Searched refs:light_threshold (Results 1 – 11 of 11) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_lights.c | 44 static float light_attenuation_radius_get(const Light *la, float light_threshold) in light_attenuation_radius_get() argument 56 float distance = sqrtf(max_ff(1e-16, power / max_ff(1e-16, light_threshold))); in light_attenuation_radius_get() 123 const float light_threshold = draw_ctx->scene->eevee.light_threshold; in eevee_light_setup() local 134 att_radius = light_attenuation_radius_get(la, light_threshold); in eevee_light_setup()
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/dports/x11-toolkits/open-motif/motif-2.3.8/lib/Xm/ |
H A D | VendorSEP.h | 92 unsigned int light_threshold; member
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H A D | VendorSE.c | 253 sizeof(unsigned int), Offset(light_threshold),
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/dports/x11-toolkits/lesstif/lesstif-0.95.2/include/Motif-2.1/Xm/ |
H A D | VendorSEP.h | 96 unsigned int light_threshold; member
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/ |
H A D | creature.cpp | 291 int heavy_threshold, light_threshold, crit_threshold; in getState() local 295 light_threshold = crit_threshold + heavy_threshold; in getState() 305 else if (_hp < light_threshold) in getState()
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/ |
H A D | DNA_scene_defaults.h | 230 .light_threshold = 0.01f, \
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H A D | DNA_scene_types.h | 1652 float light_threshold; member
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/dports/x11-toolkits/lesstif/lesstif-0.95.2/lib/Xm-2.1/ |
H A D | Visual.c | 594 int foreground_threshold, dark_threshold, light_threshold; in _XmColorProcDefaultProc() local 614 light_threshold = Screen_LightThreshold(sw) in _XmColorProcDefaultProc() 621 light_threshold = XmDEFAULT_LIGHT_THRESHOLD; in _XmColorProcDefaultProc() 666 else if (brightness > light_threshold * PCT_BRIGHTNESS) in _XmColorProcDefaultProc()
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H A D | Vendor.c | 246 sizeof(int), Offset(light_threshold),
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/dports/x11-toolkits/lesstif/lesstif-0.95.2/include/Motif-2.1/XmI/ |
H A D | MacrosI.h | 449 (((XmVendorShellExtObject)o)->vendor.light_threshold)
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/dports/graphics/blender/blender-2.91.0/source/blender/blenloader/intern/ |
H A D | versioning_280.c | 3119 scene->eevee.light_threshold = 0.01f; in blo_do_versions_280()
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