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Searched refs:levelsForSize (Results 1 – 2 of 2) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/include/de/graphics/
H A Dgltexture.h277 static int levelsForSize(Size const &size);
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/graphics/
H A Dgltexture.cpp526 return d->flags.testFlag(MipmapAvailable)? levelsForSize(d->size) : 1; in mipLevels()
581 int GLTexture::levelsForSize(GLTexture::Size const &size) in levelsForSize() function in de::GLTexture