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Searched refs:level_var_palettes (Results 1 – 1 of 1) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg000.c148 byte* level_var_palettes; variable
164 level_var_palettes = load_from_opendats_alloc(20, "bin", NULL, NULL); in init_game_main()
1107 if (graphics_mode == gmMcgaVga && level_var_palettes != NULL) { in load_lev_spr()
1110 byte* env_pal = level_var_palettes + 0x30*(level_color-1); in load_lev_spr()