes (level_lumpnum+ML_VERTEXES); in P_SetupLevel()2122 P_LoadSectors (level_lumpnum+ML_SECTORS); in P_SetupLevel()2123 P_LoadSideDefs (level_lumpnum+ML_SIDEDEFS); in P_SetupLevel()2125 P_LoadLineDefs (level_lumpnum+ML_LINEDEFS); in P_SetupLevel()2126 P_LoadSideDefs2(level_lumpnum+ML_SIDEDEFS); in P_SetupLevel()2128 P_LoadSubsectors (level_lumpnum+ML_SSECTORS); in P_SetupLevel()2129 P_LoadNodes (level_lumpnum+ML_NODES); in P_SetupLevel()2130 P_LoadSegs (level_lumpnum+ML_SEGS); in P_SetupLevel()[all …]
94 extern lumpnum_t level_lumpnum; // for info and comparative savegame
614 lumpsize = maxscriptsize = W_LumpLength(level_lumpnum); in P_Load_LevelInfo()620 fs_src_cp = lump = W_CacheLumpNum(level_lumpnum, PU_IN_USE); // level info in P_Load_LevelInfo()
887 ms = W_CacheLumpNum(level_lumpnum + ML_SECTORS, PU_IN_USE); // mapsectors temp in P_ArchiveWorld()981 mld = W_CacheLumpNum(level_lumpnum + ML_LINEDEFS, PU_IN_USE); // linedefs temp in P_ArchiveWorld()982 msd = W_CacheLumpNum(level_lumpnum + ML_SIDEDEFS, PU_IN_USE); // sidedefs temp in P_ArchiveWorld()3571 int mapwadnum = WADFILENUM( level_lumpnum ); in level_wad()