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Searched refs:life_exp (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.h82 int life_exp; variable
95 void setLifeExp(int life_exp) { in setLifeExp() argument
96 this->life_exp = life_exp; in setLifeExp()
H A Dsector.cpp71 birth_rate(0.0f), life_exp(225), last_emit_time(0), move_x(0.0f), move_y(-6.667f) { in SmokeParticleSystem()
83 if( time_now >= particles.at(i).getBirthTime() + life_exp ) { in update()