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Searched refs:level_lumpnum (Results 1 – 4 of 4) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_setup.c2081 level_lumpnum = W_GetNumForName(sl_mapname); in P_SetupLevel()
2120 P_LoadBlockMap (level_lumpnum+ML_BLOCKMAP); in P_SetupLevel()
2121 P_LoadVertexes (level_lumpnum+ML_VERTEXES); in P_SetupLevel()
2122 P_LoadSectors (level_lumpnum+ML_SECTORS); in P_SetupLevel()
2123 P_LoadSideDefs (level_lumpnum+ML_SIDEDEFS); in P_SetupLevel()
2125 P_LoadLineDefs (level_lumpnum+ML_LINEDEFS); in P_SetupLevel()
2126 P_LoadSideDefs2(level_lumpnum+ML_SIDEDEFS); in P_SetupLevel()
2128 P_LoadSubsectors (level_lumpnum+ML_SSECTORS); in P_SetupLevel()
2129 P_LoadNodes (level_lumpnum+ML_NODES); in P_SetupLevel()
2130 P_LoadSegs (level_lumpnum+ML_SEGS); in P_SetupLevel()
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H A Dp_setup.h94 extern lumpnum_t level_lumpnum; // for info and comparative savegame
H A Dp_info.c614 lumpsize = maxscriptsize = W_LumpLength(level_lumpnum); in P_Load_LevelInfo()
620 fs_src_cp = lump = W_CacheLumpNum(level_lumpnum, PU_IN_USE); // level info in P_Load_LevelInfo()
H A Dp_saveg.c887 ms = W_CacheLumpNum(level_lumpnum + ML_SECTORS, PU_IN_USE); // mapsectors temp in P_ArchiveWorld()
981 mld = W_CacheLumpNum(level_lumpnum + ML_LINEDEFS, PU_IN_USE); // linedefs temp in P_ArchiveWorld()
982 msd = W_CacheLumpNum(level_lumpnum + ML_SIDEDEFS, PU_IN_USE); // sidedefs temp in P_ArchiveWorld()
3571 int mapwadnum = WADFILENUM( level_lumpnum ); in level_wad()