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Searched refs:lib_get_room_name (Results 1 – 8 of 8) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Dsclibrar.cpp305 const sc_char *lib_get_room_name(sc_gameref_t game, sc_int room) { in lib_get_room_name() function
361 name = lib_get_room_name(game, room); in lib_print_room_name()
2184 name = pf_filter(lib_get_room_name(game, room), vars, bundle); in lib_compare_rooms()
8416 pf_buffer_string(filter, lib_get_room_name(game, room)); in lib_cmd_locate_object()
8498 pf_buffer_string(filter, lib_get_room_name(game, room)); in lib_cmd_locate_npc()
H A Dscrunner.cpp554 name = lib_get_room_name(game, gs_playerroom(game)); in run_update_status()
H A Dscvars.cpp1018 roomname = lib_get_room_name(game, gs_playerroom(game)); in var_get_system()
H A Dscprotos.h370 extern const sc_char *lib_get_room_name(sc_gameref_t game, sc_int Room);
/dports/games/scare/scare-1.3.10/source/
H A Dsclibrar.c327 lib_get_room_name (sc_gameref_t game, sc_int room) in lib_get_room_name() function
389 name = lib_get_room_name (game, room); in lib_print_room_name()
2456 name = pf_filter (lib_get_room_name (game, room), vars, bundle); in lib_compare_rooms()
9436 pf_buffer_string (filter, lib_get_room_name (game, room)); in lib_cmd_locate_object()
9529 pf_buffer_string (filter, lib_get_room_name (game, room)); in lib_cmd_locate_npc()
H A Dscvars.c1152 roomname = lib_get_room_name (game, gs_playerroom (game)); in var_get_system()
H A Dscrunner.c541 name = lib_get_room_name (game, gs_playerroom (game)); in run_update_status()
H A Dscprotos.h364 extern const sc_char *lib_get_room_name (sc_gameref_t game, sc_int room);