Searched refs:level_run (Results 1 – 8 of 8) sorted by relevance
79 void level_run(void);
592 ship->level_run(); in game_run_draw()
943 void tship::level_run(void) in level_run() function in tship
414 #define level_run(num)\ macro430 level_run(4)431 level_run(8)432 level_run(15)433 level_run(16)
378 #define level_run(num)\ macro394 level_run(4)395 level_run(8)396 level_run(15)397 level_run(16)
130 struct level_run { struct138 struct level_run *runs; /* All level runs in the sequence */ argument156 static struct level_run *level_runs_add(struct level_runs *p) in level_runs_add()165 p->runs=(struct level_run *) in level_runs_add()168 sizeof(struct level_run) * in level_runs_add()170 :malloc(sizeof(struct level_run) * in level_runs_add()359 struct level_run *run=level_runs_add(&seq->runs); in isolating_run_sequences_init()382 struct level_run *current_level_run= in isolating_run_sequences_record()2026 struct level_run *run= in unicode_bidi_reorder()2612 struct level_run lrun; in emit_bidi_embed_levelrun()