Searched refs:lighting_enabled_ (Results 1 – 7 of 7) sorted by relevance
40 if (lighting_enabled_ == val) in enableLighting()43 lighting_enabled_ = val; in enableLighting()62 return lighting_enabled_; in lightingEnabled()
132 if (lighting_enabled_) glEnable(GL_NORMALIZE); in paintGL()150 if (lighting_enabled_) glDisable(GL_NORMALIZE); in paintGL()
65 lighting_enabled_ = false; in ExtGLWidget()
85 lighting_enabled_ = false; in Plot3D()196 if (lighting_enabled_) in paintGL()205 if (lighting_enabled_) in paintGL()
138 bool lighting_enabled_; variable
313 bool lighting_enabled_; variable