Searched refs:lib_get_room_name (Results 1 – 8 of 8) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/ |
H A D | sclibrar.cpp | 305 const sc_char *lib_get_room_name(sc_gameref_t game, sc_int room) { in lib_get_room_name() function 361 name = lib_get_room_name(game, room); in lib_print_room_name() 2184 name = pf_filter(lib_get_room_name(game, room), vars, bundle); in lib_compare_rooms() 8416 pf_buffer_string(filter, lib_get_room_name(game, room)); in lib_cmd_locate_object() 8498 pf_buffer_string(filter, lib_get_room_name(game, room)); in lib_cmd_locate_npc()
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H A D | scrunner.cpp | 554 name = lib_get_room_name(game, gs_playerroom(game)); in run_update_status()
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H A D | scvars.cpp | 1018 roomname = lib_get_room_name(game, gs_playerroom(game)); in var_get_system()
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H A D | scprotos.h | 370 extern const sc_char *lib_get_room_name(sc_gameref_t game, sc_int Room);
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/dports/games/scare/scare-1.3.10/source/ |
H A D | sclibrar.c | 327 lib_get_room_name (sc_gameref_t game, sc_int room) in lib_get_room_name() function 389 name = lib_get_room_name (game, room); in lib_print_room_name() 2456 name = pf_filter (lib_get_room_name (game, room), vars, bundle); in lib_compare_rooms() 9436 pf_buffer_string (filter, lib_get_room_name (game, room)); in lib_cmd_locate_object() 9529 pf_buffer_string (filter, lib_get_room_name (game, room)); in lib_cmd_locate_npc()
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H A D | scvars.c | 1152 roomname = lib_get_room_name (game, gs_playerroom (game)); in var_get_system()
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H A D | scrunner.c | 541 name = lib_get_room_name (game, gs_playerroom (game)); in run_update_status()
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H A D | scprotos.h | 364 extern const sc_char *lib_get_room_name (sc_gameref_t game, sc_int room);
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