Searched refs:lightVectors (Results 1 – 7 of 7) sorted by relevance
234 …virtual void VPCALL CreateTextureSpaceLightVectors( idVec3 *lightVectors, const idVec3 &lightOrigi…
125 …virtual void VPCALL CreateTextureSpaceLightVectors( idVec3 *lightVectors, const idVec3 &lightOrigi…
132 …virtual void VPCALL CreateTextureSpaceLightVectors( idVec3 *lightVectors, const idVec3 &lightOrigi…
189 …virtual void VPCALL CreateTextureSpaceLightVectors( idVec3 *lightVectors, const idVec3 &lightOrigi…
2727 void VPCALL idSIMD_Generic::CreateTextureSpaceLightVectors( idVec3 *lightVectors, const idVec3 &lig… in CreateTextureSpaceLightVectors() argument2745 lightVectors[i][0] = lightDir * v->tangents[0]; in CreateTextureSpaceLightVectors()2746 lightVectors[i][1] = lightDir * v->tangents[1]; in CreateTextureSpaceLightVectors()2747 lightVectors[i][2] = lightDir * v->normal; in CreateTextureSpaceLightVectors()
8243 void VPCALL idSIMD_AltiVec::CreateTextureSpaceLightVectors( idVec3 *lightVectors, const idVec3 &lig… in CreateTextureSpaceLightVectors() argument8290 lightVectors[i][0] = x; in CreateTextureSpaceLightVectors()8291 lightVectors[i][1] = y; in CreateTextureSpaceLightVectors()8292 lightVectors[i][2] = z; in CreateTextureSpaceLightVectors()8296 lightVectors[i+1][0] = x2; in CreateTextureSpaceLightVectors()8297 lightVectors[i+1][1] = y2; in CreateTextureSpaceLightVectors()8298 lightVectors[i+1][2] = z2; in CreateTextureSpaceLightVectors()8315 …lightVectors[i][0] = lightDir[0] * v->tangents[0][0] + lightDir[1] * v->tangents[0][1] + lightDir[… in CreateTextureSpaceLightVectors()8316 …lightVectors[i][1] = lightDir[0] * v->tangents[1][0] + lightDir[1] * v->tangents[1][1] + lightDir[… in CreateTextureSpaceLightVectors()8317 …lightVectors[i][2] = lightDir[0] * v->normal[0] + lightDir[1] * v->normal[1] + lightDir[2] * v->no… in CreateTextureSpaceLightVectors()
15579 mov ecx, lightVectors in CreateTextureSpaceLightVectors()15646 …lightVectors[i][0] = lightDir[0] * v->tangents[0][0] + lightDir[1] * v->tangents[0][1] + lightDir[… in CreateTextureSpaceLightVectors()15648 …lightVectors[i][2] = lightDir[0] * v->normal[0] + lightDir[1] * v->normal[1] + lightDir[2] * v->no… in CreateTextureSpaceLightVectors()15768 add ecx, lightVectors in CreateTextureSpaceLightVectors()15814 add edi, lightVectors in CreateTextureSpaceLightVectors()15945 lightVectors[n][0] = lightVectors0[j]; in CreateTextureSpaceLightVectors()15946 lightVectors[n][1] = lightVectors1[j]; in CreateTextureSpaceLightVectors()15947 lightVectors[n][2] = lightVectors2[j]; in CreateTextureSpaceLightVectors()15960 lightVectors[n][0] = lightVectors0[i]; in CreateTextureSpaceLightVectors()15961 lightVectors[n][1] = lightVectors1[i]; in CreateTextureSpaceLightVectors()[all …]